Great Big Book of Children's Games

Great Big Book of Children's Games PDF

Author: Derba Wise

Publisher: McGraw Hill Professional

Published: 2003-11-10

Total Pages: 324

ISBN-13: 9780071422468

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450 indoor and outdoor games for pre-school to middle-school-age kids arranged by age group.

Games Magazine Junior Kids' Big Book of Games

Games Magazine Junior Kids' Big Book of Games PDF

Author: Karen C. Anderson

Publisher: Workman Publishing

Published: 1990-01-01

Total Pages: 180

ISBN-13: 9780894806575

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Presents over 125 games, including picture puzzles, scrambled comics, riddle searches, logic defiers, memory contests, connect-the-dots, out-of-orders, mazes, crisscrosses, and rebuses.

The Everything Big Book of Party Games

The Everything Big Book of Party Games PDF

Author: Carrie Sever

Publisher: Simon and Schuster

Published: 2014-02-18

Total Pages: 288

ISBN-13: 1440572968

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Tons of party games, including popular "minute-to-win" challenges! What's the secret to the best parties? Games--and the sillier, the better! Get your guests out of their chairs and into the fun with activities guaranteed to keep everyone laughing, including: Cookie Face (Who can walk the farthest with a cookie on his forehead?) Two Truths and a Lie (Which one is the lie?) Improv in a Bag (Teams come up with a skit using household items.) Mummy Wrap (A race to make the fastest toilet-paper mummy.) Human Bowling (Just like it sounds!) And many more, including scavenger hunts, truth-or-dare ideas, holiday games, and do-it-yourself challenges. The Everything Big Book of Party Games is packed with tons of games for groups of all levels and sizes and for a variety of occasions, from kids' birthday celebrations to holiday parties to vacations and more. With this book in hand, you'll have all you need to throw parties to remember!

The Big Book of Music Games

The Big Book of Music Games PDF

Author: Debra Olson Pressnall

Publisher:

Published: 1998

Total Pages: 324

ISBN-13: 9781568226736

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Brimming with active learning games and reproducible board games, this resource offers a wealth of materials that strengthen basic music concepts and reading skills. Through these games, students have opportunities to practice identifying notes, rests, an

Pagan Degrees for Children

Pagan Degrees for Children PDF

Author: Shanddaramon

Publisher: Ken Langer

Published: 2009-09

Total Pages: 236

ISBN-13: 055709867X

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This book provides a system of learning Pagan and good living concepts just for children and young adults through three main degrees. Children from the ages of 5 -- 18 can work on obtaining the Neophyte, Apprentice, and Mage Degrees by meeting specific goals designed for children and by completing the requirements for earning Achievement Awards. The Neophyte Degree is subdivided into several Levels to help give young children small and easily obtainable goals. Provided with each Degree and Award is a great deal of information and sources for learning and for exploring.

Best Beach Games

Best Beach Games PDF

Author: Barry Coleman

Publisher: Rowman & Littlefield

Published: 2015-06-11

Total Pages: 196

ISBN-13: 1561646881

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75 games for families to play at the beach, mostly aimed at children ages 2 to 10, with some for teenagers. Most of the games require nothing more than items found naturally on the beach. Family sand silhouettes: Draw an outline of each person lying down in the sand. Use seaweed for hair, clamshells for glasses, pink shells for fingernails, etc. Take pictures! Beach blanket bingo: Find similar pairs of items such as shells, driftwood, rocks. Put one of each into two different piles. Player 1 draws two grids with a shell and places items from one pile into each square of one of the grids. Player 2 gets a quick look at the grid with the items before Player 1 covers it with a beach blanket. Player 2 then has to try to replicate the item placement into the second grid. He gets a point for each one correctly placed.

Encyclopedia of Play in Today′s Society

Encyclopedia of Play in Today′s Society PDF

Author: Rodney P. Carlisle

Publisher: SAGE Publications

Published: 2009-04-02

Total Pages: 1033

ISBN-13: 1452266107

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CHOICE Outstanding Academic Title for 2009 "This ground-breaking resource is strongly recommended for all libraries and health and welfare institutional depots; essential for university collections, especially those catering to social studies programs." —Library Journal, STARRED Review Children and adults spend a great deal of time in activities we think of as "play," including games, sports, and hobbies. Without thinking about it very deeply, almost everyone would agree that such activities are fun, relaxing, and entertaining. However, play has many purposes that run much deeper than simple entertainment. For children, play has various functions such as competition, following rules, accepting defeat, choosing leaders, exercising leadership, practicing adult roles, and taking risks in order to reap rewards. For adults, many games and sports serve as harmless releases of feelings of aggression, competition, and intergroup hostility. The Encyclopedia of Play in Today′s Society explores the concept of play in history and modern society in the United States and internationally. Its scope encompasses leisure and recreational activities of children and adults throughout the ages, from dice games in the Roman Empire to video games today. With more than 450 entries, these two volumes do not include coverage of professional sports and sport teams but, instead, cover the hundreds of games played not to earn a living but as informal activity. All aspects of play—from learning to competition, mastery of nature, socialization, and cooperation—are included. Simply enough, this Encyclopedia explores play played for the fun of it! Key Features Available in both print and electronic formats Provides access to the fascinating literature that has explored questions of psychology, learning theory, game theory, and history in depth Considers the affects of play on child and adult development, particularly on health, creativity, and imagination Contains entries that describe both adult and childhood play and games in dozens of cultures around the world and throughout history Explores the sophisticated analyses of social thinkers such as Huizinga, Vygotsky, and Sutton-Smith, as well as the wide variety of games, toys, sports, and entertainments found around the world Presents cultures as diverse as the ancient Middle East, modern Russia, and China and in nations as far flung as India, Argentina, and France Key Themes Adult Games Board and Card Games Children′s Games History of Play Outdoor Games and Amateur Sports Play and Education Play Around the World Psychology of Play Sociology of Play Toys and Business Video and Online Games For a subject we mostly consider light-hearted, play as a research topic has generated an extensive and sophisticated literature, exploring a range of penetrating questions. This two-volume set serves as a general, nontechnical resource for academics, researchers, and students alike. It is an essential addition to any academic library.

Child's Play

Child's Play PDF

Author: Silken Laumann

Publisher: Vintage Canada

Published: 2010-05-21

Total Pages: 322

ISBN-13: 0307369846

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From one of Canada’s most inspiring and gifted sports heroes, an urgently needed guide to getting our kids active and healthy. Like many of us, Silken Laumann’s fondest childhood memories are of play: staying outside until that final call for dinner, neighbourhood-wide games of Capture-the-Flag and road hockey that went on for hours. But as a parent, Silken knows the world has changed. We are afraid to let our children out of sight, our streets don’t feel safe, neighbours don’t know and rely on each other like they used to. While we recognize the need for our kids to be active, our fears, along with our busy lives and the enormous societal pressure to (simultaneously) make athletes, academics, and artists out of our children, have led us to schedule their every activity, driving them to and from soccer practice, piano lessons, tutorials. We have forgotten just how important unstructured play is for our children’s development and well-being: It keeps kids healthy, creative and active; it teaches them valuable life skills and, most importantly, it lets our kids be kids, worry-free, unfettered. Child’s Play is a call for action, a guide to reconnecting with our kids, and a blueprint for building safe, supportive communities and healthy schools. Above all, it’s a book of simple ideas for parents desperate for change.

The Great Big Book of My First Puzzles

The Great Big Book of My First Puzzles PDF

Author: Highlights

Publisher: Highlights Press

Published: 2022-02-01

Total Pages: 257

ISBN-13: 1644728737

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Nobody does puzzles like Highlights! Brilliantly bursting with more than 120 engaging activities, The Great Big Book of My First Puzzles is the perfect way to introduce younger kids to the world of puzzling. Kids ages 3-6 will love the puzzles designed just for them, including My First Hidden Pictures puzzles, That’s Silly, matching, thinking puzzles and more. With a variety of puzzle types, colorful scenes, cute characters and wholesome humor, this 256-page collection will boost kids’ puzzling confidence and keep them entertained for hours—at home or on the go. The experts at Highlights know how to design puzzles with a just-right level of challenge and fun for young puzzlers: easy enough to ensure success but hard enough to encourage perseverance. Like all Highlights products, The Great Big Book of My First Hidden Pictures is well researched, well constructed and visually appealing, to bring kids age-centric Fun with a Purpose.

Exploring Science with Dyslexic Children and Teens

Exploring Science with Dyslexic Children and Teens PDF

Author: Diana Hudson

Publisher: Jessica Kingsley Publishers

Published: 2021-06-21

Total Pages: 157

ISBN-13: 1787753875

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This book is a collection of ideas, activities and approaches for science learning, to support kids with learning differences aged 9+ to grow in confidence, recall and understanding. The multi-sensory and fun ideas and activities can be adapted to suit individual students' needs and skills, and curriculum stage. Written by an experienced science teacher, the book includes mnemonics, art, drama and poetry activities, board games, card games, and more. All of these strategies will aid neurodiverse students' science learning and memory through boosting their creative thinking, encouraging a play-based and exploratory approach to science. Whether you want to get creative, play a game or try out a fun experiment, you can dip in and out of the activities to suit your student's unique learning style. The activities in the book will help creative thinkers who learn differently to take alternative approaches to tricky topics, grasping a fundamental understanding of key scientific concepts, whilst gaining confidence as the scientists of tomorrow.