Author: David L. Heiserman
Publisher:
Published: 1978
Total Pages:
ISBN-13: 9780830698158
DOWNLOAD EBOOK →Author: David L. Heiserman
Publisher:
Published: 1978
Total Pages: 548
ISBN-13: 9780830698592
DOWNLOAD EBOOK →Author: Patrick McCabe
Publisher: John Wiley & Sons
Published: 2017-11-30
Total Pages: 256
ISBN-13: 1119404223
DOWNLOAD EBOOK →PUT DOWN YOUR CONTROLLER Why just play videogames when you can build your own game? Follow the steps in this book to learn a little about code, build a few graphics, and piece together a real game you can share with your friends. Who knows? What you learn here could help you become the next rock-star video- game designer. So set your controller aside and get ready to create! Decipher the code – build some basic knowledge of how computer code drives videogames Get animated – create simple graphics and learn how to put them in motion Update a classic – put your knowledge together to put your modern twist on a classic game
Author: Manul Laphroaig
Publisher: No Starch Press
Published: 2017-10-31
Total Pages: 768
ISBN-13: 1593278985
DOWNLOAD EBOOK →This highly anticipated print collection gathers articles published in the much-loved International Journal of Proof-of-Concept or Get The Fuck Out. PoC||GTFO follows in the tradition of Phrack and Uninformed by publishing on the subjects of offensive security research, reverse engineering, and file format internals. Until now, the journal has only been available online or printed and distributed for free at hacker conferences worldwide. Consistent with the journal's quirky, biblical style, this book comes with all the trimmings: a leatherette cover, ribbon bookmark, bible paper, and gilt-edged pages. The book features more than 80 technical essays from numerous famous hackers, authors of classics like "Reliable Code Execution on a Tamagotchi," "ELFs are Dorky, Elves are Cool," "Burning a Phone," "Forget Not the Humble Timing Attack," and "A Sermon on Hacker Privilege." Twenty-four full-color pages by Ange Albertini illustrate many of the clever tricks described in the text.
Author: Mark J.P. Wolf
Publisher: Routledge
Published: 2013-10-08
Total Pages: 369
ISBN-13: 1135205191
DOWNLOAD EBOOK →In the early days of Pong and Pac Man, video games appeared to be little more than an idle pastime. Today, video games make up a multi-billion dollar industry that rivals television and film. The Video Game Theory Reader brings together exciting new work on the many ways video games are reshaping the face of entertainment and our relationship with technology. Drawing upon examples from widely popular games ranging from Space Invaders to Final Fantasy IX and Combat Flight Simulator 2, the contributors discuss the relationship between video games and other media; the shift from third- to first-person games; gamers and the gaming community; and the important sociological, cultural, industrial, and economic issues that surround gaming. The Video Game Theory Reader is the essential introduction to a fascinating and rapidly expanding new field of media studies.
Author: New York Public Library
Publisher:
Published: 1979
Total Pages: 520
ISBN-13:
DOWNLOAD EBOOK →