Graphics programming with GDI+ and DirectX

Graphics programming with GDI+ and DirectX PDF

Author: Alex Polyakov

Publisher: БХВ-Петербург

Published: 2005

Total Pages: 359

ISBN-13: 1931769397

DOWNLOAD EBOOK →

Providing a look ahead at some of the most promising innovations in graphics technologies, this guide covers the GDI+ graphical library, the .NET Framework platform, C#, and the DirectX library. Theoretical aspects of graphics, algorithms for solving common problems, and examples of their practical implementation are covered. The support of popular graphic file formats, such as BMP, GIF, TIFF, JPEG, EXI, PNG, ICO, WMF, and EMF, as well as bitmap redrawing with the application of the external alpha channel are discussed. Resizing, stretching, distorting, and rotating bitmaps are addressed in detail, as is gradient filling.

Windows Graphics Programming

Windows Graphics Programming PDF

Author: Feng Yuan

Publisher: Prentice Hall Professional

Published: 2001

Total Pages: 1283

ISBN-13: 0130869856

DOWNLOAD EBOOK →

Currently, there aren't any good books on Windows graphics programming. Programmers looking for help are left to muddle their way through online documentation and API books that don't focus on this topic. This book paves new ground, covering actual graphics implementation, hidden restrictions, and performance issues programmers need to know about.

Graphics Programming with GDI+

Graphics Programming with GDI+ PDF

Author: Mahesh Chand

Publisher: Addison-Wesley Professional

Published: 2004

Total Pages: 788

ISBN-13: 9780321160775

DOWNLOAD EBOOK →

& All Windows programmers developing applications that deal with graphics, monitors, or printers need to use GDI+. & & There is little documentation available on GDI+. There are only two books on the market, and they are both introductory. & & The author uses real world examples and extensive sample code.

Pro .NET 2.0 Graphics Programming

Pro .NET 2.0 Graphics Programming PDF

Author: Eric White

Publisher: Apress

Published: 2006-11-02

Total Pages: 460

ISBN-13: 1430200758

DOWNLOAD EBOOK →

*Adheres closely to original style/approach that made this book a best-seller in its previous incarnation *Functions as a practical guide for a business audience *Case-study contains the fully working source code to a real commercial product

Graphics Programming in C++

Graphics Programming in C++ PDF

Author: Mark Walmsley

Publisher: Springer Science & Business Media

Published: 2012-12-06

Total Pages: 253

ISBN-13: 1447109058

DOWNLOAD EBOOK →

A quick and clear introduction to graphics programming under Windows 98 without encumbering the reader in a mass of extraneous details. The application of object oriented techniques to graphics programming is a principal theme throughout the text and many illustrative coding examples in C++ are provided. The main topics include: message-based programming; window management; working with C++ objects; Windows 98 GDI; pens, brushes, bitmaps and palettes; sprite animation; wire-frame and polygon-fill images; assembly language programming; 3D vector geometry; perspective projections; hidden pixel removal; colour shading and texture mapping; virtual world simulation.

Tricks of the Windows Game Programming Gurus

Tricks of the Windows Game Programming Gurus PDF

Author: André LaMothe

Publisher: Sams Publishing

Published: 2002

Total Pages: 1092

ISBN-13: 9780672323690

DOWNLOAD EBOOK →

"Tricks of the Windows Game Programmin Gurus, 2E" takes the reader through Win32 programming, covering all the major components of DirectX including DirectDraw, DirectSound, DirectInput (including Force Feedback), and DirectMusic. Andre teaches the reader 2D graphics and rasterization techniques. Finally, Andre provides the most intense coverage of game algorithms, multithreaded programming, artificial intelligence (including fuzzy logic, neural nets, and genetic algorithms), and physics modeling you have ever seen in a game book.

The Zen of Direct3D Game Programming

The Zen of Direct3D Game Programming PDF

Author: Peter Walsh

Publisher: Course Technology

Published: 2001

Total Pages: 0

ISBN-13: 9780761534297

DOWNLOAD EBOOK →

It is 1933 and the President and First Lady have just settled into the White House to face a nation in the depths of the Depression and a world on the brink of war. When the body of a White House police officer is discovered at the foot of the President's bedroom door ...

Beginning .NET Game Programming in C#

Beginning .NET Game Programming in C# PDF

Author: David Weller

Publisher: Apress

Published: 2008-01-01

Total Pages: 434

ISBN-13: 1430207213

DOWNLOAD EBOOK →

* Adapted for C# by key Microsoft Insiders from a previous bestseller--Lead author is the .NET Game evangelist at Microsoft! * An easy-to-read, soup-to-nuts guide that helps you start programming games fast * Packed with code examples that are complete games, Beginning .NET Game Programming in C# includes an introduction to Managed DirectX 9 and is also an introduction to exciting advanced features of .NET, including the Speech API to generate voices, synchronizing mouth animations with generated sounds, the .NET Compact Framework, data access with ADO.NET, collision detection, and artificial intelligence. * Includes complete code listings and applications for all games included in the book: .Nettrix (a Tetris clone), .Netterpillars (a Snakes clone), River Pla.Net (River Raid clone), Magic KindergarteN., D-iNfEcT, and Nettrix II (for the Pocket PC) as well as a version of the classic game Spacewars and a "Twisty Cube" game that did not appear in the VB .NET version.

Beginning .NET Game Programming in VB .NET

Beginning .NET Game Programming in VB .NET PDF

Author: David Weller

Publisher: Apress

Published: 2004-09-20

Total Pages: 433

ISBN-13: 1430207248

DOWNLOAD EBOOK →

* Adapted to VB .NET by key Microsoft Insiders --Lead author is the .NET Game evangelist at Microsoft! * An easy-to-read, soup-to-nuts guide that helps you start programming games fast. * Packed with code examples that are complete games, Beginning .NET Game Programming in VB .NET includes an introduction to Managed DirectX 9 and is also an introduction to exciting advanced features of .NET, including the Speech API to generate voices, synchronizing mouth animations with generated sounds, the .NET Compact Framework, data access with ADO.NET, collision detection, and artificial intelligence. * Includes complete code listings and applications for all games included in the book: .Nettrix (a Tetris clone), .Netterpillars (a Snakes clone), River Pla.Net (River Raid clone), Magic KindergarteN., D-iNfEcT, and Nettrix II (for the Pocket PC) as well as a version of the classic game Spacewars and a "Twisty Cube" game.

Special Effects Game Programming with DirectX

Special Effects Game Programming with DirectX PDF

Author: Mason McCuskey

Publisher: Course Technology

Published: 2002-01

Total Pages: 913

ISBN-13: 9781931841061

DOWNLOAD EBOOK →

This book teaches readers everything they will need to know about seventeen awesome effects for game programming; including dynamically generated landscapes, fog, motion blur, and environment mapping. Detailed explanations of each trick, along with easily dissected sample code, allow readers to turn their games from everyday doldrums into bleeding edge eye candy.