Metaphor and Entertainment

Metaphor and Entertainment PDF

Author: C. Han

Publisher: Springer

Published: 2013-11-19

Total Pages: 184

ISBN-13: 1137298049

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Metaphor and Entertainment presents the very first, large-scale exploration of metaphor in Chinese online entertainment news, one of the most vibrant and controversial news genres in contemporary China.

Metaphor and Entertainment

Metaphor and Entertainment PDF

Author: C. Han

Publisher: Springer

Published: 2013-11-19

Total Pages: 180

ISBN-13: 1137298049

DOWNLOAD EBOOK →

Metaphor and Entertainment presents the very first, large-scale exploration of metaphor in Chinese online entertainment news, one of the most vibrant and controversial news genres in contemporary China.

Embodied Metaphors in Film, Television, and Video Games

Embodied Metaphors in Film, Television, and Video Games PDF

Author: Kathrin Fahlenbrach

Publisher: Routledge

Published: 2015-10-05

Total Pages: 322

ISBN-13: 1317531205

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In cognitive research, metaphors have been shown to help us imagine complex, abstract, or invisible ideas, concepts, or emotions. Contributors to this book argue that metaphors occur not only in language, but in audio visual media well. This is all the more evident in entertainment media, which strategically "sell" their products by addressing their viewers’ immediate, reflexive understanding through pictures, sounds, and language. This volume applies cognitive metaphor theory (CMT) to film, television, and video games in order to analyze the embodied aesthetics and meanings of those moving images.

Embodied Metaphors in Film, Television, and Video Games

Embodied Metaphors in Film, Television, and Video Games PDF

Author: Kathrin Fahlenbrach

Publisher: Routledge

Published: 2015-10-05

Total Pages: 214

ISBN-13: 1317531213

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In cognitive research, metaphors have been shown to help us imagine complex, abstract, or invisible ideas, concepts, or emotions. Contributors to this book argue that metaphors occur not only in language, but in audio visual media well. This is all the more evident in entertainment media, which strategically "sell" their products by addressing their viewers’ immediate, reflexive understanding through pictures, sounds, and language. This volume applies cognitive metaphor theory (CMT) to film, television, and video games in order to analyze the embodied aesthetics and meanings of those moving images.

Television and the American Family

Television and the American Family PDF

Author: J. Alison Bryant

Publisher: Routledge

Published: 2001-01-01

Total Pages: 520

ISBN-13: 1135663890

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This second edition of a trend-setting volume provides an updated examination of the interaction between families and the most pervasive mass medium: television. Charting the dynamic developments of the American family and television over the past decade, this volume provides a comprehensive representation of programmatic research into family and television and examines extensively the uses families make of television, how extensions of television affect usage, families' evolving attitudes toward television, the ways families have been and are portrayed on television, the effects television has on families, and the ways in which families can mediate its impact on their lives. The volume is an invaluable resource for scholars and students in the areas of media and society, children and media, and family studies.

Metaphor in Culture

Metaphor in Culture PDF

Author: Zoltán Kövecses

Publisher: Cambridge University Press

Published: 2005-02-07

Total Pages: 336

ISBN-13: 1139444611

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To what extent and in what ways is metaphorical thought relevant to an understanding of culture and society? More specifically: can the cognitive linguistic view of metaphor simultaneously explain both universality and diversity in metaphorical thought? Cognitive linguists have done important work on universal aspects of metaphor, but they have paid much less attention to why metaphors vary both interculturally and intraculturally as extensively as they do. In this book, Zoltán Kövecses proposes a new theory of metaphor variation. First, he identifies the major dimension of metaphor variation, that is, those social and cultural boundaries that signal discontinuities in human experience. Second, he describes which components, or aspects of conceptual metaphor are involved in metaphor variation, and how they are involved. Third, he isolates the main causes of metaphor variation. Fourth Professor Kövecses addresses the issue to the degree of cultural coherence in the interplay among conceptual metaphors, embodiment, and causes of metaphor variation.

Metaphor, Nation and Discourse

Metaphor, Nation and Discourse PDF

Author: Ljiljana Šarić

Publisher: John Benjamins Publishing Company

Published: 2019-05-20

Total Pages: 366

ISBN-13: 9027262675

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This edited volume examines how metaphors and related phenomena (metonymies, symbols, cultural models, stereotypes) lead to the discursive construal of a common element that brings the nation together. The central idea is that metaphor use must be questioned to lay bare the processes and the discursive power behind them. The chapters examine a range of contemporary and historical, monomodal and multimodal discourses, including politicians’ discourse, presidential speeches, newspapers, TV series, Catholic homilies, colonialist discourse, and various online sources. The approaches taken include political science, international relations, cultural studies, and linguistics. All contributions feature discursive constructivist views of metaphor, with clear sociocultural grounding, and the notion of metaphor as a framing device in constructing various aspects of nations and national identity. The volume will appeal to scholars in discourse analysis, metaphor studies, media studies, nationalism studies, and political science.

Branded Content and Entertainment in Advertising

Branded Content and Entertainment in Advertising PDF

Author: María Rodríguez-Rabadán Benito

Publisher: Taylor & Francis

Published: 2023-06-23

Total Pages: 156

ISBN-13: 1000905586

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In recent years, branded content and entertainment have become standard practice for brands, advertising agencies, and production companies. This volume analyzes branded content through a theoretical and empirical study to examine the factors that have led to exponential growth and the adaptation of creative advertising processes in the creation of branded content. The book debates the suitability and acceptability of branded entertainment as an advertising practice, the different degrees of involvement of the brand in creating content, and the brands' mastery of entertainment. It explores the implications that may underpin the practice and discusses the necessary creative elements involved in their successful execution, as well as the effects it has on consumers and audiences. This insightful book will be a valuable guide for academics and upper-level students across marketing disciplines, including advertising, brand management and communications, as well as screenwriting.

Chinese Under Globalization

Chinese Under Globalization PDF

Author: Hongyin Tao

Publisher: World Scientific

Published: 2012

Total Pages: 225

ISBN-13: 9814350699

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The nine papers collected in this volume examine recent trends in language use in mainland China, and the associated social, economic, political, and cultural manifestations.

The Oxford Handbook of Entertainment Theory

The Oxford Handbook of Entertainment Theory PDF

Author: Peter Vorderer

Publisher: Oxford University Press, USA

Published: 2021

Total Pages: 890

ISBN-13: 0190072210

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"This chapter offers some historical and conceptual orientation to readers of the Oxford Handbook of Entertainment Theory. Departing from a brief review of ancient roots and 20th century pioneer works, we elaborate on the state and challenges of contemporary entertainment theory and research. This includes the need to develop a more explicit understanding of interrelationships among similar terms and concepts (e.g., presence and transportation), the need to reflect more explicitly on epistemological foundations of entertaiment theories (e.g., neo-behaviorism), and the need to reach back to past, even historical reasoning in communication that may be just as informative as the consideration of recent theoretical innovations from neigboring fields such as social psychology. Finally, we offer some reflections on programmatic perspectives for future entertainment theory, which should try to harmonize views from the social sciences and critical thinking, span cultural differences in entertainment processes, and keep track of the rapid technological progress of entertainment media"--