Hands-On Dependency Injection in Go

Hands-On Dependency Injection in Go PDF

Author: Corey Scott

Publisher: Packt Publishing Ltd

Published: 2018-11-27

Total Pages: 338

ISBN-13: 1789131758

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Explore various dependency injection methods in Go such as monkey patching, constructor injection, and method injection Key FeaturesLearn to evaluate Code UX and make it betterExplore SOLID principles and understand how they relate to dependency injectionUse Google's wire framework to simplify dependence managementBook Description Hands-On Dependency Injection in Go takes you on a journey, teaching you about refactoring existing code to adopt dependency injection (DI) using various methods available in Go. Of the six methods introduced in this book, some are conventional, such as constructor or method injection, and some unconventional, such as just-in-time or config injection. Each method is explained in detail, focusing on their strengths and weaknesses, and is followed with a step-by-step example of how to apply it. With plenty of examples, you will learn how to leverage DI to transform code into something simple and flexible. You will also discover how to generate and leverage the dependency graph to spot and eliminate issues. Throughout the book, you will learn to leverage DI in combination with test stubs and mocks to test otherwise tricky or impossible scenarios. Hands-On Dependency Injection in Go takes a pragmatic approach and focuses heavily on the code, user experience, and how to achieve long-term benefits through incremental changes. By the end of this book, you will have produced clean code that’s easy to test. What you will learnUnderstand the benefits of DIExplore SOLID design principles and how they relate to GoAnalyze various dependency injection patterns available in GoLeverage DI to produce high-quality, loosely coupled Go codeRefactor existing Go code to adopt DIDiscover tools to improve your code’s testability and test coverageGenerate and interpret Go dependency graphsWho this book is for Hands-On Dependency Injection in Go is for programmers with a few year s experience in any language and a basic understanding of Go. If you wish to produce clean, loosely coupled code that is inherently easier to test, this book is for you.

Hands-On System Programming with Go

Hands-On System Programming with Go PDF

Author: Alex Guerrieri

Publisher: Packt Publishing Ltd

Published: 2019-07-05

Total Pages: 441

ISBN-13: 1789803365

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Explore the fundamentals of systems programming starting from kernel API and filesystem to network programming and process communications Key FeaturesLearn how to write Unix and Linux system code in Golang v1.12Perform inter-process communication using pipes, message queues, shared memory, and semaphoresExplore modern Go features such as goroutines and channels that facilitate systems programmingBook Description System software and applications were largely created using low-level languages such as C or C++. Go is a modern language that combines simplicity, concurrency, and performance, making it a good alternative for building system applications for Linux and macOS. This Go book introduces Unix and systems programming to help you understand the components the OS has to offer, ranging from the kernel API to the filesystem, and familiarize yourself with Go and its specifications. You'll also learn how to optimize input and output operations with files and streams of data, which are useful tools in building pseudo terminal applications. You'll gain insights into how processes communicate with each other, and learn about processes and daemon control using signals, pipes, and exit codes. This book will also enable you to understand how to use network communication using various protocols, including TCP and HTTP. As you advance, you'll focus on Go's best feature-concurrency helping you handle communication with channels and goroutines, other concurrency tools to synchronize shared resources, and the context package to write elegant applications. By the end of this book, you will have learned how to build concurrent system applications using Go What you will learnExplore concepts of system programming using Go and concurrencyGain insights into Golang's internals, memory models and allocationFamiliarize yourself with the filesystem and IO streams in generalHandle and control processes and daemons' lifetime via signals and pipesCommunicate with other applications effectively using a networkUse various encoding formats to serialize complex data structuresBecome well-versed in concurrency with channels, goroutines, and syncUse concurrency patterns to build robust and performant system applicationsWho this book is for If you are a developer who wants to learn system programming with Go, this book is for you. Although no knowledge of Unix and Linux system programming is necessary, intermediate knowledge of Go will help you understand the concepts covered in the book

Hands-On GUI Application Development in Go

Hands-On GUI Application Development in Go PDF

Author: Andrew Williams

Publisher: Packt Publishing Ltd

Published: 2019-02-25

Total Pages: 432

ISBN-13: 1789131162

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Discover Golang's GUI libraries such as Go-GTK (GIMP Toolkit) and Go-Qt and build beautiful, performant, and responsive graphical applications Key FeaturesConceptualize and build state-of-art GUI applications with Golang (Go)Tackle the complexity of varying GUI application sizes with a structured and scalable approachGet hands-on experience of GUI development with Shiny, and labs/ui, Fyne, and WalkBook Description Go is often compared to C++ when it comes to low-level programming and implementations that require faster processing, such as Graphical User Interfaces (GUIs). In fact, many claim that Go is superior to C++ in terms of its concurrency and ease of use. Most graphical application toolkits, though, are still written using C or C++, and so they don't enjoy the benefits of using a modern programming language such as Go. This guide to programming GUIs with Go 1.11 explores the various toolkits available, including UI, Walk, Shiny, and Fyne. The book compares the vision behind each project to help you pick the right approach for your project. Each framework is described in detail, outlining how you can build performant applications that users will love. To aid you further in creating applications using these emerging technologies, you'll be able to easily refer to code samples and screenshots featured in the book. In addition to toolkit-specific discussions, you'll cover more complex topics, such as how to structure growing graphical applications, and how cross-platform applications can integrate with each desktop operating system to create a seamless user experience. By delving into techniques and best practices for organizing and scaling Go-based graphical applications, you'll also glimpse Go's impressive concurrency system. In the concluding chapters, you'll discover how to distribute to the main desktop marketplaces and distribution channels. By the end of this book, you'll be a confident GUI developer who can use the Go language to boost the performance of your applications. What you will learnUnderstand the benefits and complexities of building native graphical applications Gain insights into how Go makes cross-platform graphical application development simple Build platform-native GUI applications using andlabs/ui Develop graphical Windows applications using Walk Create multiplatform GUI applications using Shiny, Nuklear, and Fyne Use Go wrappers for GTK and Qt for GUI application development Streamline your requirements to pick the correct toolkit strategyWho this book is for This book is designed for Go developers who are interested in building native graphical applications for desktop computers and beyond. Some knowledge of building applications using Go is useful, but not essential. Experience in developing GUIs is not required as the book explores the benefits and challenges they pose. This book will also be beneficial for GUI application developers who are interested in trying Go.

Learn Data Structures and Algorithms with Golang

Learn Data Structures and Algorithms with Golang PDF

Author: Bhagvan Kommadi

Publisher: Packt Publishing Ltd

Published: 2019-03-30

Total Pages: 324

ISBN-13: 178961841X

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Explore Golang's data structures and algorithms to design, implement, and analyze code in the professional setting Key FeaturesLearn the basics of data structures and algorithms and implement them efficientlyUse data structures such as arrays, stacks, trees, lists and graphs in real-world scenariosCompare the complexity of different algorithms and data structures for improved code performanceBook Description Golang is one of the fastest growing programming languages in the software industry. Its speed, simplicity, and reliability make it the perfect choice for building robust applications. This brings the need to have a solid foundation in data structures and algorithms with Go so as to build scalable applications. Complete with hands-on tutorials, this book will guide you in using the best data structures and algorithms for problem solving. The book begins with an introduction to Go data structures and algorithms. You'll learn how to store data using linked lists, arrays, stacks, and queues. Moving ahead, you'll discover how to implement sorting and searching algorithms, followed by binary search trees. This book will also help you improve the performance of your applications by stringing data types and implementing hash structures in algorithm design. Finally, you'll be able to apply traditional data structures to solve real-world problems. By the end of the book, you'll have become adept at implementing classic data structures and algorithms in Go, propelling you to become a confident Go programmer. What you will learnImprove application performance using the most suitable data structure and algorithmExplore the wide range of classic algorithms such as recursion and hashing algorithmsWork with algorithms such as garbage collection for efficient memory management Analyze the cost and benefit trade-off to identify algorithms and data structures for problem solvingExplore techniques for writing pseudocode algorithm and ace whiteboard coding in interviewsDiscover the pitfalls in selecting data structures and algorithms by predicting their speed and efficiencyWho this book is for This book is for developers who want to understand how to select the best data structures and algorithms that will help solve coding problems. Basic Go programming experience will be an added advantage.

Beyond Effective Go

Beyond Effective Go PDF

Author: Corey S. Scott

Publisher: Corey S. Scott

Published: 2022-09-06

Total Pages: 185

ISBN-13: 0645582069

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Are you an experienced Go developer that wants to be more productive? Do you want to write cleaner, faster, and easier to maintain code? Then the Beyond Effective Go book series is for you. This series is aimed at competent Gophers. It does not mess around with the basics but instead dives right into the daily problems that professional programmers face. Chiefly, how to write fast, robust applications and services that can be maintained and extended as requirements change. Unlike most books, Beyond Effective Go focuses on the programmer and the code by addressing the four critical aspects of programming in Go - developer productivity, application performance, code quality, and depth of understanding of the language and tools. This book, Part 1 of the series, focuses on achieving high-performance code. You will learn which aspects of your application or code to focus on and when. You will have a suite of tools, software patterns, and recipes at your disposal to make your life easier. After reading, you will: - Understand the differences between Concurrency and Parallelism. - Identify and avoid concurrency issues like deadlock, starvation, livelock, and data races. - Understand the various concurrency interaction patterns and be able to apply the one that best fits the problem at hand. - Take a deep dive into Go’s concurrency primitives and be able to apply them expertly but also avoid many of their gotchas. - Be able to diagnose concurrency and performance issues using Go’s profiler, execution tracing, and benchmarking tools. - Be able to identify when code needs optimizing, what needs optimizing and how. - Have a catalog of concurrency and performance patterns that you can quickly apply to your projects.

Hands-On Software Architecture with Golang

Hands-On Software Architecture with Golang PDF

Author: Jyotiswarup Raiturkar

Publisher: Packt Publishing Ltd

Published: 2018-12-07

Total Pages: 716

ISBN-13: 1788625102

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Understand the principles of software architecture with coverage on SOA, distributed and messaging systems, and database modeling Key FeaturesGain knowledge of architectural approaches on SOA and microservices for architectural decisionsExplore different architectural patterns for building distributed applicationsMigrate applications written in Java or Python to the Go languageBook Description Building software requires careful planning and architectural considerations; Golang was developed with a fresh perspective on building next-generation applications on the cloud with distributed and concurrent computing concerns. Hands-On Software Architecture with Golang starts with a brief introduction to architectural elements, Go, and a case study to demonstrate architectural principles. You'll then move on to look at code-level aspects such as modularity, class design, and constructs specific to Golang and implementation of design patterns. As you make your way through the chapters, you'll explore the core objectives of architecture such as effectively managing complexity, scalability, and reliability of software systems. You'll also work through creating distributed systems and their communication before moving on to modeling and scaling of data. In the concluding chapters, you'll learn to deploy architectures and plan the migration of applications from other languages. By the end of this book, you will have gained insight into various design and architectural patterns, which will enable you to create robust, scalable architecture using Golang. What you will learnUnderstand architectural paradigms and deep dive into MicroservicesDesign parallelism/concurrency patterns and learn object-oriented design patterns in GoExplore API-driven systems architecture with introduction to REST and GraphQL standardsBuild event-driven architectures and make your architectures anti-fragileEngineer scalability and learn how to migrate to Go from other languagesGet to grips with deployment considerations with CICD pipeline, cloud deployments, and so onBuild an end-to-end e-commerce (travel) application backend in GoWho this book is for Hands-On Software Architecture with Golang is for software developers, architects, and CTOs looking to use Go in their software architecture to build enterprise-grade applications. Programming knowledge of Golang is assumed.

Dependency Injection in .NET

Dependency Injection in .NET PDF

Author: Mark Seemann

Publisher: Manning Publications Company

Published: 2011

Total Pages: 552

ISBN-13: 9781935182504

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"Dependency Injection in .NET" is a comprehensive guide that introduces DI to .NET developers. It covers core concepts and patterns, and introduces important DI frameworks, such as StructureMap, Windsor, and Spring.NET.

The Java Module System

The Java Module System PDF

Author: Nicolai Parlog

Publisher: Simon and Schuster

Published: 2019-06-26

Total Pages: 750

ISBN-13: 1638356246

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Summary Java's much-awaited "Project Jigsaw" is finally here! Java 11 includes a built-in modularity framework, and The Java Module System is your guide to discovering it. In this new book, you'll learn how the module system improves reliability and maintainability, and how it can be used to reduce tight coupling of system components. Foreword by Kevlin Henney. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. You'll find registration instructions inside the print book. About the Technology Packaging code into neat, well-defined units makes it easier to deliver safe and reliable applications. The Java Platform Module System is a language standard for creating these units. With modules, you can closely control how JARs interact and easily identify any missing dependencies at startup. This shift in design is so fundamental that starting with Java 9, all core Java APIs are distributed as modules, and libraries, frameworks, and applications will benefit from doing the same. About the Book The Java Module System is your in-depth guide to creating and using Java modules. With detailed examples and easy-to-understand diagrams, you'll learn the anatomy of a modular Java application. Along the way, you'll master best practices for designing with modules, debugging your modular app, and deploying to production. What's inside The anatomy of a modular Java app Building modules from source to JAR Migrating to modular Java Decoupling dependencies and refining APIs Handling reflection and versioning Customizing runtime images Updated for Java 11 About the Reader Perfect for developers with some Java experience. About the Author Nicolai Parlog is a developer, author, speaker, and trainer. His home is codefx.org. Table of Contents PART 1 - Hello, modules First piece of the puzzle Anatomy of a modular application Defining modules and their properties Building modules from source to JAR Running and debugging modular applications PART 2 - Adapting real-world projects Compatibility challenges when moving to Java 9 or later Recurring challenges when running on Java 9 or later Incremental modularization of existing projects Migration and modularization strategies PART 3 - Advanced module system features Using services to decouple modules Refining dependencies and APIs Reflection in a modular world Module versions: What's possible and what's not Customizing runtime images with jlink Putting the pieces together

Learning Test-Driven Development

Learning Test-Driven Development PDF

Author: Saleem Siddiqui

Publisher: "O'Reilly Media, Inc."

Published: 2021-10-12

Total Pages: 280

ISBN-13: 109810644X

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Your code is a testament to your skills as a developer. No matter what language you use, code should be clean, elegant, and uncluttered. By using test-driven development (TDD), you'll write code that's easy to understand, retains its elegance, and works for months, even years, to come. With this indispensable guide, you'll learn how to use TDD with three different languages: Go, JavaScript, and Python. Author Saleem Siddiqui shows you how to tackle domain complexity using a unit test-driven approach. TDD partitions requirements into small, implementable features, enabling you to solve problems irrespective of the languages and frameworks you use. With Learning Test-Driven Development at your side, you'll learn how to incorporate TDD into your regular coding practice. This book helps you: Use TDD's divide-and-conquer approach to tame domain complexity Understand how TDD works across languages, testing frameworks, and domain concepts Learn how TDD enables continuous integration Support refactoring and redesign with TDD Learn how to write a simple and effective unit test harness in JavaScript Set up a continuous integration environment with the unit tests produced during TDD Write clean, uncluttered code using TDD in Go, JavaScript, and Python

Reactive Programming in Kotlin

Reactive Programming in Kotlin PDF

Author: Rivu Chakraborty

Publisher: Packt Publishing Ltd

Published: 2017-12-05

Total Pages: 316

ISBN-13: 1788470257

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Learn how to implement Reactive Programming paradigms with Kotlin, and apply them to web programming with Spring Framework 5.0 and in Android Application Development. About This Book Learn how to solve blocking user experience with Reactive Programming and get deep insights into RxKotlin Integrate Reactive Kotlin with Spring and build fantastic Android Apps with RxKotlin and RxAndroid Build reactive architectures that reduce complexity throughout the development process and make your apps(web and Android) scalable Who This Book Is For This book is for Kotlin developers who would like to build fault-tolerant, scalable, and distributed systems. A basic knowledge of Kotlin is required, but no prior knowledge of reactive programming. What You Will Learn Learn about reactive programming paradigms and how reactive programming can improve your existing projects Gain in-depth knowledge in RxKotlin 2.0 and the ReactiveX Framework Use RxKotlin with Android Create your own custom operators in RxKotlin Use Spring Framework 5.0 with Kotlin Use the reactor-kotlin extension Build Rest APIs with Spring,Hibernate, and RxKotlin Use testSubscriber to test RxKotlin applications Use backpressure management and Flowables In Detail In today's app-driven era, when programs are asynchronous, and responsiveness is so vital, reactive programming can help you write code that's more reliable, easier to scale, and better-performing. Reactive programming is revolutionary. With this practical book, Kotlin developers will first learn how to view problems in the reactive way, and then build programs that leverage the best features of this exciting new programming paradigm. You will begin with the general concepts of Reactive programming and then gradually move on to working with asynchronous data streams. You will dive into advanced techniques such as manipulating time in data-flow, customizing operators and provider and how to Use the concurrency model to control asynchronicity of code and process event handlers effectively. You will then be introduced to functional reactive programming and will learn to apply FRP in practical use cases in Kotlin. This book will also take you one step forward by introducing you to spring 5 and spring boot 2 using Kotlin. By the end of the book, you will be able to build real-world applications with reactive user interfaces as well as you'll learn to implement reactive programming paradigms in Android. Style and Approach Loaded with numerous code examples and real-life projects, this book helps you delve into Reactive Programming with Kotlin, and apply it to real-world Spring-web and Android projects, thus making all your apps reactive.