Gtk+ Programming in C

Gtk+ Programming in C PDF

Author: Syd Logan

Publisher: Prentice Hall

Published: 2002

Total Pages: 872

ISBN-13:

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The ultimate guide to building graphical Linux(r)/UNIX(r) applications with Gtk+ 1.2! Write great graphical applications for Linux(r) and UNIX(r)! Leverage the full power of Gtk+ 1.2, GLIB, and GDK Includes comprehensive Gtk+ widget coverage: explanations, examples, and reference Also contains Linux/UNIX C programming quick-start/refresher The more popular Linux becomes, the more developers want to build graphical applications that run in Linux/UNIX environments-and Gtk+ 1.2 offers a powerful toolset for doing so. In this start-to-finish tutorial and reference, respected Linux/UNIX developer Syd Logan covers everything programmers need to begin building powerful graphical applications with Gtk+ 1.2 immediately. Gtk+ Programming in C covers all this, and more: The fundamentals of Linux/UNIX programming with C A quick GTK+ startup section for novices: constructing simple applications, step by step Understanding GTK+'s flexible C-based, object-oriented architecture Working with signals, events, objects, and types Comprehensive widgets coverage: base, menu, layout, range, scrollbar, scale, container, text, and more Creating and using dialogs Container and Bin classes Expert introductions to the GLIB and GDK libraries If you're ready to write easy-to-use applications for the world's fastest growing, most robust OS platforms, you've come to the right book: Gtk+ Programming in C, by Syd Logan.

Foundations of GTK+ Development

Foundations of GTK+ Development PDF

Author: Andrew Krause

Publisher: Apress

Published: 2007-09-09

Total Pages: 639

ISBN-13: 1430203862

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There are only two mainstream solutions for building the graphical interface of Linux-based desktop applications, and GTK+ (GIMP Toolkit) is one of them. It is a necessary technology for all Linux programmers. This book guides the reader through the complexities of GTK+, laying the groundwork that allows the reader to make the leap from novice to professional. Beginning with an overview of key topics such as widget choice, placement, and behavior, readers move on to learn about more advanced issues. Replete with real-world examples, the developer can quickly take advantages of the concepts presented within to begin building his own projects.

GTK+/Gnome Application Development

GTK+/Gnome Application Development PDF

Author: Havoc Pennington

Publisher: Sams Publishing

Published: 1999

Total Pages: 0

ISBN-13: 9780735700789

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When Perdita Tree, The bored and beautiful wife of a conservative Member of Parliment, Is kidnapped in Albania, she decides it is one huge adventure. Adored by her kidnapper, who thinks all things English are prefect, she is persuaded to rescue the A

Foundations of PyGTK Development

Foundations of PyGTK Development PDF

Author: W. David Ashley

Publisher:

Published: 2019

Total Pages:

ISBN-13: 9781484245613

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Learn how to develop portable GUI programs to run on multiple operating systems. Revised and updated from the popular original, with a full set of new examples in Python and using PyGTK, this book provides all the information you'll need to write easy or complex GUI applications, offering one source of knowledge and best practices for user interface creation. Foundations of PyGTK Development presents numerous real-life examples that you can immediately put to use in your own applications. It begins with an overview of key topics such as widget choice, placement, and behavior, before moving on to more advanced issues. Building on your familiarity with Python, the book delves into new topics such as object inheritance early on to allow for a complete understanding of code examples later.

Mono: A Developer's Notebook

Mono: A Developer's Notebook PDF

Author: Edd Wilder-James

Publisher: "O'Reilly Media, Inc."

Published: 2004-07-20

Total Pages: 304

ISBN-13: 1491934786

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The Mono Project is the much talked-about open source initiative to create a Unix implementation of Microsoft's .NET Development Framework. Its purpose is to allow Unix developers to build and deploy cross-platform .NET applications. The project has also sparked interest in developing components, libraries and frameworks with C#, the programming language of .NET.The controversy? Some say Mono will become the preferred platform for Linux development, empowering Linux/Unix developers. Others say it will allow Microsoft to embrace, extend, and extinguish Linux. The controversy rages on, but--like many developers--maybe you've had enough talk and want to see what Mono is really all about.There's one way to find out: roll up your sleeves, get to work, and see what you Mono can do. How do you start? You can research Mono at length. You can play around with it, hoping to figure things out for yourself. Or, you can get straight to work with Mono: A Developer's Notebook--a hands-on guide and your trusty lab partner as you explore Mono 1.0.Light on theory and long on practical application, Mono: A Developer's Notebook bypasses the talk and theory, and jumps right into Mono 1.0. Diving quickly into a rapid tour of Mono, you'll work through nearly fifty mini-projects that will introduce you to the most important and compelling aspects of the 1.0 release. Using the task-oriented format of this new series, you'll learn how to acquire, install, and run Mono on Linux, Windows, or Mac OS X. You'll work with the various Mono components: Gtk#, the Common Language Runtime, the class libraries (both .NET and Mono-provided class libraries), IKVM and the Mono C# compiler. No other resource will take you so deeply into Mono so quickly or show you as effectively what Mono is capable of.The new Developer's Notebooks series from O'Reilly covers important new tools for software developers. Emphasizing example over explanation and practice over theory, they focus on learning by doing--you'll get the goods straight from the masters, in an informal and code-intensive style that suits developers. If you've been curious about Mono, but haven't known where to start, this no-fluff, lab-style guide is the solution.

C++ GUI Programming with Qt4

C++ GUI Programming with Qt4 PDF

Author: Jasmin Blanchette

Publisher: Pearson Education

Published: 2008-02-04

Total Pages: 945

ISBN-13: 0132703009

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The Only Official, Best-Practice Guide to Qt 4.3 Programming Using Trolltech's Qt you can build industrial-strength C++ applications that run natively on Windows, Linux/Unix, Mac OS X, and embedded Linux without source code changes. Now, two Trolltech insiders have written a start-to-finish guide to getting outstanding results with the latest version of Qt: Qt 4.3. Packed with realistic examples and in-depth advice, this is the book Trolltech uses to teach Qt to its own new hires. Extensively revised and expanded, it reveals today's best Qt programming patterns for everything from implementing model/view architecture to using Qt 4.3's improved graphics support. You'll find proven solutions for virtually every GUI development task, as well as sophisticated techniques for providing database access, integrating XML, using subclassing, composition, and more. Whether you're new to Qt or upgrading from an older version, this book can help you accomplish everything that Qt 4.3 makes possible. Completely updated throughout, with significant new coverage of databases, XML, and Qtopia embedded programming Covers all Qt 4.2/4.3 changes, including Windows Vista support, native CSS support for widget styling, and SVG file generation Contains separate 2D and 3D chapters, coverage of Qt 4.3's new graphics view classes, and an introduction to QPainter's OpenGL back-end Includes new chapters on look-and-feel customization and application scripting Illustrates Qt 4's model/view architecture, plugin support, layout management, event processing, container classes, and much more Presents advanced techniques covered in no other book—from creating plugins to interfacing with native APIs Includes a new appendix on Qt Jambi, the new Java version of Qt

GNOME/GTK+ Programming Bible

GNOME/GTK+ Programming Bible PDF

Author: Arthur Griffith

Publisher: Wiley

Published: 2000-04-07

Total Pages: 0

ISBN-13: 9780764546402

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With the rise of such Windowslike desktop environments as GNOME, Linux is poised to go mainstream. Programming expert Arthur Griffith shows beginning to advanced C and C++ programmers how to use the Gimp ToolKit, GNOME widgets, and other open source tools to create user-friendly graphical interfaces for GNOME desktop applications and much more. The CD-ROM includes all the examples used in the bible, GNOME core files and libraries, a compiler, autoconf, and automake.

Hands-On GUI Application Development in Go

Hands-On GUI Application Development in Go PDF

Author: Andrew Williams

Publisher: Packt Publishing Ltd

Published: 2019-02-25

Total Pages: 432

ISBN-13: 1789131162

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Discover Golang's GUI libraries such as Go-GTK (GIMP Toolkit) and Go-Qt and build beautiful, performant, and responsive graphical applications Key FeaturesConceptualize and build state-of-art GUI applications with Golang (Go)Tackle the complexity of varying GUI application sizes with a structured and scalable approachGet hands-on experience of GUI development with Shiny, and labs/ui, Fyne, and WalkBook Description Go is often compared to C++ when it comes to low-level programming and implementations that require faster processing, such as Graphical User Interfaces (GUIs). In fact, many claim that Go is superior to C++ in terms of its concurrency and ease of use. Most graphical application toolkits, though, are still written using C or C++, and so they don't enjoy the benefits of using a modern programming language such as Go. This guide to programming GUIs with Go 1.11 explores the various toolkits available, including UI, Walk, Shiny, and Fyne. The book compares the vision behind each project to help you pick the right approach for your project. Each framework is described in detail, outlining how you can build performant applications that users will love. To aid you further in creating applications using these emerging technologies, you'll be able to easily refer to code samples and screenshots featured in the book. In addition to toolkit-specific discussions, you'll cover more complex topics, such as how to structure growing graphical applications, and how cross-platform applications can integrate with each desktop operating system to create a seamless user experience. By delving into techniques and best practices for organizing and scaling Go-based graphical applications, you'll also glimpse Go's impressive concurrency system. In the concluding chapters, you'll discover how to distribute to the main desktop marketplaces and distribution channels. By the end of this book, you'll be a confident GUI developer who can use the Go language to boost the performance of your applications. What you will learnUnderstand the benefits and complexities of building native graphical applications Gain insights into how Go makes cross-platform graphical application development simple Build platform-native GUI applications using andlabs/ui Develop graphical Windows applications using Walk Create multiplatform GUI applications using Shiny, Nuklear, and Fyne Use Go wrappers for GTK and Qt for GUI application development Streamline your requirements to pick the correct toolkit strategyWho this book is for This book is designed for Go developers who are interested in building native graphical applications for desktop computers and beyond. Some knowledge of building applications using Go is useful, but not essential. Experience in developing GUIs is not required as the book explores the benefits and challenges they pose. This book will also be beneficial for GUI application developers who are interested in trying Go.