Be You!

Be You! PDF

Author: Peter H. Reynolds

Publisher: Scholastic Inc.

Published: 2020-03-03

Total Pages: 40

ISBN-13: 1338608452

DOWNLOAD EBOOK →

A New York Times Bestseller!Creative visionary of The Word Collector, Happy Dreamer, and The Dot, #1 New York Times bestseller Peter H. Reynolds creates a joyful celebration of individuality--and staying true to Y-O-U! Be curious...Be adventurous...Be brave...BE YOU! Discover a joyful reminder of the ways that every child is unique and special, from the beloved creator of The Dot, Happy Dreamer, and New York Times bestseller, The Word Collector. Here, Reynolds reminds readers to "be your own work of art." To be patient, persistent, and true. Because there is one, and only one, YOU. In the tradition of books like Oh, the Places You'll Go! and I Wish You More comes a wholly original, inspirational celebration of individuality as only Peter H. Reynolds can create!

First Grade, Here I Come!

First Grade, Here I Come! PDF

Author: D.J. Steinberg

Publisher: Penguin

Published: 2016-06-28

Total Pages: 33

ISBN-13: 0448489201

DOWNLOAD EBOOK →

The funny follow-up to Kindergarten, Here I Come! Now includes a sheet of stickers! First grade—it's the big time! After all, it's a real honest to goodness grade. In verses that are both funny and full of heart, D.J. Steinberg celebrates big and small moments, ones that all young "scholars" will relate to—baby teeth that won't fall out, choosing the perfect library book, celebrating Pajama Day, and wrangling with the mysteries of spelling. From the first day of school to the last, this engaging anthology is essential reading for all soon-to-be first graders.

Spring Stinks

Spring Stinks PDF

Author: Ryan T. Higgins

Publisher: Disney Electronic Content

Published: 2021-01-05

Total Pages: 32

ISBN-13: 1368070280

DOWNLOAD EBOOK →

Ruth the bunny is excited to share the smelly springtime smells of spring with Bruce! But what will Bruce think of all that stink? Little Bruce Book

What If...

What If... PDF

Author: Samantha Berger

Publisher: Little, Brown Books for Young Readers

Published: 2018-04-10

Total Pages: 40

ISBN-13: 0316515930

DOWNLOAD EBOOK →

Creativity, the power of imagination, and the importance of self-expression are celebrated in this inspiring picture book written and illustrated by real-life best friends. This girl is determined to express herself! If she can't draw her dreams, she'll sculpt or build, carve or collage. If she can't do that, she'll turn her world into a canvas. And if everything around her is taken away, she'll sing, dance, and dream... Stunning mixed media illustrations, lyrical text, and a breathtaking gatefold conjure powerful magic in this heartfelt affirmation of art, imagination, and the resilience of the human spirit.

The Interactive Past

The Interactive Past PDF

Author: Angus A. A. Mol

Publisher:

Published: 2017

Total Pages: 0

ISBN-13: 9789088904363

DOWNLOAD EBOOK →

Video games, even though they are one of the present's quintessential media and cultural forms, also have a surprising and many-sided relation with the past. From seminal series like Sid Meier's Civilization or Assassin's Creed to innovative indies like Never Alone and Herald, games have integrated heritages and histories as key components of their design, narrative, and play. This has allowed hundreds of millions of people to experience humanity's diverse heritage through the thrill of interactive and playful discovery, exploration, and (re-)creation. Just as video games have embraced the past, games themselves are also emerging as an exciting new field of inquiry in disciplines that study the past. Games and other interactive media are not only becoming more and more important as tools for knowledge dissemination and heritage communication, but they also provide a creative space for theoretical and methodological innovations. The Interactive Past brings together a diverse group of thinkers -- including archaeologists, heritage scholars, game creators, conservators and more -- who explore the interface of video games and the past in a series of unique and engaging writings. They address such topics as how thinking about and creating games can inform on archaeological method and theory, how to leverage games for the communication of powerful and positive narratives, how games can be studied archaeologically and the challenges they present in terms of conservation, and why the deaths of virtual Romans and the treatment of video game chickens matters. The book also includes a crowd-sourced chapter in the form of a question-chain-game, written by the Kickstarter backers whose donations made this book possible. Together, these exciting and enlightening examples provide a convincing case for how interactive play can power the experience of the past and vice versa.

Change Sings

Change Sings PDF

Author: Amanda Gorman

Publisher: Penguin

Published: 2021-09-21

Total Pages: 40

ISBN-13: 0593203232

DOWNLOAD EBOOK →

A lyrical picture book debut from #1 New York Times bestselling author and presidential inaugural poet Amanda Gorman and #1 New York Times bestselling illustrator Loren Long "I can hear change humming In its loudest, proudest song. I don't fear change coming, And so I sing along." In this stirring, much-anticipated picture book by presidential inaugural poet and activist Amanda Gorman, anything is possible when our voices join together. As a young girl leads a cast of characters on a musical journey, they learn that they have the power to make changes—big or small—in the world, in their communities, and in most importantly, in themselves. With lyrical text and rhythmic illustrations that build to a dazzling crescendo by #1 New York Times bestselling illustrator Loren Long, Change Sings is a triumphant call to action for everyone to use their abilities to make a difference.

Interactive Storytelling for Video Games

Interactive Storytelling for Video Games PDF

Author: Josiah Lebowitz

Publisher: Taylor & Francis

Published: 2012-09-10

Total Pages: 333

ISBN-13: 113612733X

DOWNLOAD EBOOK →

What really makes a video game story interactive? What's the best way to create an interactive story? How much control should players be given? Do they really want that control in the first place? Do they even know what they want-or are their stated desires at odds with the unconscious preferences? All of these questions and more are examined in this definitive book on interactive storytelling for video games. You'll get detailed descriptions of all major types of interactive stories, case studies of popular games (including Bioshock, Fallout 3, Final Fantasy XIII, Heavy Rain, and Metal Gear Solid), and how players interact with them, and an in-depth analysis of the results of a national survey on player storytelling preferences in games. You'll get the expert advice you need to generate compelling and original game concepts and narratives.With Interactive Storytelling for Video Games, you'll:

Yoga Bunny

Yoga Bunny PDF

Author: Brian Russo

Publisher: HarperCollins

Published: 2020-05-26

Total Pages: 40

ISBN-13: 0063055724

DOWNLOAD EBOOK →

Even bunnies do yoga! It's a perfect day for yoga, and Bunny is practicing his poses and wishes his friends would do yoga with him! But Lizard is too tired, Fox is in a rush, and Bird has the hiccups. Will Bunny ever be able to get his friends to slow down and realize that yoga just might be the solution to their problems? Akin to I Am Yoga by Susan Verde, Yoga Bunny helps readers relax and unwind as they learn beginning yoga poses, from downward dog to tree pose. Debut author-illustrator Brian Russo shows readers just how relaxing yoga can be.