Medieval Fantasy as Performance

Medieval Fantasy as Performance PDF

Author: Michael A. Cramer

Publisher: Rowman & Littlefield

Published: 2010

Total Pages: 230

ISBN-13: 0810869950

DOWNLOAD EBOOK →

In this book, Michael Cramer views the Society for Creative Anachronism (SCA), an organization that studies and recreates the middle ages, as a case study for a growing fascination with medieval fantasy in popular culture. He explores the act of medieval re-creation as performance by focusing on the SCA, describing the group's activities, investigating its place in popular culture, and looking at the SCA not so much as a historical society but as an on-going work of performance art; a postmodern counter-culture riff on what it means to be "medieval." Cramer examines the group's activities, from persona and character development to theatrical performance and personal interaction; from the complex official ceremonies to full contact armored combat with mock broadswords. He explores the SCA in detail to discover how its members adapt and employ ideas about the Middle Ages in performance, ritual reenactment, living history, and re-creation, analyzing the performance of identity through ritual, sport, drama, and personal interaction, and he focuses on the reconstruction of the medieval "king game," a game in which a mock king is chosen to reign over a mock court. The book also studies various ideas about medievalism, including the contrast between reenactment and re-creation, and places these activities in the context of contemporary American society. With three appendixes, a bibliography, and a selection of photos, Cramer demonstrates how and why medieval fantasy is increasingly used in popular culture and analyzes the dissatisfaction with contemporary culture that leads people into these realms of fantasy.

Fantasies of music in nostalgic medievalism

Fantasies of music in nostalgic medievalism PDF

Author: Helen Dell

Publisher: Manchester University Press

Published: 2024-01-30

Total Pages: 150

ISBN-13: 1526173948

DOWNLOAD EBOOK →

In the period between the Second World War and the present, there has been an extraordinary rise in the production of medievalist fantasy literature and film. This has been accompanied by the revival, performance and invention of medieval music. In this enterprise modern fantasies of the Middle Ages have exercised great influence. Fantasies of music in nostalgic medievalism shows how music, medievalism and nostalgia have been woven together in the fantasies of writers and readers, musicians, musicologists, directors and listeners, film-makers and film-goers. This book studies the ways in which three fields of creative activity inspired by the medieval – musical performance, literature, cinema and their reception – have worked together to produce and sustain, for some, the fantasy of a long-lost, long-mourned paradisal home.

Hild

Hild PDF

Author: Nicola Griffith

Publisher: Macmillan

Published: 2013-11-12

Total Pages: 559

ISBN-13: 0374280878

DOWNLOAD EBOOK →

Daughter of a poisoned prince and a crafty noblewoman, quiet, bright-minded Hild arrives at the court of King Edwin of Northumbria, where the six-year-old takes on the role of seer/consiglieri for a monarch troubled by shifting allegiances and Roman emissaries attempting to spread their new religion.

A Feast for the Eyes

A Feast for the Eyes PDF

Author: Christina Normore

Publisher: University of Chicago Press

Published: 2015-05

Total Pages: 274

ISBN-13: 022624220X

DOWNLOAD EBOOK →

"A Feast for the Eyes is the first book-length study of the court banquets of northwestern Europe in the fourteenth and fifteenth centuries"--Jacket.

A City Dreaming

A City Dreaming PDF

Author: Daniel Polansky

Publisher: Simon and Schuster

Published: 2016-10-04

Total Pages: 304

ISBN-13: 1682450384

DOWNLOAD EBOOK →

A powerful magician returns to New York City and reluctantly finds himself in the middle of a war between the city’s two most powerful witches. “It would help if you did not think of it as magic. M certainly had long ceased to do so.” M is an ageless drifter with a sharp tongue, few scruples, and the ability to bend reality to his will, ever so slightly. He’s come back to New York City after a long absence, and though he’d much rather spend his days drinking artisanal beer in his favorite local bar, his old friends—and his enemies—have other plans for him. One night M might find himself squaring off against the pirates who cruise the Gowanus Canal; another night sees him at a fashionable uptown charity auction where the waitstaff are all zombies. A subway ride through the inner circles of hell? In M’s world, that’s practically a pleasant diversion. Before too long, M realizes he’s landed in the middle of a power struggle between Celise, the elegant White Queen of Manhattan, and Abilene, Brooklyn’s hip, free-spirited Red Queen, a rivalry that threatens to make New York go the way of Atlantis. To stop it, M will have to call in every favor, waste every charm, and blow every spell he’s ever acquired—he might even have to get out of bed before noon. Enter a world of Wall Street wolves, slumming scenesters, desperate artists, drug-induced divinities, pocket steampunk universes, and demonic coffee shops. M’s New York, the infinite nexus of the universe, really is a city that never sleeps—but is always dreaming.

The Fantasy Role-Playing Game

The Fantasy Role-Playing Game PDF

Author: Daniel Mackay

Publisher: McFarland

Published: 2017-08-11

Total Pages: 216

ISBN-13: 0786450479

DOWNLOAD EBOOK →

Many of today's hottest selling games--both non-electronic and electronic--focus on such elements as shooting up as many bad guys as one can (Duke Nuk'em), beating the toughest level (Mortal Kombat), collecting all the cards (Pokemon), and scoring the most points (Tetris). Fantasy role-playing games (Dungeons & Dragons, Rolemaster, GURPS), while they may involve some of those aforementioned elements, rarely focus on them. Instead, playing a fantasy role-playing game is much like acting out a scene from a play, movie or book, only without a predefined script. Players take on such roles as wise wizards, noble knights, roguish sellswords, crafty hobbits, greedy dwarves, and anything else one can imagine and the referee allows. The players don't exactly compete; instead, they interact with each other and with the fantasy setting. The game is played orally with no game board, and although the referee usually has a storyline planned for a game, much of the action is impromptu. Performance is a major part of role-playing, and role-playing games as a performing art is the subject of this book, which attempts to introduce an appreciation for the performance aesthetics of such games. The author provides the framework for a critical model useful in understanding the art--especially in terms of aesthetics--of role-playing games. The book also serves as a contribution to the beginnings of a body of criticism, theory, and aesthetics analysis of a mostly unrecognized and newly developing art form. There are four parts: the cultural structure, the extent to which the game relates to outside cultural elements; the formal structure, or the rules of the game; the social structure, which encompasses the degree and quality of social interaction among players; and the aesthetic structure, concerned with the emergence of role-playing as an art form.

Music in Films on the Middle Ages

Music in Films on the Middle Ages PDF

Author: John Haines

Publisher: Routledge

Published: 2013-10-30

Total Pages: 248

ISBN-13: 1135927693

DOWNLOAD EBOOK →

This book explores the role of music in the some five hundred feature-length films on the Middle Ages produced between the late 1890s and the present day. Haines focuses on the tension in these films between the surviving evidence for medieval music and the idiomatic tradition of cinematic music. The latter is taken broadly as any musical sound occurring in a film, from the clang of a bell off-screen to a minstrel singing his song. Medieval film music must be considered in the broader historical context of pre-cinematic medievalisms and of medievalist cinema’s main development in the course of the twentieth century as an American appropriation of European culture. The book treats six pervasive moments that define the genre of medieval film: the church-tower bell, the trumpet fanfare or horn call, the music of banquets and courts, the singing minstrel, performances of Gregorian chant, and the music that accompanies horse-riding knights, with each chapter visiting representative films as case studies. These six signal musical moments, that create a fundamental visual-aural core central to making a film feel medieval to modern audiences, originate in medievalist works predating cinema by some three centuries.

A Crown for Cold Silver

A Crown for Cold Silver PDF

Author: Alex Marshall

Publisher: Orbit

Published: 2015-04-14

Total Pages: 656

ISBN-13: 0316277991

DOWNLOAD EBOOK →

"It was all going so nicely, right up until the massacre." Twenty years ago, feared general Cobalt Zosia led her five villainous captains and mercenary army into battle, wrestling monsters and toppling an empire. When there were no more titles to win and no more worlds to conquer, she retired and gave up her legend to history. Now the peace she carved for herself has been shattered by the unprovoked slaughter of her village. Seeking bloody vengeance, Zosia heads for battle once more, but to find justice she must confront grudge-bearing enemies, once-loyal allies, and an unknown army that marches under a familiar banner. FIVE VILLAINS. ONE LEGENDARY GENERAL. A FINAL QUEST FOR VENGEANCE.

Medieval Lives

Medieval Lives PDF

Author: Norman F. Cantor

Publisher: Harper Collins

Published: 1995-02-03

Total Pages: 232

ISBN-13: 0060925795

DOWNLOAD EBOOK →

A fascinating look at life in the Middle Ages that focuses on eight extraordinary medieval men and women through realistically invented conversations between them and their counterparts.

Medievalisms

Medievalisms PDF

Author: Tison Pugh

Publisher: Routledge

Published: 2012-11-12

Total Pages: 185

ISBN-13: 1136265406

DOWNLOAD EBOOK →

From King Arthur and Robin Hood, through to video games and jousting-themed restaurants, medieval culture continues to surround us and has retained a strong influence on literature and culture throughout the ages. This fascinating and illuminating guide is written by two of the leading contemporary scholars of medieval literature, and explores: The influence of medieval cultural concepts on literature and film, including key authors such as Shakespeare, Tennyson, and Mark Twain The continued appeal of medieval cultural figures such as Dante, King Arthur, and Robin Hood The influence of the medieval on such varied disciplines such as politics, music, children’s literature, and art. Contemporary efforts to relive the Middle Ages. Medievalisms: Making the Past in the Present surveys the critical field and sets the boundaries for future study, providing an essential background for literary study from the medieval period through to the twenty-first century.