Design Patterns

Design Patterns PDF

Author: Erich Gamma

Publisher: Pearson Deutschland GmbH

Published: 1995

Total Pages: 512

ISBN-13: 9783827328243

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Software -- Software Engineering.

Design Patterns

Design Patterns PDF

Author: Erich Gamma

Publisher: Pearson Education

Published: 1994-10-31

Total Pages: 495

ISBN-13: 0321700694

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The Gang of Four’s seminal catalog of 23 patterns to solve commonly occurring design problems Patterns allow designers to create more flexible, elegant, and ultimately reusable designs without having to rediscover the design solutions themselves. Highly influential, Design Patterns is a modern classic that introduces what patterns are and how they can help you design object-oriented software and provides a catalog of simple solutions for those already programming in at last one object-oriented programming language. Each pattern: Describes the circumstances in which it is applicable, when it can be applied in view of other design constraints, and the consequences and trade-offs of using the pattern within a larger design Is compiled from real systems and based on real-world examples Includes downloadable C++ source code that demonstrates how patterns can be implemented and Python From the preface: “Once you the design patterns and have had an ‘Aha!’ (and not just a ‘Huh?’) experience with them, you won't ever think about object-oriented design in the same way. You'll have insights that can make your own designs more flexible, modular, reusable, and understandable - which is why you're interested in object-oriented technology in the first place, right?”

Software Requirement Patterns

Software Requirement Patterns PDF

Author: Stephen Withall

Publisher: Pearson Education

Published: 2007-06-13

Total Pages: 384

ISBN-13: 0735646066

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Learn proven, real-world techniques for specifying software requirements with this practical reference. It details 30 requirement “patterns” offering realistic examples for situation-specific guidance for building effective software requirements. Each pattern explains what a requirement needs to convey, offers potential questions to ask, points out potential pitfalls, suggests extra requirements, and other advice. This book also provides guidance on how to write other kinds of information that belong in a requirements specification, such as assumptions, a glossary, and document history and references, and how to structure a requirements specification. A disturbing proportion of computer systems are judged to be inadequate; many are not even delivered; more are late or over budget. Studies consistently show one of the single biggest causes is poorly defined requirements: not properly defining what a system is for and what it’s supposed to do. Even a modest contribution to improving requirements offers the prospect of saving businesses part of a large sum of wasted investment. This guide emphasizes this important requirement need—determining what a software system needs to do before spending time on development. Expertly written, this book details solutions that have worked in the past, with guidance for modifying patterns to fit individual needs—giving developers the valuable advice they need for building effective software requirements

Go Design Patterns

Go Design Patterns PDF

Author: Mario Castro Contreras

Publisher: Packt Publishing Ltd

Published: 2017-02-24

Total Pages: 394

ISBN-13: 1786461900

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Learn idiomatic, efficient, clean, and extensible Go design and concurrency patterns by using TDD About This Book A highly practical guide filled with numerous examples unleashing the power of design patterns with Go. Discover an introduction of the CSP concurrency model by explaining GoRoutines and channels. Get a full explanation, including comprehensive text and examples, of all known GoF design patterns in Go. Who This Book Is For The target audience is both beginner- and advanced-level developers in the Go programming language. No knowledge of design patterns is expected. What You Will Learn All basic syntax and tools needed to start coding in Go Encapsulate the creation of complex objects in an idiomatic way in Go Create unique instances that cannot be duplicated within a program Understand the importance of object encapsulation to provide clarity and maintainability Prepare cost-effective actions so that different parts of the program aren't affected by expensive tasks Deal with channels and GoRoutines within the Go context to build concurrent application in Go in an idiomatic way In Detail Go is a multi-paradigm programming language that has built-in facilities to create concurrent applications. Design patterns allow developers to efficiently address common problems faced during developing applications. Go Design Patterns will provide readers with a reference point to software design patterns and CSP concurrency design patterns to help them build applications in a more idiomatic, robust, and convenient way in Go. The book starts with a brief introduction to Go programming essentials and quickly moves on to explain the idea behind the creation of design patterns and how they appeared in the 90's as a common "language" between developers to solve common tasks in object-oriented programming languages. You will then learn how to apply the 23 Gang of Four (GoF) design patterns in Go and also learn about CSP concurrency patterns, the "killer feature" in Go that has helped Google develop software to maintain thousands of servers. With all of this the book will enable you to understand and apply design patterns in an idiomatic way that will produce concise, readable, and maintainable software. Style and approach This book will teach widely used design patterns and best practices with Go in a step-by-step manner. The code will have detailed examples, to allow programmers to apply design patterns in their day-to-day coding.

Design Patterns

Design Patterns PDF

Author: Christopher G. Lasater

Publisher: Wordware Publishing, Inc.

Published: 2006-10-01

Total Pages: 306

ISBN-13: 144963382X

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Design Patterns demonstrates how software developers can improve the performance, maintainability, portability, and scalability of their code through the use of the Gang of Four design patterns. After a discussion of patterns methodology, reasons for using design patterns, the book delves into each of the 23 patterns. Each pattern section gives a detailed description of the pattern, refactored from either Boolean logic or simpler, less-maintainable code that you might encounter in the real world, and shows readers how to use the pattern in their code. The text walks readers through making the move from current code to the pattern, lists the benefits of using the pattern, and shows how the pattern performs after the refactoring effort, with a goal throughout of providing practical implementations.

Design and Analysis of Biomolecular Circuits

Design and Analysis of Biomolecular Circuits PDF

Author: Heinz Koeppl

Publisher: Springer Science & Business Media

Published: 2011-05-21

Total Pages: 407

ISBN-13: 1441967664

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The book deals with engineering aspects of the two emerging and intertwined fields of synthetic and systems biology. Both fields hold promise to revolutionize the way molecular biology research is done, the way today’s drug discovery works and the way bio-engineering is done. Both fields stress the importance of building and characterizing small bio-molecular networks in order to synthesize incrementally and understand large complex networks inside living cells. Reminiscent of computer-aided design (CAD) of electronic circuits, abstraction is believed to be the key concept to achieve this goal. It allows hiding the overwhelming complexity of cellular processes by encapsulating network parts into abstract modules. This book provides a unique perspective on how concepts and methods from CAD of electronic circuits can be leveraged to overcome complexity barrier perceived in synthetic and systems biology.

Robotic Systems: Concepts, Methodologies, Tools, and Applications

Robotic Systems: Concepts, Methodologies, Tools, and Applications PDF

Author: Management Association, Information Resources

Publisher: IGI Global

Published: 2020-01-03

Total Pages: 2075

ISBN-13: 1799817555

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Through expanded intelligence, the use of robotics has fundamentally transformed a variety of fields, including manufacturing, aerospace, medicine, social services, and agriculture. Continued research on robotic design is critical to solving various dynamic obstacles individuals, enterprises, and humanity at large face on a daily basis. Robotic Systems: Concepts, Methodologies, Tools, and Applications is a vital reference source that delves into the current issues, methodologies, and trends relating to advanced robotic technology in the modern world. Highlighting a range of topics such as mechatronics, cybernetics, and human-computer interaction, this multi-volume book is ideally designed for robotics engineers, mechanical engineers, robotics technicians, operators, software engineers, designers, programmers, industry professionals, researchers, students, academicians, and computer practitioners seeking current research on developing innovative ideas for intelligent and autonomous robotics systems.

Design Patterns in .NET

Design Patterns in .NET PDF

Author: Timur Yaroshenko

Publisher: BPB Publications

Published: 2024-01-19

Total Pages: 446

ISBN-13: 9355517823

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Classic tricks in a modern wrap KEY FEATURES ● Learn fundamentals of object-oriented programming (OOP). ● Learn powerful creational, structural, and behavioral patterns. ● Apply SOLID and GoF principles for maintainable and scalable code. DESCRIPTION A comprehensive guide that takes you on a journey through the world of design patterns in .NET, empowering you to create software that is not only robust and efficient but also maintainable, scalable, and testable. Develop a solid understanding of object-oriented programming (OOP) principles, including inheritance, encapsulation, and polymorphism, forming the groundwork for well-structured code. Explore creational design patterns like Factory and Abstract Factory, mastering object instantiation, and delve into structural patterns such as Adapter and Composite, governing object composition. Navigate the intricacies of behavioral patterns like Template Method and Observer to control object interaction effectively. Unravel the mysteries of SOLID principles: Single Responsibility, Open-Closed, Liskov Substitution, Interface Segregation, and Dependency Inversion for building maintainable, scalable, and testable code. This book can give you an insight into how modern software is written, what problems software developers face in their everyday work, and how they solve them by simplifying the design and structure of the code. After reading this book, you will become a better developer who can talk freely with more experienced colleagues and easily solve complex tasks with minimum effort. WHAT YOU WILL LEARN ● Designing simple and reusable solutions. ● Reduce the learning curve in design patterns. ● How to design your class hierarchy. ● Explore ways to avoid common software design mistakes. ● Elevate your software development skills to a new level. WHO THIS BOOK IS FOR This book is perfect for .NET developers of all levels, from beginners to professionals. Whether you are a software engineer, a system architect, or passionate about crafting high-quality code, this book will equip you with the knowledge and practical skills to become a true master of design patterns. TABLE OF CONTENTS 1. Main OOP Standpoints 2. Creational Design Patterns: Factory and Builder 3. Creational Design Patterns: Singleton and Prototype 4. Structural Design Patterns: Adapter, Composite, and Flyweight 5. Structural Design Patterns: Object Composition 6. Object Behavioral Design Patterns 7. Behavioral Design Patterns: Observer, Visitor, and State 8. Behavioral Design Patterns: Mediator and Command 9. Behavioral Design Patterns: Interpreter, Iterator, and Memento 10. The SOLID Principles 11. Inversion of Control in .NET Core

Design Patterns for Embedded Systems in C

Design Patterns for Embedded Systems in C PDF

Author: Bruce Powel Douglass

Publisher: Elsevier

Published: 2010-11-03

Total Pages: 471

ISBN-13: 0080959717

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A recent survey stated that 52% of embedded projects are late by 4-5 months. This book can help get those projects in on-time with design patterns. The author carefully takes into account the special concerns found in designing and developing embedded applications specifically concurrency, communication, speed, and memory usage. Patterns are given in UML (Unified Modeling Language) with examples including ANSI C for direct and practical application to C code. A basic C knowledge is a prerequisite for the book while UML notation and terminology is included. General C programming books do not include discussion of the contraints found within embedded system design. The practical examples give the reader an understanding of the use of UML and OO (Object Oriented) designs in a resource-limited environment. Also included are two chapters on state machines. The beauty of this book is that it can help you today. . Design Patterns within these pages are immediately applicable to your project Addresses embedded system design concerns such as concurrency, communication, and memory usage Examples contain ANSI C for ease of use with C programming code