Java Concepts, Wiley Ap Edition 7E

Java Concepts, Wiley Ap Edition 7E PDF

Author: Cay S. Horstmann

Publisher:

Published: 2013-09-04

Total Pages:

ISBN-13: 9781118829769

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An early introduction to object-oriented programming techniques, beginning in Chapter 2, provides extensive practice with objects and classes before students are asked to write their own classes. Horstmann's clear explanations follow the beginner's thinking process, providing examples and analogies, and anticipating where they may get confused or make mistakes. The Testing Track identifies and emphasizes the test-driven approach to programming. The Graphics Track integrates optional graphics material into the chapters where it best fits. Self-Check Questions test understanding, not memorization, and can be used as springboards to a deeper discussion of key concepts in each section. Excellent problems, questions, and project suggestions.

Java Concepts

Java Concepts PDF

Author: Frances P. Trees

Publisher: Wiley

Published: 2007-10-16

Total Pages: 0

ISBN-13: 9780470181614

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A study guide for AP computer science studies in Java Compatible with Java 5 and 6, the Java Concepts: Advanced Placement Computer Science Study Guide is a companion piece to the main text, Java Concepts for AP Computer Science 5e. It moves students forward in their studies of Java, while presenting and reinforcing skills and knowledge that is tested on the AP Computer Science A and AB examinations. The study manual supports the primary textbook by sharing examples and explanations of Java. Practice questions and tips are also provided to help users prepare for the computer science exam.

Think Java

Think Java PDF

Author: Allen B. Downey

Publisher: "O'Reilly Media, Inc."

Published: 2016-05-06

Total Pages: 251

ISBN-13: 1491929537

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Currently used at many colleges, universities, and high schools, this hands-on introduction to computer science is ideal for people with little or no programming experience. The goal of this concise book is not just to teach you Java, but to help you think like a computer scientist. You’ll learn how to program—a useful skill by itself—but you’ll also discover how to use programming as a means to an end. Authors Allen Downey and Chris Mayfield start with the most basic concepts and gradually move into topics that are more complex, such as recursion and object-oriented programming. Each brief chapter covers the material for one week of a college course and includes exercises to help you practice what you’ve learned. Learn one concept at a time: tackle complex topics in a series of small steps with examples Understand how to formulate problems, think creatively about solutions, and write programs clearly and accurately Determine which development techniques work best for you, and practice the important skill of debugging Learn relationships among input and output, decisions and loops, classes and methods, strings and arrays Work on exercises involving word games, graphics, puzzles, and playing cards