Getting Started with .NET Gadgeteer

Getting Started with .NET Gadgeteer PDF

Author: Simon Monk

Publisher: "O'Reilly Media, Inc."

Published: 2012-05-17

Total Pages: 89

ISBN-13: 1449328237

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Provides instructions for projects using .NET Gagetgeer, including a spy camera and a joystick module.

Pervasive Computing

Pervasive Computing PDF

Author: Judy Kay

Publisher: Springer

Published: 2012-06-28

Total Pages: 494

ISBN-13: 3642312055

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This book constitutes the refereed proceedings of the 10th International Conference on Pervasive Computing, Pervasive 2012, held in Newcastle, UK, in June 2012. The 28 revised papers presented were carefully reviewed and selected from 138 submissions. The contributions are grouped into the following topical sections: activity capturing; urban mobility and computing; home and energy; HCI; development tools and devices; indoor location and positioning; social computing and games; privacy; public displays and services.

Begin to Code with Python

Begin to Code with Python PDF

Author: Rob Miles

Publisher: Microsoft Press

Published: 2017-11-21

Total Pages: 1280

ISBN-13: 1509304533

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Become a Python programmer–and have fun doing it! Start writing software that solves real problems, even if you have absolutely no programming experience! This friendly, easy, full-color book puts you in total control of your own learning, empowering you to build unique and useful programs. Microsoft has completely reinvented the beginning programmer’s tutorial, reflecting deep research into how today’s beginners learn, and why other books fall short. Begin to Code with Python is packed with innovations, from its “Snaps” prebuilt operations to its “Make Something Happen” projects. Whether you’re a total beginner or you’ve tried before, this guide will put the power, excitement, and fun of programming where it belongs: in your hands! Easy, friendly, and you’re in control! Learn how to... Get, install, and use powerful free tools to create modern Python programs Learn key concepts from 170 sample programs, and use them to jumpstart your own Discover exactly what happens when a program runs Approach program development with a professional perspective Learn the core elements of the Python language Build more complex software with classes, methods, and objects Organize programs so they’re easy to build and improve Capture and respond to user input Store and manipulate many types of real-world data Define custom data types to solve specific problems Create interactive games that are fun to play Build modern web and cloud-based applications Use pre-built libraries to quickly create powerful software Get code samples, including complete apps, at: https://aka.ms/BegintoCodePython/downloads About This Book For absolute beginners who’ve never written a line of code For anyone who’s been frustrated with other beginning programming books or courses For people who’ve started out with other languages and now want to learn Python Works with Windows PC, Apple Mac, Linux PC, or Raspberry Pi Includes mapping of MTA exam objectives that are covered in this book, as well as an appendix with further explanation of some of the topics on the exam

Programming the Raspberry Pi: Getting Started with Python

Programming the Raspberry Pi: Getting Started with Python PDF

Author: Simon Monk

Publisher: McGraw Hill Professional

Published: 2012-11-23

Total Pages: 193

ISBN-13: 0071807845

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Program your own Raspberry Pi projects Create innovative programs and fun games on your tiny yet powerful Raspberry Pi. In this book, electronics guru Simon Monk explains the basics of Raspberry Pi application development, while providing hands-on examples and ready-to-use scripts. See how to set up hardware and software, write and debug applications, create user-friendly interfaces, and control external electronics. Do-it-yourself projects include a hangman game, an LED clock, and a software-controlled roving robot. Boot up and configure your Raspberry Pi Navigate files, folders, and menus Create Python programs using the IDLE editor Work with strings, lists, and functions Use and write your own libraries, modules, and classes Add Web features to your programs Develop interactive games with Pygame Interface with devices through the GPIO port Build a Raspberry Pi Robot and LED Clock Build professional-quality GUIs using Tkinter

Begin to Code with JavaScript

Begin to Code with JavaScript PDF

Author: Rob Miles

Publisher: Microsoft Press

Published: 2021-08-05

Total Pages: 1014

ISBN-13: 0136870635

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This full-colour book will inspire you to start solving problems and creating programs with JavaScript, even if you have absolutely no programming experience. Its not just friendly and easy: its the first JavaScript beginners guide that puts you in control of your own learning, and empowers you to build unique programs to solve problems you care about. Microsoft has completely reinvented the beginning programmers tutorial, reflecting deep re-search into how todays beginners learn, and why other books fall short. Begin to Code with JavaScript is packed with innovations, including its Snaps library of pre-built operations that are easy to combine your own unique programs, Cookie Cutter templates that give you a flying start, and Make Something Happen projects that help you build skills by creating your own programs, not programs someone else has handed you. Throughout, Begin to Code with JavaScript balances playful exposition and illustration of programming fundamentals with your own creative input and youll never be more than a page or two away from making something unique and personal to you. It will help you: Start running JavaScript and understand how it works Construct web pages with HTML, and style them with CSS Work with and store data, make decisions, and repeat actions Use objects and create functions Take advantage of pre-built libraries and frameworks Create full applications and games from simple to complex Understand the social aspects of software development Test and debug your code with "What can go wrong" sections Use practical, downloadable code samples to jumpstart your own projects The full text downloaded to your computer With eBooks you can: search for key concepts, words and phrases make highlights and notes as you study share your notes with friends eBooks are downloaded to your computer and accessible either offline through the Bookshelf (available as a free download), available online and also via the iPad and Android apps. Upon purchase, you'll gain instant access to this eBook. Time limit The eBooks products do not have an expiry date. You will continue to access your digital ebook products whilst you have your Bookshelf installed.

Begin to Code with C#

Begin to Code with C# PDF

Author: Rob Miles

Publisher: Microsoft Press

Published: 2016-08-31

Total Pages: 979

ISBN-13: 1509301178

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Become a C# programmer—and have fun doing it! Start writing software that solves real problems, even if you have absolutely no programming experience! This friendly, easy, full-color book puts you in total control of your own learning, empowering you to build unique and useful programs. Microsoft has completely reinvented the beginning programmer’s tutorial, reflecting deep research into how today’s beginners learn, and why other books fall short. Begin to Code with C# is packed with innovations, from its “Snaps” prebuilt operations to its “Make Something Happen” projects. Whether you’re a total beginner or you’ve tried before, this guide will put the power, excitement, and fun of programming where it belongs: in your hands! Easy, friendly, and you’re in control! Learn how to... • Get the free tools you need to create modern programs • Work with 150 sample programs that illustrate important concepts • Use the sample programs as starting points for your own programs • Explore exactly what happens when a program runs • Approach program development with a professional perspective • Use powerful productivity shortcuts built into Microsoft Visual Studio • Master classes, interfaces, methods, and other essential concepts • Organize programs so they’re easy to construct and improve • Capture and respond to user input • Store and manipulate many types of real-world data • Create interactive games that are fun to play • Build modern interfaces your users will love • Test and debug your code—and avoid problems in the first place

Information and Software Technologies

Information and Software Technologies PDF

Author: Giedre Dregvaite

Publisher: Springer

Published: 2014-09-11

Total Pages: 444

ISBN-13: 3319119583

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This book constitutes the refereed proceedings of the 20th International Conference on Information and Software Technologies, ICIST 2014, held in Druskininkai, Lithuania, in October 2014. The 34 papers presented were carefully reviewed and selected from 68 submissions. The papers are organized in topical sections such as information systems; business intelligence for information and software systems; software engineering; information technology applications.

Microsoft .NET Gadgeteer : Electronics Projects for Hobbyists and Inventors

Microsoft .NET Gadgeteer : Electronics Projects for Hobbyists and Inventors PDF

Author: Simon Taylor

Publisher: McGraw Hill Professional

Published: 2012-11-21

Total Pages: 258

ISBN-13: 0071797955

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Turn your flashes of creativity into first-rate gadgets Covers Gadgeteer for Micro Framework 4.1 and 4.2 Realize your inner innovator and rapidly build breathtaking electronic devices with Microsoft .NET Gadgeteer. By working through easy-to-follow, practical projects, you’ll discover how to design, assemble, and prototype your own gadgets—all without ever lifting a soldering iron. Learn how to choose components, write Gadgeteer applications, connect your creations to the Web, and troubleshoot. Microsoft .NET Gadgeteer: Electronics Projects for Hobbyists and Inventors contains complete instructions for building your projects using money-saving mainboards and modules. Set up the development environment and tools on your PC Understand Gadgeteer mainboards, modules, and sockets Learn how the Micro Framework and Gadgeteer libraries work Download and debug your applications from your PC Learn the principles of writing structured applications for embedded projects Interface with SPI, I2C, and serial-based modules Work with Gadgeteer interfaces for serial and storage devices, graphics, networking, and web-connected devices Design touch-sensitive graphic display gadgets Create web servers and web devices