Lenses for Design

Lenses for Design PDF

Author: Josh Owen

Publisher: RIT Press

Published: 2016

Total Pages: 0

ISBN-13: 9781939125330

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Lenses for Design describes and explains the unique, creative process of American industrial designer and educator, Josh Owen. Project by project, Owen illustrates and decodes his philosophy and approach to design invention and problem solving. His designs combine clarity of purpose and functional efficacy with emotive and tactile qualities that will prove instructive and inspirational. JOSH OWEN is a designer and professor of Industrial Design at Rochester Institute of Technology in New York. His work has been featured at the Venice Biennale and is in the permanent design collections of the Centre Georges Pompidou, Chicago Athenaeum, Mus e des Beaux-Arts de Montreal, National Museum of American Jewish History, Philadelphia Museum of Art, and the Taiwan Design Museum, among others. Significant manufacturers in the U.S. and Europe produce his home/design, furniture, and office products.

Contact Lenses

Contact Lenses PDF

Author: Anthony J. Phillips

Publisher: Elsevier Health Sciences

Published: 2018-11-29

Total Pages: 726

ISBN-13: 0702071692

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Completely revised with the latest advances, evidence, and standards needed for everyday practice, Contact Lenses, 6th Edition, remains a definitive work on this multi-faceted topic, ideal for optometrists, dispensing opticians, ophthalmologists, and contact lens practitioners. This classic, superbly designed text is perfectly suited for health care professionals, providing all of the essential knowledge needed in one convenient volume. Provides up-to-date, authoritative information on contact lens materials and lens types, treatment in contact lens and tear film complications, and myopia correction and contact lenses for abnormal ocular conditions. Discusses current topics such as miniscleral lenses, keratoconus, corneal cross linking, and paediatric, cosmetic and prosthetic contact lenses. Contains high-quality line diagrams and clinical illustrations to highlight key points in the text. Focuses on the evidence behind contact lens practice, enabling you to make informed choices about the care you give to your patients.

Lenses on Reading, Second Edition

Lenses on Reading, Second Edition PDF

Author: Diane H. Tracey

Publisher: Guilford Press

Published: 2012-05-09

Total Pages: 274

ISBN-13: 1462504752

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This widely adopted text explores key theories and models that frame reading instruction and research. Readers learn why theory matters in designing and implementing high-quality instruction and research; how to critically evaluate the assumptions and beliefs that guide their own work; and what can be gained by looking at reading through multiple theoretical lenses. For each theoretical model, classroom applications are brought to life with engaging vignettes and teacher reflections. Research applications are discussed and illustrated with descriptions of exemplary studies. New to This Edition *Current developments in theory, research, and instructional practices. *Useful pedagogical features in every chapter: framing questions, discussion ideas, and learning activities. *Classroom applications give increased attention to English language learners and technology integration. *Coverage of additional theories (Third Space Theory) and theorists (Bakhtin and Bourdieu).

The Art of Game Design

The Art of Game Design PDF

Author: Jesse Schell

Publisher: CRC Press

Published: 2014-11-06

Total Pages: 604

ISBN-13: 1466598646

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Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, puzzle design, and anthropology. This Second Edition of a Game Developer Front Line Award winner: Describes the deepest and most fundamental principles of game design Demonstrates how tactics used in board, card, and athletic games also work in top-quality video games Contains valuable insight from Jesse Schell, the former chair of the International Game Developers Association and award-winning designer of Disney online games The Art of Game Design, Second Edition gives readers useful perspectives on how to make better game designs faster. It provides practical instruction on creating world-class games that will be played again and again.

Clinical Manual of Contact Lenses

Clinical Manual of Contact Lenses PDF

Author: Edward S. Bennett

Publisher: Lippincott Williams & Wilkins

Published: 2013-08-20

Total Pages: 872

ISBN-13: 1469832895

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Designed to be used as a quick reference, this fourth edition of the Clinical Manual of Contact Lenses allows readers to easily find the topic and information they need without having to search through an entire chapter to find it. Rigid gas permeable lens design and fitting, soft lens problem-solving, astigmatic management, and bifocal correction are just a few of the subjects covered in this manual. Each chapter includes sample cases to reinforce and demonstrate the practical nature of the topic, with nomograms and proficiency checklists summarizing and emphasizing the important points. With this guide, students and practitioners will have a dependable resource to help fit, evaluate, and troubleshoot any contact lenses, especially specialty designs for years to come.

Infrared Optics and Zoom Lenses

Infrared Optics and Zoom Lenses PDF

Author: Allen Mann

Publisher: SPIE Press

Published: 2000

Total Pages: 164

ISBN-13: 9780819435101

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This Tutorial Text is an outgrowth of the author's short course of the same title. It is intended as an introduction to readers unfamiliar with infrared zoom lenses, and as an aid to the practising engineer pursuing a related application. The first three chapters introduce the principles of optics and the unique aspects of the infrared region of the wavelength spectrum, with related optical design techniques addressed in Chapter 4. Chapters 5 through 8 present material unique to the subject of zoom lenses in the infrared. The appendix contains three landmark infrared zoom lens patents in their entirety, providing lens prescription data and a starting point for future design activity, in addition to the author's computer analysis of the three patents.

Helen Pashgian: Spheres & Lenses

Helen Pashgian: Spheres & Lenses PDF

Author:

Publisher:

Published: 2022-02-15

Total Pages: 172

ISBN-13: 9781942185758

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Over the course of her career, Helen Pashgian has produced a significant series of sculptures comprised of vibrantly colored columns, discs, and spheres, which often feature an isolated element appearing suspended, embedded, or encased within them. Using an innovative application of industrial epoxies, plastics and resins, Pashgian?s works are characterized by their translucent surfaces that appear to filter and somehow contain illumination. 00This book will document Pashgian?s vast body of work, dating from the 1960s to now, with historic and new photographs of the artist?s spheres and discs. An essay by John Yau and a well-researched chronology will also be included.

Contemporary Scleral Lenses: Theory and Application

Contemporary Scleral Lenses: Theory and Application PDF

Author: Melissa Barnett

Publisher: Bentham Science Publishers

Published: 2017-11-03

Total Pages: 508

ISBN-13: 1681085666

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Contemporary Scleral Lenses: Theory and Application, provides comprehensive information about scleral lenses. Chapters of this volume have been contributed by renowned scleral lens experts and cover a variety of interesting topics. These topics include the history and evolution of scleral lenses, basic scleral lens structure, optics and customizable features of scleral lenses, analysis of ocular surface shape, ocular surface topography and advances in optometry technology. These topics give readers an explanation of how to utilize diagnostic equipment in optometry practice and enables practitioners to employ a scientific and objective approach to scleral lens fitting. Key features of this volume include: - A straightforward approach to ophthalmic examination flow, evaluation and documentation - A review of Scleral lens care and handling - Descriptions of a variety of complex medical and ocular indications for scleral lenses - Strategic tips to promote your own scleral lens practice - A unique perspective of esteemed corneal specialists regarding the collaborative care of the patient This textbook is a suitable reference for ophthalmology students and practitioners. This text will assist practitioners in enhancing their scleral lens practice by providing them useful information for improving patient vision, ocular surface rehabilitation and quality of life.

The Art of Game Design

The Art of Game Design PDF

Author: Jesse Schell

Publisher: CRC Press

Published: 2019-07-31

Total Pages: 935

ISBN-13: 1351803638

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The Art of Game Design guides you through the design process step-by-step, helping you to develop new and innovative games that will be played again and again. It explains the fundamental principles of game design and demonstrates how tactics used in classic board, card and athletic games also work in top-quality video games. Good game design happens when you view your game from as many perspectives as possible, and award-winning author Jesse Schell presents over 100 sets of questions to ask yourself as you build, play and change your game until you finalise your design. This latest third edition includes examples from new VR and AR platforms as well as from modern games such as Uncharted 4 and The Last of Us, Free to Play games, hybrid games, transformational games, and more. Whatever your role in video game development an understanding of the principles of game design will make you better at what you do. For over 10 years this book has provided inspiration and guidance to budding and experienced game designers - helping to make better games faster.

The Art of Game Design

The Art of Game Design PDF

Author: Jesse Schell

Publisher: CRC Press

Published: 2008-08-04

Total Pages: 522

ISBN-13: 0123694965

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Anyone can master the fundamentals of game design - no technological expertise is necessary. The Art of Game Design: A Book of Lenses shows that the same basic principles of psychology that work for board games, card games and athletic games also are the keys to making top-quality videogames. Good game design happens when you view your game from many different perspectives, or lenses. While touring through the unusual territory that is game design, this book gives the reader one hundred of these lenses - one hundred sets of insightful questions to ask yourself that will help make your game better. These lenses are gathered from fields as diverse as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, writing, puzzle design, and anthropology. Anyone who reads this book will be inspired to become a better game designer - and will understand how to do it.