Computing Bodies

Computing Bodies PDF

Author: Claude Draude

Publisher: Springer

Published: 2017-06-13

Total Pages: 210

ISBN-13: 3658186607

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Claude Draude analyzes embodied software agents – interface solutions that are designed to talk back and give emotional feedback – from a gender and media studies perspective. She addresses technological and sociocultural concepts in their interplay of shifting the boundary between what is considered as human and what as machine. The author discusses the technological realization of specific personality models that define the design of embodied software agents – emotion and gaze models, in particular. Finally, she explores these models in their broader cultural context by relating them to the prominent topic of the Turing test and the notion of the Uncanny Valley.

Computer Engineering for Babies

Computer Engineering for Babies PDF

Author: Chase Roberts

Publisher:

Published: 2021-10-20

Total Pages: 0

ISBN-13: 9781735208701

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An introduction to computer engineering for babies. Learn basic logic gates with hands on examples of buttons and an output LED.

Guide to the Software Engineering Body of Knowledge (Swebok(r))

Guide to the Software Engineering Body of Knowledge (Swebok(r)) PDF

Author: IEEE Computer Society

Publisher:

Published: 2014

Total Pages: 348

ISBN-13: 9780769551661

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In the Guide to the Software Engineering Body of Knowledge (SWEBOK(R) Guide), the IEEE Computer Society establishes a baseline for the body of knowledge for the field of software engineering, and the work supports the Society's responsibility to promote the advancement of both theory and practice in this field. It should be noted that the Guide does not purport to define the body of knowledge but rather to serve as a compendium and guide to the knowledge that has been developing and evolving over the past four decades. Now in Version 3.0, the Guide's 15 knowledge areas summarize generally accepted topics and list references for detailed information. The editors for Version 3.0 of the SWEBOK(R) Guide are Pierre Bourque (Ecole de technologie superieure (ETS), Universite du Quebec) and Richard E. (Dick) Fairley (Software and Systems Engineering Associates (S2EA)).

Medical Image Computing and Computer-Assisted Intervention - MICCAI'99

Medical Image Computing and Computer-Assisted Intervention - MICCAI'99 PDF

Author: Chris Taylor

Publisher: Springer

Published: 2006-09-10

Total Pages: 1331

ISBN-13: 3540482326

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This book constitutes the refereed proceedings of the Second International Conference on Medical Image Computing and Computer-Assisted Intervention, MICCAI'99, held in Cambridge, UK, in September 1999. The 133 revised full papers presented were carefully reviewed and selected from a total of 213 full-length papers submitted. The book is divided into topical sections on data-driven segmentation, segmentation using structural models, image processing and feature detection, surfaces and shape, measurement and interpretation, spatiotemporal and diffusion tensor analysis, registration and fusion, visualization, image-guided intervention, robotic systems, and biomechanics and simulation.

The Elements of Computing Systems

The Elements of Computing Systems PDF

Author: Noam Nisan

Publisher:

Published: 2008

Total Pages: 343

ISBN-13: 0262640686

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This title gives students an integrated and rigorous picture of applied computer science, as it comes to play in the construction of a simple yet powerful computer system.

Computer Systems Architecture

Computer Systems Architecture PDF

Author: Aharon Yadin

Publisher: CRC Press

Published: 2016-08-19

Total Pages: 468

ISBN-13: 1482231069

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Computer Systems Architecture provides IT professionals and students with the necessary understanding of computer hardware. It addresses the ongoing issues related to computer hardware and discusses the solutions supplied by the industry. The book describes trends in computing solutions that led to the current available infrastructures, tracing the initial need for computers to recent concepts such as the Internet of Things. It covers computers’ data representation, explains how computer architecture and its underlying meaning changed over the years, and examines the implementations and performance enhancements of the central processing unit (CPU). It then discusses the organization, hierarchy, and performance considerations of computer memory as applied by the operating system and illustrates how cache memory significantly improves performance. The author proceeds to explore the bus system, algorithms for ensuring data integrity, input and output (I/O) components, methods for performing I/O, various aspects relevant to software engineering, and nonvolatile storage devices, such as hard drives and technologies for enhancing performance and reliability. He also describes virtualization and cloud computing and the emergence of software-based systems’ architectures. Accessible to software engineers and developers as well as students in IT disciplines, this book enhances readers’ understanding of the hardware infrastructure used in software engineering projects. It enables readers to better optimize system usage by focusing on the principles used in hardware systems design and the methods for enhancing performance.

Introduction to Computer Data Representation

Introduction to Computer Data Representation PDF

Author: Peter Fenwick

Publisher: Bentham Science Publishers

Published: 2014-04-28

Total Pages: 268

ISBN-13: 1608058824

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Introduction to Computer Data Representation introduces readers to the representation of data within computers. Starting from basic principles of number representation in computers, the book covers the representation of both integer and floating point numbers, and characters or text. It comprehensively explains the main techniques of computer arithmetic and logical manipulation. The book also features chapters covering the less usual topics of basic checksums and ‘universal’ or variable length representations for integers, with additional coverage of Gray Codes, BCD codes and logarithmic representations. The description of character coding includes information on both MIME and Unicode formats. Introduction to Computer Data Representation also includes historical aspects of data representation, explaining some of the steps that developers took (and the mistakes they made) that led to the present, well-defined and accepted standards of data representation techniques. The book serves as a primer for advanced computer science graduates and a handy reference for anyone wanting to learn about numbers and data representation in computers.

Introduction to Non-Invasive EEG-Based Brain-Computer Interfaces for Assistive Technologies

Introduction to Non-Invasive EEG-Based Brain-Computer Interfaces for Assistive Technologies PDF

Author: Teodiano Freire Bastos-Filho

Publisher: CRC Press

Published: 2020-07-08

Total Pages: 87

ISBN-13: 1000090760

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This book aims to bring to the reader an overview of different applications of brain-computer interfaces (BCIs) based on more than 20 years of experience working on these interfaces. The author provides a review of the human brain and EEG signals, describing the human brain, anatomically and physiologically, with the objective of showing some of the patterns of EEG (electroencephalogram) signals used to control BCIs. It then introduces BCIs and different applications, such as a BCI based on ERD/ERS Patterns in α rhythms (used to command a robotic wheelchair with an augmentative and alternative communication (AAC) system onboard it); a BCI based on dependent-SSVEP to command the same robotic wheelchair; a BCI based on SSVEP to command a telepresence robot and its onboard AAC system; a BCI based on SSVEP to command an autonomous car; a BCI based on independent-SSVEP (using Depth-of-Field) to command the same robotic wheelchair; the use of compressive technique in SSVEP-based BCI; a BCI based on motor imagery (using different techniques) to command a robotic monocycle and a robotic exoskeleton; and the first steps to build a neurorehabilitation system based on motor imagery of pedalling together an in immersive virtual environment. This book is intended for researchers, professionals and students working on assistive technology.

Computer Graphics Programming

Computer Graphics Programming PDF

Author: Günter Enderle

Publisher: Springer Science & Business Media

Published: 2012-12-06

Total Pages: 672

ISBN-13: 3642710794

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TO COMPUTER GRAPHICS BASED ONGKS Part I gives an introduction to basic concepts of computer graph ics and to the principles and concepts of GKS. The aims of this part are twofold: to provide the beginner with an overview of the terminology and concepts of computer graphics, based on GKS, and to give the computer graphics expert an introduc tion to the GKS standard. In the early chapters of this part, the main areas of computer graphics, the various classes of com puter graphics users, the interfaces of GKS and its underlying design concepts are discussed and important terms are defined. The later chapters give an informal introduction to the main concepts of GKS and their interrelationships: output, attributes, coordinate systems, transformations, input, segments, metafile, state lists, and error handling. This introduction to the GKS framework will prepare the ground for the detailed description of 2D GKS functions in Part III and the 3D extensions to GKS in Part IV. 1 WHAT IS COMPUTER GRAPHICS? 1. 1 Defmition of Computer Graphics The Data Processing Vocabulary of the International Organization for Stan dardization (ISO) [ISO 84] defines Computer Graphics as follows: "Methods and techniques for converting data to and from a graphic display via computer. " This definition refers to three basic components of any computer graphics system - namely "data", "computer", and "display".

Modeling and Simulation of Computer Networks and Systems

Modeling and Simulation of Computer Networks and Systems PDF

Author: Faouzi Zarai

Publisher: Morgan Kaufmann

Published: 2015-04-21

Total Pages: 965

ISBN-13: 0128011580

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Modeling and Simulation of Computer Networks and Systems: Methodologies and Applications introduces you to a broad array of modeling and simulation issues related to computer networks and systems. It focuses on the theories, tools, applications and uses of modeling and simulation in order to effectively optimize networks. It describes methodologies for modeling and simulation of new generations of wireless and mobiles networks and cloud and grid computing systems. Drawing upon years of practical experience and using numerous examples and illustrative applications recognized experts in both academia and industry, discuss: Important and emerging topics in computer networks and systems including but not limited to; modeling, simulation, analysis and security of wireless and mobiles networks especially as they relate to next generation wireless networks Methodologies, strategies and tools, and strategies needed to build computer networks and systems modeling and simulation from the bottom up Different network performance metrics including, mobility, congestion, quality of service, security and more... Modeling and Simulation of Computer Networks and Systems is a must have resource for network architects, engineers and researchers who want to gain insight into optimizing network performance through the use of modeling and simulation. Discusses important and emerging topics in computer networks and Systems including but not limited to; modeling, simulation, analysis and security of wireless and mobiles networks especially as they relate to next generation wireless networks Provides the necessary methodologies, strategies and tools needed to build computer networks and systems modeling and simulation from the bottom up Includes comprehensive review and evaluation of simulation tools and methodologies and different network performance metrics including mobility, congestion, quality of service, security and more