Expedition to the Ruins of Greyhawk

Expedition to the Ruins of Greyhawk PDF

Author: Jason Bulmahn

Publisher:

Published: 2007

Total Pages: 0

ISBN-13: 9780786943586

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This super-adventure supplement, designed for characters of level 8-13, revisits Castle Greyhawk and the classic dungeon beneath. It is usable as a mini-campaign on its own, a story arc in a Dungeon Masters regular campaign, or as a series of small side adventures with a big payoff.

The Red Hand of Doom

The Red Hand of Doom PDF

Author: Richard Baker

Publisher:

Published: 2006

Total Pages: 0

ISBN-13: 9780786939381

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An exciting super-adventure that pits heroes against an army bent on domination, this D&D Accessory includes encounters designed for use with the D&D miniatures game.

Expedition to Castle Ravenloft

Expedition to Castle Ravenloft PDF

Author: Bruce R. Cordell

Publisher:

Published: 2006-10

Total Pages: 0

ISBN-13: 9780786939466

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This text is a Dungeons and Dragons adventure that harkens back to classic first-edition adventure, Ravenloft. It expands on the original adventure, introduces some never-before-seen threats, and features a new encounter format designed to make running the adventure easier for the Dungeon Master.

Gary Gygax's Hall of Many Panes

Gary Gygax's Hall of Many Panes PDF

Author: Jeff Ibach

Publisher: Troll Lord Games

Published: 2005-06-15

Total Pages: 0

ISBN-13: 9781931275330

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As with most adventure modules, this one is packed with action...confrontation and combat. There is more, though. The players must think, as must their game personas. There is sufficient problem solving herein to suit most, even hardened veterans. The same is true for being in character, and role-playing with proper dialog-comedic, dramatic, and the rest are all possible here. As for the other elements of the game form, well, only unless you, the Game Master, wish to work them in will they be found. The adventure doesn't include much in the way of extensive exploration, as you'll see, although there are many unique and wonderful places to visit. Business, intrigue, politics, and so forth are not likely given the setting, save for innovative addition to the work. As for story, other than the backstory that opens the adventure, that must await the conclusion of the action, can then be told as a tale of what occurred. This is for gaming, not stage presentation, after all. This adventure is suitable for a party of six d20 adventurers of 8th or greater level. If the party is to be given a free hand in deciding the order in which the panes are accessed then a few of the characters should be of the 9th or 10th level. With just a little work of the GM's part characters of 11th-14th level could adventure here-simply increase the number of monsters encountered, add extra levels to the NPCs, or place horrific guardian creatures here and there as pickets for the areas already detailed.

Expedition to Undermountain

Expedition to Undermountain PDF

Author: Eric L. Boyd

Publisher:

Published: 2007

Total Pages: 0

ISBN-13: 9780786941575

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Faerun's deadliest dungeon beckons! "Expedition to Undermountain" is a Dugeons & Dragons super-adventure that revisits the greatest dungeon in the Forgotten Realms campaign setting. Located beneath the city of Waterdeep, Undermountain has lured countless heroes to their doom. Like other adventures in the "Expedition" series, this product takes a classic D&D location, updates it for D&D v.3.5, and features many new surprises. Rich with source material for players and a new combat encounter format designed to make the Dungeon Master's job easier, as well as information to help Dungeon Masters adapt the adventure to serve their home campaigns.

Dungeonscape

Dungeonscape PDF

Author: Jason Bulmahn

Publisher:

Published: 2007

Total Pages: 0

ISBN-13: 9780786941186

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Explore and build fantastic dungeons with this latest in the Environment series of player- and Dungeon Master-friendly supplements. "Dungeonscape" presents new character options as well as tools for Dungeon Masters to create exciting and memorable dungeon environments.

City of Hawks

City of Hawks PDF

Author: Gary Gygax

Publisher: Ace Books

Published: 1987

Total Pages: 400

ISBN-13: 9780441106363

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The story of Gord's early years - his growth from a helpless infant to a formidable enemy of Evil.

Eyes of the Lich Queen

Eyes of the Lich Queen PDF

Author: Stephen Schubert

Publisher:

Published: 2007

Total Pages: 0

ISBN-13: 9780786943197

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What begins as a simple expedition to explore an ancient jungle temple sends adventurers headlong into a search for the Dragon's Eye, an artifact created ages ago by demons in order to gain power over dragons. But where exactly is this mysterious artifact, and why do the Cloudreavers and the Emerald Claw think the adventurers already have it? Only Lady Vol knows the truth. Her deadly cat-and-mouse game leads the characters from the wilderness of Q'barra to the wild coasts of the Lhazaar Principalities and the soaring peaks of Argonnessen. There, at last, they can learn the secret of the Dragon's Eye and foil the lich queen's plans ... if they survive!

The Shackled City Adventure Path

The Shackled City Adventure Path PDF

Author: Jesse Decker

Publisher:

Published: 2007-08-07

Total Pages: 0

ISBN-13: 9780977007103

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Evil schemes are afoot in Cauldron, a metropolis of merchants built into the caldera of a long-dormant volcano. Driven by the dreams of an insane demon prince, bizarre cultists known as the Cagewrights scheme from ancient tunnels beneath the volcano, stoking it once more to terrible life. To prevent their agenda, your band of adventurers must brave haunted jungle ruins, slay mighty dragons, and bind themselves to a layer of the infinite Abyss. Will their swords and spells be enough to save the Shackled City? From new DBD publisher Paizo Publishing!

Artifact of Evil

Artifact of Evil PDF

Author: Gary Gygax

Publisher:

Published: 1986

Total Pages: 0

ISBN-13: 9780394745794

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Continues the Greyhawk adventures by portraying Gord's rise from humble beginnings to fame and fortune in the land of Greyhawk.