Metroid Prime

Metroid Prime PDF

Author: Source Wikipedia

Publisher: University-Press.org

Published: 2013-09

Total Pages: 22

ISBN-13: 9781230540634

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Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. Pages: 20. Chapters: Metroid Prime: Trilogy, Metroid Prime 2: Echoes, Metroid Prime 3: Corruption, Metroid Prime Hunters, Metroid Prime Pinball. Excerpt: Metroid Prime is a video game developed by Retro Studios and Nintendo for the Nintendo GameCube, released in North America on November 17, 2002 and in Japan and Europe the following year. It is the first 3D game in the Metroid series, the fifth main installment, and is classified by Nintendo as a first-person adventure rather than a first-person shooter, due to the large exploration component of the game and its precedence over combat. Metroid Prime, along with the Game Boy Advance game Metroid Fusion, that was released alongside it on the same day in North America, marked the return of the Metroid series after eight years - the last game in the franchise had been 1994's Super Metroid. Metroid Prime is the first of the three part Prime storyline, which takes place between the original Metroid and Metroid II: Return of Samus. Like previous games in the series, Metroid Prime has a science fiction setting, in which players control the bounty hunter Samus Aran. The story follows Samus as she battles the Space Pirates and their biological experiments on the planet Tallon IV. The game was a collaborative effort between Retro's staff in Austin, Texas and Japanese Nintendo employees, including producer Shigeru Miyamoto, who was the one who suggested the project after visiting Retro's headquarters in 2000. Despite initial backlash from fans due to the first-person perspective, the game was released to both universal acclaim and commercial success, selling more than a million units in North America alone. It not only won a number of Game of the Year awards, but it is also considered by many critics and gamers to be one of the greatest video games ever made and remains one of the highest-rated...

Fact Hunt

Fact Hunt PDF

Author: Larry Bundy Jr

Publisher: Unbound Publishing

Published: 2020-02-06

Total Pages: 309

ISBN-13: 1783528346

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A bumper collection of facts about video games from YouTuber extraordinaire, Larry Bundy Jr, this book will debunk myths and urban legends, delve into developers' biggest successes and failures, explore the odd characters behind the games and unearth the obscure, the forgotten, the cancelled and the abandoned aspects of the gaming world. For the past decade, Larry has painstakingly trawled through countless old magazines, routinely harassed developers, and blackmailed journalists to uncover these amazing tidbits and anecdotes that would have fallen by the wayside of history. Now he has compiled them into a fun, full-colour book with sections on botched game launches, pointless peripherals, unreleased video game movies, weird guest fighters and much, much more. Along the way, he has invited a few famous gaming guests, including Stuart Ashen and Did You Know Gaming?, to provide their favourite quips for your personal perusal. So whatever your level of knowledge about video games, you’re guaranteed to learn a ton of entertaining new information.

Playing with Super Power

Playing with Super Power PDF

Author: Sebastian Haley

Publisher: Prima Games

Published: 2017

Total Pages: 0

ISBN-13: 9780744018707

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The Console: A nostalgic celebration and exploration of the Super Nintendo Entertainment System in all its 16-bit glory. The Games: Discover everything you've always wanted to know about some of the most beloved SNES games, including the previously unreleased Star Fox 2! The History: Learn about the SNES development and the visionaries behind this groundbreaking console. The Legacy: An in-depth look at how the SNES has left its mark on the gaming industry, and how its legacy continues. The Memories: Featuring a plethora of fan art, music, and more, this book is a love letter to playing with Super Power! Speedrunning Tips: Some of the best speedrunners around share their tips and strategies for getting the best times in these beloved classic games. Exclusive Foreword: Written by Reggie Fils-Aim�, President and COO of Nintendo of America. Collectible hardback version with slipcase.

Disrupting the Game

Disrupting the Game PDF

Author: Reggie Fils-Aimé

Publisher: HarperCollins Leadership

Published: 2022-05-03

Total Pages: 222

ISBN-13: 1400226686

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WALL STREET JOURNAL BESTSELLER LESSONS FROM A BOSS-LEVEL DISRUPTOR AND GAMING LEGEND Reggie Fils-Aimé, retired President and Chief Operating Officer of Nintendo of America Inc., shares leadership lessons and inspiring stories from his unlikely rise to the top. Although he’s best known as Nintendo's iconic President of the Americas-immortalized for opening Nintendo’s 2004 E3 presentation with, “My name is Reggie, I'm about kicking ass, I'm about taking names, and we're about making games”-Reggie Fils-Aimé’s story is the ultimate gameplan for anyone looking to beat the odds and achieve success. Learn from Reggie how to leverage disruptive thinking to pinpoint the life choices that will make you truly happy, conquer negative perceptions from those who underestimate or outright dismiss you, and master the grit, perseverance, and resilience it takes to dominate in the business world and to reach your professional dreams. As close to sitting one-on-one with the gaming legend as it gets, you will learn: About the challenges Reggie faced throughout his life and career-from his humble childhood as the son of Haitian immigrants, to becoming one of the most powerful names in the history of the gaming industry. What it takes to reach the top of your own industry, including being brave enough to stand up for your ideas, while also being open to alternative paths to success. How to create vibrant and believable visions for your team and company. How to maintain relentless curiosity and know when to ask questions to shatter the status quo.

Chrono Trigger

Chrono Trigger PDF

Author: Michael P. Williams

Publisher: Boss Fight Books

Published: 2014

Total Pages: 175

ISBN-13: 1940535018

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A deep dive into the classic SNES game many consider the high point in the entire RPG genre.

Game Preview

Game Preview PDF

Author: Nicolae Sfetcu

Publisher: Nicolae Sfetcu

Published: 2014-05-04

Total Pages: 825

ISBN-13:

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A guide for game preview and rules: history, definitions, classification, theory, video game consoles, cheating, links, etc. While many different subdivisions have been proposed, anthropologists classify games under three major headings, and have drawn some conclusions as to the social bases that each sort of game requires. They divide games broadly into, games of pure skill, such as hopscotch and target shooting; games of pure strategy, such as checkers, go, or tic-tac-toe; and games of chance, such as craps and snakes and ladders. A guide for game preview and rules: history, definitions, classification, theory, video game consoles, cheating, links, etc.

The Book of Games

The Book of Games PDF

Author: Bendik Stang

Publisher: Book of Games

Published: 2006-11

Total Pages: 449

ISBN-13: 829973780X

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A feast for the eyes with literally thousands of vivid, high-resolution screen shots, this book provides a comprehensive visual tour through the world of PC and video gaming. Sorted by genre, 150 of the most exciting current software titles are reviewed with information of interest to players, parents, and industry professionals. Each game is featured in a two-page spread that includes detailed game summary, analysis, and strategy, nine representative in-game screen shots, games with similar skill and strategy requirements, appropriate age range, ESRB content ratings, complete technological specifications, and more. Feature stories are included throughout the book, covering game-related topics such as multiplayer online gaming, games in movies, and the future of gaming. The book also includes useful reference tools such as an illustrated glossary, an overview of game publishers, and information on current and upcoming hardware platforms such as Sony's new PS3 and Nintendo's Wii.

Science Fiction Video Games

Science Fiction Video Games PDF

Author: Neal Roger Tringham

Publisher: CRC Press

Published: 2014-09-10

Total Pages: 540

ISBN-13: 1040074618

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Understand Video Games as Works of Science Fiction and Interactive Stories Science Fiction Video Games focuses on games that are part of the science fiction genre, rather than set in magical milieux or exaggerated versions of our own world. Unlike many existing books and websites that cover some of the same material, this book emphasizes critical a

HWM

HWM PDF

Author:

Publisher:

Published: 2005-01

Total Pages: 124

ISBN-13:

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Singapore's leading tech magazine gives its readers the power to decide with its informative articles and in-depth reviews.