Ghosts, Ghouls, and Golems (Hero)
Author: Michael Surbrook
Publisher:
Published: 2014-05-01
Total Pages:
ISBN-13: 9781613187296
DOWNLOAD EBOOK →Author: Michael Surbrook
Publisher:
Published: 2014-05-01
Total Pages:
ISBN-13: 9781613187296
DOWNLOAD EBOOK →Author: Yasunori Mitsunaga
Publisher: Seven Seas Entertainment
Published: 2022-04-26
Total Pages: 162
ISBN-13: 1685794297
DOWNLOAD EBOOK →Kuzuno Sekai has been summoned to a new region to defeat a plague of ghouls threatening a kingdom. His overpowered ability to press pause on the universe will come in handy, as will his adventuring party full of sexy ladies! But what about the enormous fire-breathing dragon that keeps flying overhead, and its mysterious connection to Sekai's magical video game controller? The truth not only hurts, it may burn!
Author: Michael Surbrook
Publisher:
Published: 2017-04-01
Total Pages:
ISBN-13: 9781613180228
DOWNLOAD EBOOK →Author: Paul A. Trout
Publisher: Prometheus Books
Published: 2011-11-15
Total Pages: 316
ISBN-13: 1616145021
DOWNLOAD EBOOK →In this illuminating and evocative exploration of the origin and function of storytelling, the author goes beyond the work of mythologist Joseph Campbell, arguing that mythmaking evolved as a cultural survival strategy for coping with the constant fear of being killed and eaten by predators. Beginning nearly two million years ago in the Pleistocene era, the first stories, Trout argues, functioned as alarm calls, warning fellow group members about the carnivores lurking in the surroundings. At the earliest period, before the development of language, these rudimentary "stories" would have been acted out. When language appeared with the evolution of the ancestral human brain, stories were recited, memorized, and much later written down as the often bone-chilling myths that have survived to this day. This book takes the reader through the landscape of world mythology to show how our more recent ancestors created myths that portrayed animal predators in four basic ways: as monsters, as gods, as benefactors, and as role models. Each incarnation is a variation of the fear-management technique that enabled early humans not only to survive but to overcome their potentially incapacitating fear of predators. In the final chapter, Trout explores the ways in which our visceral fear of predators is played out in the movies, where both animal and human predators serve to probe and revitalize our capacity to detect and survive danger. Anyone with an interest in mythology, archaeology, folk tales, and the origins of contemporary storytelling will find this book an exciting and provocative exploration into the natural and psychological forces that shaped human culture and gave rise to storytelling and mythmaking.
Author: Richard Gorman
Publisher: Lulu.com
Published: 2017-02
Total Pages: 204
ISBN-13: 1326894994
DOWNLOAD EBOOK →Welcome to a unique, intuitive and fast moving fantasy role-playing game. Supremely adaptable, you will be able to recreate your favourite fantasy world or develop your own land of magic, mystery and conflict. Playable with a standard deck of playing cards, a 14 sided dice or nothing at all but pencils, paper and a vivid imagination. Inside you'll find - - A swift and straightforward storytelling system - Character creation possibilities galore - A huge range of magical styles and traditions supported with dozens of spells - A plethora of customisable combat options - Extensive equipment listings - A wealth of astonishing creatures and personalities - An introductory scenario to get you up and running - Buckets of options and resources to help you tailor Horizons to your own needs and preferences Leave the mundane behind and dive mind first into a world of wonder.
Author:
Publisher:
Published: 2022-04-12
Total Pages: 224
ISBN-13: 9781640784017
DOWNLOAD EBOOK →The dead are rising! This blasphemous tome gives players and GMs everything they need to bring the shambling menace of the undead to their Pathfinder adventures. This book includes tools for fighting against the undead horde, but also options for the players themselves to control or even become undead creatures. GMs will find new tools and haunts, as well as information about the undead-plagued lands of the Lost Omens campaign setting. A massive bestiary section full of undead creatures brings more threats for GMs to use and summonable creatures for players, including more versions of classic undead like vampires, skeletons, and zombies. This 224-page hardcover rulebook also includes a full adventure themed around fighting the undead!
Author: Chris Sorrell
Publisher: Titan Comics
Published: 2019-11-20
Total Pages: 50
ISBN-13: 1787734471
DOWNLOAD EBOOK →The un-dead hero of MediEvil returns in this thrilling prequel from the original creators of the critically acclaimed videogame. After being swept through time and landing in his own past, Sir Daniel Fortesque finds himself teaming up with old friends – including a were-dog and cockney-fairies – in order to once again save the kingdom of Gallowmere. The evil sorcerer Zarok is raising an evil un-dead army, and Sir Dan is the only one who can ensure his cowardly former-self prevails. Delve deep into MediEivl lore as the secret history of Sir Dan is revealed, and a brand new adventure, that follows on directly from MediEvil 2, begins!
Author: William Schoell
Publisher: McFarland
Published: 2014-07-09
Total Pages: 289
ISBN-13: 1476618356
DOWNLOAD EBOOK →From the Golden Age of the 1940s, through the Silver Age of the '60s, up until the early '80s--the end of the Bronze Age. Included are the earliest series, like American Comics Group's Adventures into the Unknown and Prize Comics' Frankenstein, and the controversial and gory comics of the '40s, such as EC's infamous and influential Tales from the Crypt. The resurgence of monster-horror titles during the '60s is explored, along with the return of horror anthologies like Dell Comics' Ghost Stories and Charlton's Ghostly Tales from the Haunted House. The explosion of horror titles following the relaxation of the comics code in the '70s is fully documented with chapters on Marvel's prodigious output--The Tomb of Dracula, Werewolf by Night and others--DC's anthologies--Witching Hour and Ghosts--and titles such as Swamp Thing, as well as the notable contributions of firms like Gold Key and Atlas. This book examines how horror comics exploited everyday terrors, and often reflected societal attitudes toward women and people who were different.
Author: Michael Burgess
Publisher: Wildside Press LLC
Published: 1988-01-01
Total Pages: 172
ISBN-13: 0893709271
DOWNLOAD EBOOK →Originally published in 1988, this Library of Congress cataloging guide includes: Subject Headings, Classification Numbers (with Index), Author Main Entries and Literature Numbers, LC Literature Numbers, Artist Main Entries and Artist Numbers, Motion Picture Main Entries and Numbers, Television and Radio Program Main Entries and Numbers, and Comic Strip Main Entries and Numbers. The work is definitive through the period covered.
Author: Melissa Edmundson
Publisher: McFarland
Published: 2016-04-27
Total Pages: 202
ISBN-13: 1476624860
DOWNLOAD EBOOK →The CW's long-running series Supernatural follows the adventures of brothers Sam and Dean Winchester as they pursue the "family business" of hunting supernatural beings. Blending monster-of-the-week storylines with the unfolding saga of the brothers' often troubled relationship, the show represents Gothic concerns of anxiety, the monstrous, family trauma and, of course, the supernatural. The lines between human and monster, good and evil, are blurred and individual identities and motivations resist easy categorization. This collection of new essays examines how the series both incorporates and complicates Gothic elements related to traditional tropes, storytelling, women and gender issues and monstrosity.