Living Virtually

Living Virtually PDF

Author: Don Heider

Publisher: Peter Lang

Published: 2009

Total Pages: 316

ISBN-13: 9781433101304

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Virtual worlds are most often three dimensional locales, where people create virtual personae (called avatars) who come to play, socialize, and work. This edited collection of groundbreaking research on virtual worlds offers a wide-ranging look at the sociology, politics, and communication practices in virtual worlds from a group of scholars in the United States and abroad.

Virtually Sacred

Virtually Sacred PDF

Author: Robert M. Geraci

Publisher: Oxford University Press

Published: 2014-06-13

Total Pages: 352

ISBN-13: 0199379971

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Millions of users have taken up residence in virtual worlds, and in those worlds they find opportunities to revisit and rewrite their religious lives. Robert M. Geraci argues that virtual worlds and video games have become a locus for the satisfaction of religious needs, providing many users with devoted communities, opportunities for ethical reflection, a meaningful experience of history and human activity, and a sense of transcendence. Using interviews, surveys, and his own first-hand experience within the virtual worlds, Geraci shows how World of Warcraft and Second Life provide participants with the opportunity to rethink what it means to be religious in the contemporary world. Not all participants use virtual worlds for religious purposes, but many online residents use them to rearrange or replace religious practice as designers and users collaborate in the production of a new spiritual marketplace. Using World of Warcraft and Second Life as case studies, this book shows that many residents now use virtual worlds to re-imagine their traditions and work to restore them to "authentic" sanctity, or else replace religious institutions with virtual communities that provide meaning and purpose to human life. For some online residents, virtual worlds are even keys to a post-human future where technology can help us transcend mortal life. Geraci argues that World of Warcraft and Second Life are "virtually sacred" because they do religious work. They often do such work without regard for-and frequently in conflict with-traditional religious institutions and practices; ultimately they participate in our sacred landscape as outsiders, competitors, and collaborators.

Virtually Normal

Virtually Normal PDF

Author: Andrew Sullivan

Publisher: Vintage

Published: 2011-05-04

Total Pages: 241

ISBN-13: 0307789276

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An unprecedented work from the brilliant young editor of The New Republic--who is celebrated also as an incisive defender of the equality of homosexuals--Virtually Normal is an impassioned, reasoned, subtle, and uncompromising political and moral treatise that will set the terms of the homosexuality debate for the foreseeable future.

Virtually forever #Chatbook

Virtually forever #Chatbook PDF

Author: V. Sugyani Rao pardia

Publisher: JEC PUBLICATION

Published:

Total Pages: 312

ISBN-13: 9361754521

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This book “VIRTUALLY FOREVER #chatbook” is a creation of ROYAL PUBLICATION HOUSE. It is a solo chat book. This book is based on the different valuable expects of life which can inspire us a lot in our life. Here Author has written down her discussion with her virtual friend about these valuable expects in a very heart touching manner. That the write-up is free from plagiarism. So, if any plagiarism is detected in the book neither the publishing house, Nor the author will be responsible.

Virtually You: The Dangerous Powers of the E-Personality

Virtually You: The Dangerous Powers of the E-Personality PDF

Author: Elias Aboujaoude

Publisher: W. W. Norton & Company

Published: 2012-02-06

Total Pages: 353

ISBN-13: 0393340546

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"Instantly engaging and eminently accessible . . . . an enlightening and cautionary exploration of an increasingly intrusive aspect of modern society." —Booklist While the Internet can enhance well-being, Elias Aboujaoude has spent years treating patients whose lives have been profoundly disturbed by it. Part of the danger lies in how the Internet allows us to act with exaggerated confidence, sexiness, and charisma. Aboujaoude dubs this new self our “e-personality” and argues that its traits are too potent to be confined online. Offline, too, we’re becoming impatient, unfocused, and urge-driven. Virtually You draws from Aboujaoude’s personal and professional experience to highlight this new phenomenon. The first scrutiny of the virtual world’s transformative power on our psychology, Virtually You demonstrates how real life is being reconfigured in the image of a chat room, and how our identity increasingly resembles that of our avatar.

Virtually Jewish

Virtually Jewish PDF

Author: Ruth Ellen Gruber

Publisher: Univ of California Press

Published: 2002-01-15

Total Pages: 328

ISBN-13: 9780520920927

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More than half a century after the Holocaust, in countries where Jews make up just a tiny fraction of the population, products of Jewish culture (or what is perceived as Jewish culture) have become very viable components of the popular public domain. But how can there be a visible and growing Jewish presence in Europe, without the significant presence of Jews? Ruth Ellen Gruber explores this phenomenon, traveling through Germany, Poland, the Czech Republic, Austria, Italy, and elsewhere to observe firsthand the many facets of a remarkable trend. Across the continent, Jewish festivals, performances, publications, and study programs abound. Jewish museums have opened by the dozen, and synagogues and Jewish quarters are being restored, often as tourist attractions. In Europe, at the beginning of the twenty-first century, klezmer music concerts, exhibitions, and cafes with Jewish themes are drawing enthusiastic--and often overwhelmingly non-Jewish--crowds. In what ways, Gruber asks, do non-Jews embrace and enact Jewish culture, and for what reasons? For some, the process is a way of filling in communist-era blanks. For others, it is a means of coming to terms with the Nazi legacy or a key to building (or rebuilding) a democratic and tolerant state. Clearly, the phenomenon has as many motivations as manifestations. Gruber investigates the issues surrounding this "virtual Jewish world" in three specific areas: the reclaiming of the built heritage, including synagogues, cemeteries, and former ghettos and Jewish quarters; the representation of Jewish culture through tourism and museums; and the role of klezmer and Yiddish music as typical "Jewish cultural products." Although she features the relationship of non-Jews to the Jewish phenomenon, Gruber also considers its effect on local Jews and Jewish communities and the revival of Jewish life in Europe. Her view of how the trend has developed and where it may be going is thoughtful, colorful, and very well informed.