Creating Visual Experiences with Flex 3.0

Creating Visual Experiences with Flex 3.0 PDF

Author: Juan Sanchez

Publisher: Pearson Education

Published: 2008-11-17

Total Pages: 504

ISBN-13: 0132701952

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Don’t settle for Flex’s boring, standard user interface. Set your Flex applications apart with the breakthrough skinning and programming techniques found in Creating Visual Experiences with Flex 3.0. Leading Flex developers Juan Sanchez and Andy McIntosh show how to build stunning Flex and AIR applications. You’ll learn how to take a design and translate that design into Flex or AIR without sacrificing fidelity, and how to apply state-of-the-art branding that adds value to all your Flex applications, no matter what they do or who you’re building them for. Sanchez and McIntosh illuminate every aspect of creating superior visual experiences with Flex 3.0 and AIR and discuss planning, design, architecture, and proven user-interface principles, with an emphasis on technical implementation. You’ll learn how to alter the standard Flex interface using all the tools available to you: skins, styling, transitions, effects, filters, graphics built with Adobe creative tools, CSS, and ActionScript 3.0 programming. The authors reveal the trade-offs associated with each approach to Flex visual experience design and help you choose the right techniques for your applications. They explain each concept and technique in detail, using real-world examples and exercises that solve specific problems and provide samples throughout each chapter. If you want your Flex and AIR applications to be a cut above the rest, this is the book that shows you how.

High-Quality Visual Experience

High-Quality Visual Experience PDF

Author: Marta Mrak

Publisher: Springer Science & Business Media

Published: 2010-09-08

Total Pages: 544

ISBN-13: 3642128025

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Last few years have seen rapid acceptance of high-definition television (HDTV) technology around the world. This technology has been hugely successful in delivering more realistic television experience at home and accurate imaging for professional applications. Adoption of high definition continues to grow as consumers demand enhanced features and greater quality of content. Following this trend, natural evolution of visualisation technologies will be in the direction of fully realistic visual experience and highly precise imaging. However, using the content of even higher resolution and quality is not straightforward as such videos require significantly higher access bandwidth and more processing power. Therefore, methods for radical reduction of video bandwidth are crucial for realisation of high visual quality. Moreover, it is desirable to look into other ways of accessing visual content, solution to which lies in innovative schemes for content delivery and consumption. This book presents selected chapters covering technologies that will enable greater flexibility in video content representation and allow users to access content from any device and to interact with it.

Integrating the Arts in Science: 30 Strategies to Create Dynamic Lessons, 2nd Edition

Integrating the Arts in Science: 30 Strategies to Create Dynamic Lessons, 2nd Edition PDF

Author: Vivian Poey

Publisher: Teacher Created Materials

Published: 2022-01-14

Total Pages: 258

ISBN-13: 0743970233

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Use the arts to inspire, engage, and motivate students in science class! This book provides useful strategies to help teachers integrate creative movement, drama, music, poetry, storytelling, and visual arts in science topics. These teacher-friendly strategies bring science to life while building students’ creativity and critical thinking skills.

Visual Experiences

Visual Experiences PDF

Author: Carla Viviana Coleman

Publisher: CRC Press

Published: 2017-07-31

Total Pages: 486

ISBN-13: 1351650343

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Visual Experiences: A Concise Guide to Digital Interface Design provides step-by-step examples to enable readers to create an interface, guiding them from sketching an idea to creating an interactive prototype. This creation of a visual experience is achieved in three steps: thought, design, and interaction. This book focuses on the visual experience of digital interface design from the initial idea to end-user prototype. Key Features Shows how to design visual digital interface experiences: a concise guide to creating successful prototypes without programming. Teaches the whole process of how to sketch, design, and create interactions. Unlike other books, this book does not just give a list of terminologies, but workable examples and methods. Includes a wide range of basic to advanced exercises geared towards professionals and students alike. Includes many illustrations throughout the book, guiding the reader through the process.

Flexible Automation and Intelligent Manufacturing: Establishing Bridges for More Sustainable Manufacturing Systems

Flexible Automation and Intelligent Manufacturing: Establishing Bridges for More Sustainable Manufacturing Systems PDF

Author: Francisco J. G. Silva

Publisher: Springer Nature

Published: 2023-08-23

Total Pages: 954

ISBN-13: 3031382412

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This book reports on cutting-edge research and developments in manufacturing, giving a special emphasis to solutions fostering automation and sustainability. Topics cover manufacturing process optimization, remanufacturing, machines and mechanical design, CAD/CAM/CAE, materials characterization and processing, measurement and predictive maintenance techniques. Further topics include artificial intelligence and IoT in manufacturing, robotics, and cutting-edge issues in Industry 4.0/5.0. Based on proceedings of the 32nd edition of the International Conference on Flexible Automation and Intelligent Manufacturing, FAIM 2023, held on June 18 – 22, 2023, in Porto, Portugal, this first volume of a 2-volume set provides academics and professionals with extensive, technical information on trends and technologies in manufacturing, yet it also discusses challenges and practice-oriented experience in all the above-mentioned areas.

The Neurodiversity Edge

The Neurodiversity Edge PDF

Author: Maureen Dunne

Publisher: John Wiley & Sons

Published: 2024-03-05

Total Pages: 343

ISBN-13: 1394199295

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National Bestseller A Porchlight Book Company Top New Release In The Neurodiversity Edge, renowned Oxford-trained cognitive scientist, neurodiversity expert, and business leader, Dr. Maureen Dunne presents a pioneering framework to harnessing the power of neurodiversity to navigate the most important human resources revolution in the modern era. Did you know that an estimated 1 in 5 people are “neurodivergent”—have a mind that works differently, such as the autistic, ADHDers, the dyslexic, synesthetes, and other unique neurotypes—and that the vast majority are motivated, capable, and unemployed? This indispensable guide is based on more than two decades of immersive cognitive science research, case studies, stories from neurodivergent voices, in-the-trenches work with hundreds of organizations from start-ups to global Fortune 500 titans, and Dr. Dunne's own lived experiences as a neurodivergent employer, entrepreneur, board member, and CEO. Too many unique minds and perspectives on the sidelines, and too many organizations beset by groupthink, innovation-stagnation, and a lack of access to qualified new candidates. The Neurodiversity Edge takes you all the way from why to what and to how, delivering practical insights that build on a new foundational framework: Cultivate a values-driven approach to building a culture of sustained authentic inclusion where everyone can thrive How to improve the interview process to avoid missing game-changing talent Develop a hybrid office protocol that works for everyone and a support infrastructure that aligns with universal design principles Discover why Google's Project Aristotle found that innovation and performance hinge on psychological safety Uncover and eliminate the destructive influence of unconscious cognitive biases Take a graphic tour into the wonders of the human mind Understand unique problem-solving abilities such as lateral thinking, visual-spatial thinking, multisensory thinking, leaps of creative insight, hyperfocus, and many more How to articulate and implement organizational goals and measure progress toward them The Neurodiversity Edge is an essential guide for executives, board directors, human resources professionals, managers, recruiters, entrepreneurs, venture capitalists, allies, educators, nonprofit leaders, and anyone with an interest in better understanding neurodiversity, authentic neuroinclusion, and the human mind.

Flexible Higher Education: Reflections From Expert Experience

Flexible Higher Education: Reflections From Expert Experience PDF

Author: Burge, Elizabeth

Publisher: McGraw-Hill Education (UK)

Published: 2007-10-01

Total Pages: 192

ISBN-13: 0335217761

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This unique book analyzes the work of over forty pioneers who helped drive key changes in access to higher education, via distance education. It examines how they defined their challenges, coped with traditionalist resistance, developed new teaching and learning models, and, above all, respected adult learners’ goals and contexts.

Design, User Experience, and Usability: Theory and Practice

Design, User Experience, and Usability: Theory and Practice PDF

Author: Aaron Marcus

Publisher: Springer

Published: 2018-07-10

Total Pages: 811

ISBN-13: 3319917978

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The three-volume set LNCS 10918, 10919, and 10290 constitutes the proceedings of the 7th International Conference on Design, User Experience, and Usability, DUXU 2018, held as part of the 20th International Conference on Human-Computer Interaction, HCII 2018, in Las Vegas, NV, USA in July 2018. The total of 1171 papers presented at the HCII 2018 conferences were carefully reviewed and selected from 4346 submissions. The papers cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of applications areas. The total of 165 contributions included in the DUXU proceedings were carefully reviewed and selected for inclusion in this three-volume set. The 55 papers included in this volume are organized in topical sections on design thinking, methods and practice, usability and user experience evaluation methods and tools, and DUXU in software development.

ArtsIT, Interactivity and Game Creation

ArtsIT, Interactivity and Game Creation PDF

Author: Matthias Wölfel

Publisher: Springer Nature

Published: 2022-02-09

Total Pages: 476

ISBN-13: 3030955311

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This book constitutes the refereed post-conference proceedings of the 10th EAI International Conference on ArtsIT, Interactivity and Game Creation, ArtsIT 2021 which was held in December 2021. Due to COVID-19 pandemic the conference was held virtually. The 31 revised full papers presented were carefully selected from 57 submissions. The papers are thematically arranged in the following sections: Media Arts and Virtual Reality; Games; Fusions; Collaboration, Inclusion and Participation; Artificial Intelligence in Art and Culture; Approaches and Applications.