Author: David Edward Goldberg
Publisher: Addison-Wesley Professional
Published: 1989
Total Pages: 436
ISBN-13:
DOWNLOAD EBOOK →A gentle introduction to genetic algorithms. Genetic algorithms revisited: mathematical foundations. Computer implementation of a genetic algorithm. Some applications of genetic algorithms. Advanced operators and techniques in genetic search. Introduction to genetics-based machine learning. Applications of genetics-based machine learning. A look back, a glance ahead. A review of combinatorics and elementary probability. Pascal with random number generation for fortran, basic, and cobol programmers. A simple genetic algorithm (SGA) in pascal. A simple classifier system(SCS) in pascal. Partition coefficient transforms for problem-coding analysis.
Author: Diego Pérez Liébana
Publisher: Morgan & Claypool Publishers
Published: 2019-10-09
Total Pages: 193
ISBN-13: 1681736454
DOWNLOAD EBOOK →Research on general video game playing aims at designing agents or content generators that can perform well in multiple video games, possibly without knowing the game in advance and with little to no specific domain knowledge. The general video game AI framework and competition propose a challenge in which researchers can test their favorite AI methods with a potentially infinite number of games created using the Video Game Description Language. The open-source framework has been used since 2014 for running a challenge. Competitors around the globe submit their best approaches that aim to generalize well across games. Additionally, the framework has been used in AI modules by many higher-education institutions as assignments, or as proposed projects for final year (undergraduate and Master's) students and Ph.D. candidates. The present book, written by the developers and organizers of the framework, presents the most interesting highlights of the research performed by the authors during these years in this domain. It showcases work on methods to play the games, generators of content, and video game optimization. It also outlines potential further work in an area that offers multiple research directions for the future.
Author: Peter Edwards
Publisher: Morgan Kaufmann
Published: 2014-06-28
Total Pages: 497
ISBN-13: 1483298531
DOWNLOAD EBOOK →Machine Learning Proceedings 1992
Author: Richard S. Sutton
Publisher: MIT Press
Published: 2018-11-13
Total Pages: 549
ISBN-13: 0262352702
DOWNLOAD EBOOK →The significantly expanded and updated new edition of a widely used text on reinforcement learning, one of the most active research areas in artificial intelligence. Reinforcement learning, one of the most active research areas in artificial intelligence, is a computational approach to learning whereby an agent tries to maximize the total amount of reward it receives while interacting with a complex, uncertain environment. In Reinforcement Learning, Richard Sutton and Andrew Barto provide a clear and simple account of the field's key ideas and algorithms. This second edition has been significantly expanded and updated, presenting new topics and updating coverage of other topics. Like the first edition, this second edition focuses on core online learning algorithms, with the more mathematical material set off in shaded boxes. Part I covers as much of reinforcement learning as possible without going beyond the tabular case for which exact solutions can be found. Many algorithms presented in this part are new to the second edition, including UCB, Expected Sarsa, and Double Learning. Part II extends these ideas to function approximation, with new sections on such topics as artificial neural networks and the Fourier basis, and offers expanded treatment of off-policy learning and policy-gradient methods. Part III has new chapters on reinforcement learning's relationships to psychology and neuroscience, as well as an updated case-studies chapter including AlphaGo and AlphaGo Zero, Atari game playing, and IBM Watson's wagering strategy. The final chapter discusses the future societal impacts of reinforcement learning.
Author: Jörg Biethahn
Publisher: Springer Science & Business Media
Published: 2012-12-06
Total Pages: 384
ISBN-13: 3642612172
DOWNLOAD EBOOK →Evolutionary Algorithms (EA) are powerful search and optimisation techniques inspired by the mechanisms of natural evolution. They imitate, on an abstract level, biological principles such as a population based approach, the inheritance of information, the variation of information via crossover/mutation, and the selection of individuals based on fitness. The most well-known class of EA are Genetic Algorithms (GA), which have received much attention not only in the scientific community lately. Other variants of EA, in particular Genetic Programming, Evolution Strategies, and Evolutionary Programming are less popular, though very powerful too. Traditionally, most practical applications of EA have appeared in the technical sector. Management problems, for a long time, have been a rather neglected field of EA-research. This is surprising, since the great potential of evolutionary approaches for the business and economics domain was recognised in pioneering publications quite a while ago. John Holland, for instance, in his seminal book Adaptation in Natural and Artificial Systems (The University of Michigan Press, 1975) identified economics as one of the prime targets for a theory of adaptation, as formalised in his reproductive plans (later called Genetic Algorithms).
Author: Sean Luke
Publisher:
Published: 2012-12-20
Total Pages: 242
ISBN-13: 9781300549628
DOWNLOAD EBOOK →Interested in the Genetic Algorithm? Simulated Annealing? Ant Colony Optimization? Essentials of Metaheuristics covers these and other metaheuristics algorithms, and is intended for undergraduate students, programmers, and non-experts. The book covers a wide range of algorithms, representations, selection and modification operators, and related topics, and includes 71 figures and 135 algorithms great and small. Algorithms include: Gradient Ascent techniques, Hill-Climbing variants, Simulated Annealing, Tabu Search variants, Iterated Local Search, Evolution Strategies, the Genetic Algorithm, the Steady-State Genetic Algorithm, Differential Evolution, Particle Swarm Optimization, Genetic Programming variants, One- and Two-Population Competitive Coevolution, N-Population Cooperative Coevolution, Implicit Fitness Sharing, Deterministic Crowding, NSGA-II, SPEA2, GRASP, Ant Colony Optimization variants, Guided Local Search, LEM, PBIL, UMDA, cGA, BOA, SAMUEL, ZCS, XCS, and XCSF.
Author: Kalyanmoy Deb
Publisher: John Wiley & Sons
Published: 2001-07-05
Total Pages: 540
ISBN-13: 9780471873396
DOWNLOAD EBOOK →Optimierung mit mehreren Zielen, evolutionäre Algorithmen: Dieses Buch wendet sich vorrangig an Einsteiger, denn es werden kaum Vorkenntnisse vorausgesetzt. Geboten werden alle notwendigen Grundlagen, um die Theorie auf Probleme der Ingenieurtechnik, der Vorhersage und der Planung anzuwenden. Der Autor gibt auch einen Ausblick auf Forschungsaufgaben der Zukunft.
Author: Seyedali Mirjalili
Publisher: Springer Nature
Published: 2019-11-11
Total Pages: 286
ISBN-13: 9813299908
DOWNLOAD EBOOK →This book provides an in-depth analysis of the current evolutionary machine learning techniques. Discussing the most highly regarded methods for classification, clustering, regression, and prediction, it includes techniques such as support vector machines, extreme learning machines, evolutionary feature selection, artificial neural networks including feed-forward neural networks, multi-layer perceptron, probabilistic neural networks, self-optimizing neural networks, radial basis function networks, recurrent neural networks, spiking neural networks, neuro-fuzzy networks, modular neural networks, physical neural networks, and deep neural networks. The book provides essential definitions, literature reviews, and the training algorithms for machine learning using classical and modern nature-inspired techniques. It also investigates the pros and cons of classical training algorithms. It features a range of proven and recent nature-inspired algorithms used to train different types of artificial neural networks, including genetic algorithm, ant colony optimization, particle swarm optimization, grey wolf optimizer, whale optimization algorithm, ant lion optimizer, moth flame algorithm, dragonfly algorithm, salp swarm algorithm, multi-verse optimizer, and sine cosine algorithm. The book also covers applications of the improved artificial neural networks to solve classification, clustering, prediction and regression problems in diverse fields.
Author: Melanie Mitchell
Publisher: MIT Press
Published: 1998-03-02
Total Pages: 226
ISBN-13: 9780262631853
DOWNLOAD EBOOK →Genetic algorithms have been used in science and engineering as adaptive algorithms for solving practical problems and as computational models of natural evolutionary systems. This brief, accessible introduction describes some of the most interesting research in the field and also enables readers to implement and experiment with genetic algorithms on their own. It focuses in depth on a small set of important and interesting topics—particularly in machine learning, scientific modeling, and artificial life—and reviews a broad span of research, including the work of Mitchell and her colleagues. The descriptions of applications and modeling projects stretch beyond the strict boundaries of computer science to include dynamical systems theory, game theory, molecular biology, ecology, evolutionary biology, and population genetics, underscoring the exciting "general purpose" nature of genetic algorithms as search methods that can be employed across disciplines. An Introduction to Genetic Algorithms is accessible to students and researchers in any scientific discipline. It includes many thought and computer exercises that build on and reinforce the reader's understanding of the text. The first chapter introduces genetic algorithms and their terminology and describes two provocative applications in detail. The second and third chapters look at the use of genetic algorithms in machine learning (computer programs, data analysis and prediction, neural networks) and in scientific models (interactions among learning, evolution, and culture; sexual selection; ecosystems; evolutionary activity). Several approaches to the theory of genetic algorithms are discussed in depth in the fourth chapter. The fifth chapter takes up implementation, and the last chapter poses some currently unanswered questions and surveys prospects for the future of evolutionary computation.