Java, Java, Java

Java, Java, Java PDF

Author: Ralph Morelli

Publisher: Prentice Hall

Published: 2006

Total Pages: 881

ISBN-13: 0131474340

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Functional and flexible, this guide takes an objects-first approach to Java programming and problem using games and puzzles. Updated to cover Java version 1.5 features, such as generic types, enumerated types, and the Scanner class. Offers independent introductions to both a command-line interface and a graphical user interface (GUI). Features coverage of Unified Modeling Language (UML), the industry-standard, object-oriented design tool. Illustrates key aspects of Java with a collection of game and puzzle examples. Instructor and Student resources available online. For introductory computer programming students or professionals interested in learning Java.

Object-Oriented Design with UML and Java

Object-Oriented Design with UML and Java PDF

Author: Kenneth Barclay

Publisher: Elsevier

Published: 2003-12-17

Total Pages: 428

ISBN-13: 0080497551

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Object-Oriented Design with UML and Java provides an integrated introduction to object-oriented design with the Unified Modelling Language (UML) and the Java programming language. The book demonstrates how Java applications, no matter how small, can benefit from some design during their construction. Fully road-tested by students on the authors' own courses, the book shows how these complementary technologies can be used effectively to create quality software. It requires no prior knowledge of object orientation, though readers must have some experience of Java or other high level programming language. This book covers object technology; object-oriented analysis and design; and implementation of objects with Java. It includes two case studies dealing with library applications. The UML has been incorporated into a graphical design tool called ROME, which can be downloaded from the book's website. This object modelling environment allows readers to prepare and edit various UML diagrams. ROME can be used alongside a Java compiler to generate Java code from a UML class diagram then compile and run the resulting application for hands-on learning. This text would be a valuable resource for undergraduate students taking courses on O-O analysis and design, O-O modelling, Java programming, and modelling with UML. * Integrates design and implementation, using Java and UML * Includes case studies and exercises * Bridges the gap between programming texts and high level analysis books on design

Object-oriented Programming Featuring Graphical Applications in Java

Object-oriented Programming Featuring Graphical Applications in Java PDF

Author: Michael Jay Laszlo

Publisher: Addison Wesley

Published: 2002

Total Pages: 484

ISBN-13:

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The goal of this book is to explore the principle ideas of object-oriented programming using the Java programming language. It begins teaching the object-oriented power of Java by relying on textual commands instead of emphasizing the AWT or Swing libraries, providing the reader with a simple, generic introduction to the OO concepts using Java (without the language details getting in the way of the concept presentation). The author provides a thorough introduction to the three fundamental concepts of object-oriented programming: Encapsulation, Inheritance, and Polymorphism. The presentation of OO theory is augmented by interleaved examples that illustrate these concepts. Most of these program examples are 2-D graphics programs that provide an intuitive context for the issues that must be addressed when learning OOP. Additionally, since graphics programming is one of the strengths of the Java development environment, the examples produce interesting and unexpected images that engage and motivate the reader. It contains a concise introduction to using Design Patterns particularly the Template Method, Iterator, and Composite design patterns which relate to the graphics examples in the book and uses UML class diagrams to show the static structure of systems and sequence diagrams to show object interactions. This book is appropriate for readers who are new to object-oriented (but have experience with a non-object-oriented language) and for programmers who want to learn the graphical elements and capabilities of Java.

Java the UML Way

Java the UML Way PDF

Author: Else Lervik

Publisher: Wiley

Published: 2002-07-19

Total Pages: 754

ISBN-13: 9780470843864

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One of the only books that bridge the gap between O-O design (in UML) and O-O programming (in Java) in an integrated fashion. * Learn how to translate a UML class diagram into Java source code * Includes extensive coverage of GUI programming with Swing * A running case study is used throughout the book * Includes introductory level coverage of databases and distributed systems, some knowledge of which is vital for building serious programs * Companion Web Site includes slides, exercise solutions, sample programs and links.

Practical Object-oriented Development with UML and Java

Practical Object-oriented Development with UML and Java PDF

Author: Richard C. Lee

Publisher:

Published: 2002

Total Pages: 508

ISBN-13:

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This practical book tells readers how to actually build object-oriented models using UML notation, and how to implement these models using Java. The authors introduce all of the basic fundamentals necessary to start applying and understanding the object-oriented paradigm without having to be an expert in computer science or advanced mathematics. It can help the reader to make the right decisions to meet their individual business needs. Using cases, recommended approach scenarios, and examples, this clearly-written book covers a multitude of topics: managing complexity, principles of Object-Orientation, specification models, current techniques, behaviors, relationships, rules, design, Java background and fundamentals, multi-tasking, JAR files, security, Swing Applets, class and interface, internationalization, and implementing generalization and specialization. For professional software analysts and developers who work on large systems, and others in the field of computer science.

OOP - Learn Object Oriented Thinking & Programming

OOP - Learn Object Oriented Thinking & Programming PDF

Author: Rudolf Pecinovsky

Publisher: Tomáš Bruckner

Published: 2013-11-01

Total Pages: 527

ISBN-13: 8090466184

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You can find a whole range of programming textbooks intended for complete beginners. However, this one is exceptional to certain extent. The whole textbook is designed as a record of the dialogue of the author with his daughter who wants to learn programming. The author endeavors not to explain the Java programming language to the readers, but to teach them real programming. To teach them how to think and design the program as the experienced programmers do. Entire matter is explained in a very illustrative way which means even a current secondary school student can understand it quite simply.