Darken Realm Role Playing Game Player's Guide

Darken Realm Role Playing Game Player's Guide PDF

Author: Jason Schimschal

Publisher: Fossil Ridge Books, Incorporated

Published: 2015-03-25

Total Pages: 248

ISBN-13: 9780977732753

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Darken Realm(r) Role-playing Game Something Different, Something Special Eight hundred years after a global apocalypse, powerful mercenary guilds rise to power, claiming the lost technologies of mankind. In this harsh world, robotic terrors stalk the forgotten tunnels, powerful psychics reign with an iron fist, and fierce mutants clash over limited resources. Join the ranks of a powerful mercenary faction and experience the Darken Realm(r) world. With a focus on character development, the Darken Realm(r) Role-Playing game provides a totally customizable play experience. Play one of 25 different character professions with over 70 playable character races; the possibilities are limitless 100 Heroic Abilities to choose from; each character is unique and distinct Master over 30 different Adventure Skills, each having numerous ranks to explore Customize your character with a mixture of 18 different combat styles including hand to hand weapons, martial arts, a wide variety of firearms, devastating explosives, and potent psychic powers Equip your mercenary with a host of weapons, high-tech armor, biomedical implants, cybernetic enhancements, and mystical artifacts Characters can operate a variety of combat vehicles and assault rigs Modify your character by using the customizable advancement guide; there are 45 unique advancement options for you to choose from Once your mercenary character has been created, battle against a host of enemies. Each enemy has an innovative combat style, providing varying challenge during every encounter. Get into the Darken Realm(r) world and experience an innovative and creative world unlike any other."

Player's Guide to Faerun

Player's Guide to Faerun PDF

Author: Richard Baker

Publisher:

Published: 2004

Total Pages: 0

ISBN-13: 9780786931347

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An extensive resource for role-playing in the Forgotten Realms world that includes new and updated material for gameplay.

The Player's Guide to the Forgotten Realms Campaign

The Player's Guide to the Forgotten Realms Campaign PDF

Author:

Publisher: TSR

Published: 1993-12-01

Total Pages: 127

ISBN-13: 9781560766957

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The perfect introduction for the beginner to the Forgotten Realms campaign setting, this product presents everything that players of all levels of expertise need to know to begin playing in the fabulous world of Toril. Illustrations, some in color.

The Legacy of Heroes

The Legacy of Heroes PDF

Author: Vincent Venturella

Publisher: Lulu.com

Published: 2011-09

Total Pages: 314

ISBN-13: 1257986031

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The Legacy of Heroes is a Fantasy Role Playing Game with a singular focus: imagination. The Legacy of Heroes Player's Guide offers everything you need to bring the myriad characters from movies, literature, mythology and anything else you can imagine to life on the page before you. This book contains 11 races, 11 classes, 40 heroic arcs and all the spells, styles, equipment, magic items and more you need for your own brave heroes to move from character to legend. The Legacy of Heroes exciting Heroic Talent and Heroic Moment systems empower the players to create truly memorable role-playing experiences like never before. This book facilitates that collaboration by giving you, the player, the tools you need for the stories you imagine in an efficient, simple, and familiar system based on the OGL license. The only question is, are you ready for your own legacy? Visit www.thelegacyofheroes.com for support, downloads and more!

The Cambridge Companion to Medievalism

The Cambridge Companion to Medievalism PDF

Author: Louise D'Arcens

Publisher: Cambridge University Press

Published: 2016-03-02

Total Pages: 257

ISBN-13: 1316546209

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Medievalism - the creative interpretation or recreation of the European Middle Ages - has had a major presence in the cultural memory of the modern West, and has grown in scale to become a global phenomenon. Countless examples across aesthetic, material and political domains reveal that the medieval period has long provided a fund of images and ideas that have been vital to defining 'the modern'. Bringing together local, national and global examples and tracing medievalism's unpredictable course from early modern poetry to contemporary digital culture, this authoritative Companion offers a panoramic view of the historical, aesthetic, ideological and conceptual dimensions of this phenomenon. It showcases a range of critical positions and approaches to discussing medievalism, from more 'traditional' historicist and close-reading practices through to theoretically engaged methods. It also acquaints readers with key terms and provides them with a sophisticated conceptual vocabulary for discussing the medieval afterlife in the modern.

Forgotten Realms Player's Guide

Forgotten Realms Player's Guide PDF

Author: Rob Heinsoo

Publisher:

Published: 2008

Total Pages: 0

ISBN-13: 9780786949298

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The complete guide for building Forgotten Realms characters. This guide presents this changed world from the point of view of the adventurers exploring it. This product includes everything a player needs to create his character for a D&D campaign in the Forgotten Realms setting.

Realms of Understreet

Realms of Understreet PDF

Author: Matt Davids

Publisher: Createspace Independent Publishing Platform

Published: 2017

Total Pages: 56

ISBN-13: 9781548870645

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Fantasy Kingdoms of Rats, Living and Warring beneath Manhattan. An original campaign setting. Tooth and Claw - Sword and Scabbard - Magic and Myth - These are not your average rats. A new campaign setting from dicegeeks.com. What people said about the introductory PDF: "Just genius. I don't think I could ever express just how amazing this is. I would give this a 20 out of 5 [stars] if I could..." - James B. - Five Star Review "The guy knows how to world-build." - Andrew N. - Five Star Review "Highly creative and evocative of much of the fiction I remember reading as a child. The author has done a wonderful job..." - Thomas A. - Five Star Review "Loved the concept. Can't wait to see what comes next..." - Jesse R. - Five Star Review The book contains: Capsule histories for each kingdomDetails for races and culturesTwo maps of the "Understreet"Original character backgroundsNumerous scavenge tablesAdventure ideas and story hooksImportant NPCsCreature statsOriginal artworkAnd more! Kings and nobles vie for power in a swirling labyrinth of political intrigue. Warriors and wizards battle for treasure, knowledge, and adventure. Scavenge through items discarded by fearsome giants to fashion clothes, weapons, armor, and homes. Your players take on roles of rats, mice, and other creatures living in the sewers of Manhattan Island.

Advanced Player's Guide

Advanced Player's Guide PDF

Author: Jason Bulmahn

Publisher: Pathfinder Roleplaying Game

Published: 2010

Total Pages: 0

ISBN-13: 9781601252463

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"Based on the original roleplaying game rules designed by Gary Gygax and Dave Arneson"--Title page verso.

Librarian's Guide to Games and Gamers

Librarian's Guide to Games and Gamers PDF

Author: Michelle Goodridge

Publisher: Bloomsbury Publishing USA

Published: 2021-11-15

Total Pages: 204

ISBN-13:

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Helps librarians who are not themselves seasoned gamers to better understand the plethora of gaming products available and how they might appeal to library users. As games grow ever-more ubiquitous in our culture and communities, they have become popular staples in public library collections and are increasing in prominence in academic ones. Many librarians, especially those who are not themselves gamers or are only acquainted with a handful of games, are ill-prepared to successfully advise patrons who use games. This book provides the tools to help adult and youth services librarians to better understand the gaming landscape and better serve gamers in discovery of new games—whether they are new to gaming or seasoned players—through advisory services. This book maps all types of games—board, roleplaying, digital, and virtual reality—providing all the information needed to understand and appropriately recommend games to library users. Organized by game type, hundreds of descriptions offer not only bibliographic information (title, publication date, series, and format/platform), but genre classifications, target age ranges for players, notes on gameplay and user behavior type, and short descriptions of the game's basic premise and appeals.