GNOME/GTK+ Programming Bible

GNOME/GTK+ Programming Bible PDF

Author: Arthur Griffith

Publisher: Wiley

Published: 2000-04-07

Total Pages: 0

ISBN-13: 9780764546402

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With the rise of such Windowslike desktop environments as GNOME, Linux is poised to go mainstream. Programming expert Arthur Griffith shows beginning to advanced C and C++ programmers how to use the Gimp ToolKit, GNOME widgets, and other open source tools to create user-friendly graphical interfaces for GNOME desktop applications and much more. The CD-ROM includes all the examples used in the bible, GNOME core files and libraries, a compiler, autoconf, and automake.

GTK+/Gnome Application Development

GTK+/Gnome Application Development PDF

Author: Havoc Pennington

Publisher: Sams Publishing

Published: 1999

Total Pages: 0

ISBN-13: 9780735700789

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When Perdita Tree, The bored and beautiful wife of a conservative Member of Parliment, Is kidnapped in Albania, she decides it is one huge adventure. Adored by her kidnapper, who thinks all things English are prefect, she is persuaded to rescue the A

Linux Command Line and Shell Scripting Bible

Linux Command Line and Shell Scripting Bible PDF

Author: Richard Blum

Publisher: John Wiley & Sons

Published: 2020-12-08

Total Pages: 832

ISBN-13: 1119700930

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Advance your understanding of the Linux command line with this invaluable resource Linux Command Line and Shell Scripting Bible, 4th Edition is the newest installment in the indispensable series known to Linux developers all over the world. Packed with concrete strategies and practical tips, the latest edition includes brand-new content covering: Understanding the Shell Writing Simple Script Utilities Producing Database, Web & Email Scripts Creating Fun Little Shell Scripts Written by accomplished Linux professionals Christine Bresnahan and Richard Blum, Linux Command Line and Shell Scripting Bible, 4th Edition teaches readers the fundamentals and advanced topics necessary for a comprehensive understanding of shell scripting in Linux. The book is filled with real-world examples and usable scripts, helping readers navigate the challenging Linux environment with ease and convenience. The book is perfect for anyone who uses Linux at home or in the office and will quickly find a place on every Linux enthusiast’s bookshelf.

Gtk+ Programming in C

Gtk+ Programming in C PDF

Author: Syd Logan

Publisher: Prentice Hall

Published: 2002

Total Pages: 872

ISBN-13:

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The ultimate guide to building graphical Linux(r)/UNIX(r) applications with Gtk+ 1.2! Write great graphical applications for Linux(r) and UNIX(r)! Leverage the full power of Gtk+ 1.2, GLIB, and GDK Includes comprehensive Gtk+ widget coverage: explanations, examples, and reference Also contains Linux/UNIX C programming quick-start/refresher The more popular Linux becomes, the more developers want to build graphical applications that run in Linux/UNIX environments-and Gtk+ 1.2 offers a powerful toolset for doing so. In this start-to-finish tutorial and reference, respected Linux/UNIX developer Syd Logan covers everything programmers need to begin building powerful graphical applications with Gtk+ 1.2 immediately. Gtk+ Programming in C covers all this, and more: The fundamentals of Linux/UNIX programming with C A quick GTK+ startup section for novices: constructing simple applications, step by step Understanding GTK+'s flexible C-based, object-oriented architecture Working with signals, events, objects, and types Comprehensive widgets coverage: base, menu, layout, range, scrollbar, scale, container, text, and more Creating and using dialogs Container and Bin classes Expert introductions to the GLIB and GDK libraries If you're ready to write easy-to-use applications for the world's fastest growing, most robust OS platforms, you've come to the right book: Gtk+ Programming in C, by Syd Logan.

The Official GNOME 2 Developer's Guide

The Official GNOME 2 Developer's Guide PDF

Author: Matthias Warkus

Publisher:

Published: 2004

Total Pages: 528

ISBN-13:

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Developers who write programs for GNOME use the GNOME API. Working with the GNOME API is preferable because the program will conform to the standard GNOME program look and feel. It also allows the developer to use the GNOME specific libraries in the program, greatly simplifying the development process. The Official GNOME 2 Developer's Guide is the official GNOME Foundation guide to programming GUIs and applications using the GTK+ and GNOME API. Developed in partnership with the GNOME Foundation, this book is for programmers working with the GNOME 2 desktop environment. Each section begins with an example program that serves as a tutorial, then develops into a reference on the topic. Includes abundant, well-annotated examples. Knowledge of the C programming language is required, but no GUI programming experience is necessary.

The Linux Command Line, 2nd Edition

The Linux Command Line, 2nd Edition PDF

Author: William Shotts

Publisher: No Starch Press

Published: 2019-03-05

Total Pages: 504

ISBN-13: 1593279531

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You've experienced the shiny, point-and-click surface of your Linux computer--now dive below and explore its depths with the power of the command line. The Linux Command Line takes you from your very first terminal keystrokes to writing full programs in Bash, the most popular Linux shell (or command line). Along the way you'll learn the timeless skills handed down by generations of experienced, mouse-shunning gurus: file navigation, environment configuration, command chaining, pattern matching with regular expressions, and more. In addition to that practical knowledge, author William Shotts reveals the philosophy behind these tools and the rich heritage that your desktop Linux machine has inherited from Unix supercomputers of yore. As you make your way through the book's short, easily-digestible chapters, you'll learn how to: • Create and delete files, directories, and symlinks • Administer your system, including networking, package installation, and process management • Use standard input and output, redirection, and pipelines • Edit files with Vi, the world's most popular text editor • Write shell scripts to automate common or boring tasks • Slice and dice text files with cut, paste, grep, patch, and sed Once you overcome your initial "shell shock," you'll find that the command line is a natural and expressive way to communicate with your computer. Just don't be surprised if your mouse starts to gather dust.

Programming in Python 3

Programming in Python 3 PDF

Author: Mark Summerfield

Publisher: Pearson Education

Published: 2008-12-16

Total Pages: 552

ISBN-13: 9780321606594

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Python 3 is the best version of the language yet: It is more powerful, convenient, consistent, and expressive than ever before. Now, leading Python programmer Mark Summerfield demonstrates how to write code that takes full advantage of Python 3’s features and idioms. The first book written from a completely “Python 3” viewpoint, Programming in Python 3 brings together all the knowledge you need to write any program, use any standard or third-party Python 3 library, and create new library modules of your own. Summerfield draws on his many years of Python experience to share deep insights into Python 3 development you won’t find anywhere else. He begins by illuminating Python’s “beautiful heart”: the eight key elements of Python you need to write robust, high-performance programs. Building on these core elements, he introduces new topics designed to strengthen your practical expertise—one concept and hands-on example at a time. This book’s coverage includes Developing in Python using procedural, object-oriented, and functional programming paradigms Creating custom packages and modules Writing and reading binary, text, and XML files, including optional compression, random access, and text and XML parsing Leveraging advanced data types, collections, control structures, and functions Spreading program workloads across multiple processes and threads Programming SQL databases and key-value DBM files Utilizing Python’s regular expression mini-language and module Building usable, efficient, GUI-based applications Advanced programming techniques, including generators, function and class decorators, context managers, descriptors, abstract base classes, metaclasses, and more Programming in Python 3 serves as both tutorial and language reference, and it is accompanied by extensive downloadable example code—all of it tested with the final version of Python 3 on Windows, Linux, and Mac OS X.

Linux Bible

Linux Bible PDF

Author: Christopher Negus

Publisher: John Wiley & Sons

Published: 2012-09-07

Total Pages: 866

ISBN-13: 1118282876

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More than 50 percent new and revised content for today's Linux environment gets you up and running in no time! Linux continues to be an excellent, low-cost alternative to expensive operating systems. Whether you're new to Linux or need a reliable update and reference, this is an excellent resource. Veteran bestselling author Christopher Negus provides a complete tutorial packed with major updates, revisions, and hands-on exercises so that you can confidently start using Linux today. Offers a complete restructure, complete with exercises, to make the book a better learning tool Places a strong focus on the Linux command line tools and can be used with all distributions and versions of Linux Features in-depth coverage of the tools that a power user and a Linux administrator need to get started This practical learning tool is ideal for anyone eager to set up a new Linux desktop system at home or curious to learn how to manage Linux server systems at work.

Foundations of GTK+ Development

Foundations of GTK+ Development PDF

Author: Andrew Krause

Publisher: Apress

Published: 2007-09-09

Total Pages: 639

ISBN-13: 1430203862

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There are only two mainstream solutions for building the graphical interface of Linux-based desktop applications, and GTK+ (GIMP Toolkit) is one of them. It is a necessary technology for all Linux programmers. This book guides the reader through the complexities of GTK+, laying the groundwork that allows the reader to make the leap from novice to professional. Beginning with an overview of key topics such as widget choice, placement, and behavior, readers move on to learn about more advanced issues. Replete with real-world examples, the developer can quickly take advantages of the concepts presented within to begin building his own projects.