Concurrency and Hardware Design

Concurrency and Hardware Design PDF

Author: Jordi Cortadella

Publisher: Springer

Published: 2003-07-01

Total Pages: 355

ISBN-13: 3540361901

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As CMOS semiconductor technology strides towards billions of transistors on a single die new problems arise on the way. They are concerned with the - minishing fabrication process features, which a?ect for example the gate-to-wire delay ratio. They manifest themselves in greater variations of size and operating parameters of devices, which put the overall reliability of systems at risk. And, most of all, they have tremendous impact on design productivity, where the costs of utilizing the growing silicon ‘real estate’ rocket to billions of dollars that have to be spent on design, veri?cation, and testing. All such problems call for new - sign approaches and models for digital systems. Furthermore, new developments in non-CMOS technologies, such as single-electron transistors, rapid single-?- quantum devices, quantum dot cells, molecular devices, etc. , add extra demand for new research in system design methodologies. What kind of models and design methodologies will be required to build systems in all these new technologies? Answering this question, even for each particular type of new technology generation, is not easy, especially because sometimes it is not even clear what kind of elementary devices are feasible there. This problem is of an interdisciplinary nature. It requires an bridges between di?erent scienti?c communities. The bridges must be built very quickly, and be maximally ?exible to accommodate changes taking place in a logarithmic timescale.

Modeling, Verification and Exploration of Task-Level Concurrency in Real-Time Embedded Systems

Modeling, Verification and Exploration of Task-Level Concurrency in Real-Time Embedded Systems PDF

Author: Filip Thoen

Publisher: Springer Science & Business Media

Published: 2012-12-06

Total Pages: 446

ISBN-13: 1461544378

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system is a complex object containing a significant percentage of elec A tronics that interacts with the Real World (physical environments, humans, etc. ) through sensing and actuating devices. A system is heterogeneous, i. e. , is characterized by the co-existence of a large number of components of disparate type and function (for example, programmable components such as micro processors and Digital Signal Processors (DSPs), analog components such as AID and D/A converters, sensors, transmitters and receivers). Any approach to system design today must include software concerns to be viable. In fact, it is now common knowledge that more than 70% of the development cost for complex systems such as automotive electronics and communication systems are due to software development. In addition, this percentage is increasing constantly. It has been my take for years that the so-called hardware-software co-design problem is formulated at a too low level to yield significant results in shorten ing design time to the point needed for next generation electronic devices and systems. The level of abstraction has to be raised to the Architecture-Function co-design problem, where Function refers to the operations that the system is supposed to carry out and Architecture is the set of supporting components for that functionality. The supporting components as we said above are heteroge neous and contain almost always programmable components.

Grokking Concurrency

Grokking Concurrency PDF

Author: Kiril Bobrov

Publisher: Simon and Schuster

Published: 2024-02-20

Total Pages: 436

ISBN-13: 1638354324

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This easy-to-read, hands-on guide demystifies concurrency concepts like threading, asynchronous programming, and parallel processing in any language. Perplexed by concurrency? Don’t be. This engaging, fully-illustrated beginner’s guide gets you writing the kind of high-performance code your apps deserve. Inside, you’ll find thorough explanations of concurrency’s core concepts—all explained with interesting illustrations, insightful examples, and detailed techniques you can apply to your own projects. In Grokking Concurrency you will: Get up to speed with the core concepts of concurrency, asynchrony, and parallel programming Learn the strengths and weaknesses of different hardware architectures Improve the sequential performance characteristics of your software Solve common problems for concurrent programming Compose patterns into a series of practices for writing scalable systems Write and implement concurrency systems that scale to any size Discover effective concurrency practices that will help you leverage multiple cores, excel with high loads, handle terabytes of data, and continue working after hardware and software failures. The core concepts in this guide will remain eternally relevant, whether you’re building web apps, IoT systems, or handling big data. About the technology Concurrency is an approach to running computer programs efficiently by separating them into tasks that can execute independently. This basic idea makes it possible to accelerate game graphics, train large AI models, rapidly scale web applications, streamline big data processing, and much more. Concurrency can get complicated, so this book gets you started gently with interesting examples, entertaining illustrations, and easy-to-follow Python code. About the book Grokking Concurrency is a perfectly paced introduction to the fundamentals of concurrent, parallel, and asynchronous programming. In it, you’ll learn the practices you’ll need to program multicore processors, GPUs, and other high-performance systems. Author Kirill Bobrov skips the math, jargon, and academic language and concentrates on clear, plain-English explanations. What's inside Writing and running concurrent programs Patterns for performance, scalability, and resilience Choosing the right hardware Asynchronous communication About the reader Examples in Python. No prior experience with concurrency or high-performance computing required. About the author Kirill Bobrov is a software engineer with a passion for data engineering. Table of Contents Part 1 The Octopus Orchestra: Introduction to a Symphony of Concurrency 1 Introducing concurrency 2 Serial and parallel execution 3 How computers work 4 Building blocks of concurrency 5 Interprocess communication Part 2 the Many Tentacles of Concurrency: Multitasking, Decomposition, and Synchronization 6 Multitasking 7 Decomposition 8 Solving concurrency problems: Race conditions and synchronization 9 Solving concurrency problems: Deadlocks and starvation Part 3 Asynchronous Octopuses: a Pizza-making Tale of Concurrency 10 Nonblocking I/O 11 Event-based concurrency 12 Asynchronous communication 13 Writing concurrent applications

Concurrent Hardware

Concurrent Hardware PDF

Author: Michael Kishinevsky

Publisher: Wiley

Published: 1993-12-08

Total Pages: 402

ISBN-13:

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Examines the theory and design of self-timed systems. The logical design of self-timed circuits (STCs) provides a focal point for, on the one hand, those interested in formal models of parallel computation and, on the other, hardware designers. The approach taken by the authors is to address general issues concerning the very nature of concurrency, as well as to demonstrate the particular features of asynchronous design. The book presents formal models of the specification and verification of parallel processes and describes methods for self-timed circuit synthesis and analysis. It is augmented by a demonstration-version of a CAD system called FORCAGE which consists of subsystems of behavior verification, self-timed circuit analysis and synthesis. The system can be run on a PC.

Concurrency

Concurrency PDF

Author: Jeff Magee

Publisher: Wiley Global Education

Published: 2014-09-23

Total Pages: 436

ISBN-13: 1118392450

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Concurrency provides a thoroughly updated approach to the basic concepts and techniques behind concurrent programming. Concurrent programming is complex and demands a much more formal approach than sequential programming. In order to develop a thorough understanding of the topic Magee and Kramer present concepts, techniques and problems through a variety of forms: informal descriptions, illustrative examples, abstract models and concrete Java examples. These combine to provide problem patterns and associated solution techniques which enable students to recognise problems and arrive at solutions. New features include: New chapters covering program verification and logical properties. More student exercises. Supporting website contains an updated version of the LTSA tool for modelling concurrency, model animation, and model checking. Website also includes the full set of state models, java examples, and demonstration programs and a comprehensive set of overhead slides for course presentation.

Pattern-Oriented Software Architecture, Patterns for Concurrent and Networked Objects

Pattern-Oriented Software Architecture, Patterns for Concurrent and Networked Objects PDF

Author: Douglas C. Schmidt

Publisher: John Wiley & Sons

Published: 2013-04-22

Total Pages: 900

ISBN-13: 1118725174

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Designing application and middleware software to run in concurrent and networked environments is a significant challenge to software developers. The patterns catalogued in this second volume of Pattern-Oriented Software Architectures (POSA) form the basis of a pattern language that addresses issues associated with concurrency and networking. The book presents 17 interrelated patterns ranging from idioms through architectural designs. They cover core elements of building concurrent and network systems: service access and configuration, event handling, synchronization, and concurrency. All patterns present extensive examples and known uses in multiple programming languages, including C++, C, and Java. The book can be used to tackle specific software development problems or read from cover to cover to provide a fundamental understanding of the best practices for constructing concurrent and networked applications and middleware. About the Authors This book has been written by the award winning team responsible for the first POSA volume "A System of Patterns", joined in this volume by Douglas C. Schmidt from University of California, Irvine (UCI), USA. Visit our Web Page

Concurrent Programming on Windows

Concurrent Programming on Windows PDF

Author: Joe Duffy

Publisher: Pearson Education

Published: 2008-10-28

Total Pages: 1421

ISBN-13: 0321604415

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“When you begin using multi-threading throughout an application, the importance of clean architecture and design is critical. . . . This places an emphasis on understanding not only the platform’s capabilities but also emerging best practices. Joe does a great job interspersing best practices alongside theory throughout his book.” – From the Foreword by Craig Mundie, Chief Research and Strategy Officer, Microsoft Corporation Author Joe Duffy has risen to the challenge of explaining how to write software that takes full advantage of concurrency and hardware parallelism. In Concurrent Programming on Windows, he explains how to design, implement, and maintain large-scale concurrent programs, primarily using C# and C++ for Windows. Duffy aims to give application, system, and library developers the tools and techniques needed to write efficient, safe code for multicore processors. This is important not only for the kinds of problems where concurrency is inherent and easily exploitable—such as server applications, compute-intensive image manipulation, financial analysis, simulations, and AI algorithms—but also for problems that can be speeded up using parallelism but require more effort—such as math libraries, sort routines, report generation, XML manipulation, and stream processing algorithms. Concurrent Programming on Windows has four major sections: The first introduces concurrency at a high level, followed by a section that focuses on the fundamental platform features, inner workings, and API details. Next, there is a section that describes common patterns, best practices, algorithms, and data structures that emerge while writing concurrent software. The final section covers many of the common system-wide architectural and process concerns of concurrent programming. This is the only book you’ll need in order to learn the best practices and common patterns for programming with concurrency on Windows and .NET.

Concurrent Systems

Concurrent Systems PDF

Author: Jean Bacon

Publisher: Addison Wesley Publishing Company

Published: 1993

Total Pages: 640

ISBN-13:

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A text intended as a modern replacement for a first course in operating systems modern in the sense that concurrency is a central focus throughout; distributed systems are treated as the norm rather than single-processor systems, and effective links are provided to other systems courses. It is also

Prototyping of Concurrent Control Systems Implemented in FPGA Devices

Prototyping of Concurrent Control Systems Implemented in FPGA Devices PDF

Author: Remigiusz Wiśniewski

Publisher: Springer

Published: 2016-09-30

Total Pages: 178

ISBN-13: 3319458116

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This book focuses on prototyping aspects of concurrent control systems and their further implementation and partial reconfiguration in programmable devices. Further, it lays out a full prototyping flow for concurrent control systems. Based on a given primary specification, a system is described with an interpreted Petri net, which naturally reflects the concurrent and sequential relationships of the design. The book shows that, apart from the traditional option of static configuration of the entire system, the latest programmable devices (especially FPGAs) offer far more sophistication. Partial reconfiguration allows selected parts of the system to be replaced without having to reprogram the entire structure of the device. Approaches to dynamic and static partial reconfiguration of concurrent control systems are presented and described in detail.“/p> The theoretical work is illustrated by examples drawn from various applications, with a milling machine and a traffic-light controller highlighted as representative interpreted Petri nets. Given the ubiquity of concurrent control systems in a huge variety of technological areas including transportation, medicine, artificial intelligence, manufacturing, security and safety and planetary exploration, the innovative software and hardware design methods described here will be of considerable interest to control engineers and systems and circuits researchers in many areas of industry and academia.