Forbidden Animation

Forbidden Animation PDF

Author: Karl F. Cohen

Publisher: McFarland

Published: 2013-10-18

Total Pages: 242

ISBN-13: 1476607257

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Tweety Bird was colored yellow because censors felt the original pink made the bird look nude. Betty Boop's dress was lengthened so that her garter didn't show. And in recent years, a segment of Mighty Mouse was dropped after protest groups claimed the mouse was actually sniffing cocaine, not flower petals. These changes and many others like them have been demanded by official censors or organized groups before the cartoons could be shown in theaters or on television. How the slightly risque gags in some silent cartoons were replaced by rigid standards in the sound film era is the first misadventure covered in this history of censorship in the animation industry. The perpetuation of racial stereotypes in many early cartoons is examined, as are the studios' efforts to stop producing such animation. This is followed by a look at many of the uncensored cartoons, such as Lenny Bruce's Thank You Mask Man and Ralph Bakshi's Fritz the Cat. The censorship of television cartoons is next covered, from the changes made in theatrical releases shown on television to the different standards that apply to small screen animation. The final chapter discusses the many animators who were blacklisted from the industry in the 1950s for alleged sympathies to the Communist Party.

Wild Minds

Wild Minds PDF

Author: Reid Mitenbuler

Publisher: Atlantic Monthly Press

Published: 2020-12-01

Total Pages: 445

ISBN-13: 0802147054

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“A thoroughly captivating behind-the-scenes history of classic American animation . . . A must-read for all fans of the medium.” —Matt Groening In 1911, famed cartoonist Winsor McCay debuted one of the first animated cartoons, based on his sophisticated newspaper strip “Little Nemo in Slumberland,” itself inspired by Freud’s recent research on dreams. McCay is largely forgotten today, but he unleashed an art form, and the creative energy of artists from Otto Messmer and Max Fleischer to Walt Disney and Warner Bros.’ Chuck Jones. Their origin stories, rivalries, and sheer genius, as Reid Mitenbuler skillfully relates, were as colorful and subversive as their creations—from Felix the Cat to Bugs Bunny to feature films such as Fantasia—which became an integral part and reflection of American culture over the next five decades. Pre-television, animated cartoons were aimed squarely at adults; comic preludes to movies, they were often “little hand grenades of social and political satire.” Early Betty Boop cartoons included nudity; Popeye stories contained sly references to the injustices of unchecked capitalism. During WWII, animation also played a significant role in propaganda. The Golden Age of animation ended with the advent of television, when cartoons were sanitized to appeal to children and help advertisers sell sugary breakfast cereals. Wild Minds is an ode to our colorful past and to the creative energy that later inspired The Simpsons, South Park, and BoJack Horseman. “A quintessentially American story of daring ambition, personal reinvention and the eternal tug-of-war of between art and business . . . a gem for anyone wanting to understand animation’s origin story.” —NPR

For All the World to See

For All the World to See PDF

Author: Maurice Berger

Publisher: Yale University Press

Published: 2010-04-20

Total Pages: 224

ISBN-13: 0300121318

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"In collaboration with: Center for Art, Design and Visual Culture, University of Maryland Baltimore County, National Museum of African American History and Culture, Smithsonian Institution, Washington, D.C."

Comic Art of the United States Through 2000, Animation and Cartoons

Comic Art of the United States Through 2000, Animation and Cartoons PDF

Author: John Lent

Publisher: Praeger

Published: 2005

Total Pages: 632

ISBN-13:

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Provides information on U.S. and Canadian comic art, animation, caricature, and gag, political, illustrative, and magazine cartoons. Provides citations of books, chapters, articles, and "fugitive" materials gleaned from a variety of sources worldwide, including many periodicals and journals.

The Animation Pimp

The Animation Pimp PDF

Author: Chris Robinson

Publisher: Course Technology

Published: 2007

Total Pages: 372

ISBN-13:

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For five years, Chris Robinson wrote a monthly column for Animation World Network (AWN) called The Animation Pimp. Although it began as a way for Robinson to let off steam in his role as director of one of the world's largest animation festivals, the column quickly gained a cult following and just as quickly became a platform for the author's frank, provocative, and frequently very funny musings on the world of animation and his own life. The Animation Pimp collects the best of these pieces, which range from the nuts and bolts of running a festival to sex, death, superheroes, aesthetics, and the living dead. Robinson's unhinged prose is accompanied by some eighty drawings by the award-winning German artist and animator Andreas Hykade. In the spirit of Hunter Thompson, Nick Tosches, and Richard Meltzer, The Animation Pimp is an outrageous, funny, and ultimately truthful account of the chaos and glimmers of illumination in an art form and a life. The Animation Pimp is the first in a series of official guides published in collaboration with AWN Press. Each book covers major facets of the animation industry and offers a one-of-a-kind look into the careers of industry icons.

The Illusion of Life 2

The Illusion of Life 2 PDF

Author: Alan Cholodenko

Publisher: University of Washington Press

Published: 2007

Total Pages: 588

ISBN-13:

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The Illusion of Life II 2 continues and extends the pioneering work in the theory of animation begun in The Illusion of Life: Essays on Animation. It provides an abundance of understandings, approaches, correctives, and challenges to scholars not only in animation studies and film studies, but in disciplines across the spectrum. It proceeds on the assumption that animation, in increasingly taking center stage thanks to computer animation and anime, calls ever more insistently for focused, rigorous theoretical attention. The sixteen essays composing the collection engage with post-World War II film animation in Japan and the United States, as well as with the expanded field of animation, including: the relation of live action and animation; video and computer games, the electronic, digitally animated mediascape, the city, flight simulation, the military and war; and animation in the entertainment industry. In addition, it contains essays of a more general theoretical nature on animation, as well as a substantial introduction addressing developments in animation and its theorizing.

Schirmer Encyclopedia of Film

Schirmer Encyclopedia of Film PDF

Author: Barry Keith Grant

Publisher: Schirmer Books

Published: 2007

Total Pages: 552

ISBN-13:

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This reference source covers all aspects of the cinema, including film history, production, national cinemas, genre theory and criticism, and cultural contexts.