Elements of Fiction Writing - Scene & Structure

Elements of Fiction Writing - Scene & Structure PDF

Author: Jack Bickham

Publisher: Penguin

Published: 1999-03-15

Total Pages: 168

ISBN-13: 1599637979

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Craft your fiction with scene-by-scene flow, logic and readability. An imprisoned man receives an unexpected caller, after which "everything changed..." And the reader is hooked. But whether or not readers will stay on for the entire wild ride will depend on how well the writer structures the story, scene by scene. This book is your game plan for success. Using dozens of examples from his own work - including Dropshot,Tiebreaker and other popular novels - Jack M. Bickham will guide you in building a sturdy framework for your novel, whatever its form or length. You'll learn how to: • "worry" your readers into following your story to the end • prolong your main character's struggle while moving the story ahead • juggle cause and effect to serve your story action As you work on crafting compelling scenes that move the reader, moment by moment, toward the story's resolution, you'll see why... • believable fiction must make more sense than real life • every scene should end in disaster • some scenes should be condensed, and others built big Whatever your story, this book can help you arrive at a happy ending in the company of satisfied readers.

The Story Grid

The Story Grid PDF

Author: Shawn Coyne

Publisher: Black Irish Entertainment LLC

Published: 2015-05-02

Total Pages: 459

ISBN-13: 1936891360

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WHAT IS THE STORY GRID? The Story Grid is a tool developed by editor Shawn Coyne to analyze stories and provide helpful editorial comments. It's like a CT Scan that takes a photo of the global story and tells the editor or writer what is working, what is not, and what must be done to make what works better and fix what's not. The Story Grid breaks down the component parts of stories to identify the problems. And finding the problems in a story is almost as difficult as the writing of the story itself (maybe even more difficult). The Story Grid is a tool with many applications: 1. It will tell a writer if a Story ?works? or ?doesn't work. 2. It pinpoints story problems but does not emotionally abuse the writer, revealing exactly where a Story (not the person creating the Story'the Story) has failed. 3. It will tell the writer the specific work necessary to fix that Story's problems. 4. It is a tool to re-envision and resuscitate a seemingly irredeemable pile of paper stuck in an attic drawer. 5. It is a tool that can inspire an original creation.

The Plot Whisperer

The Plot Whisperer PDF

Author: Martha Alderson

Publisher: Simon and Schuster

Published: 2011-09-15

Total Pages: 256

ISBN-13: 1440528470

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Discover how to create stories that build suspense, reveal character, and engage your audience with this ultimate guide to writing. When it comes to writing bestsellers, it’s all about the plot. Trouble is, plot is where most writers fall down—but you don’t have to be one of them. With this book, you’ll learn how to create stories that build suspense, reveal character, and engage readers—one scene at a time. Celebrated writing teacher and author Martha Alderson has devised a plotting system that’s as innovative as it is easy to implement. With her foolproof blueprint, you’ll learn to devise a successful storyline for any genre. She shows how to: -Use the power of the Universal Story -Create plot lines and subplots that work together -Effectively use a scene tracker for maximum impact -Insert energetic markers at the right points in your story -Show character transformation at the book’s climax This is the ultimate guide for you to write page-turners that sell!

Ava's Man

Ava's Man PDF

Author: Rick Bragg

Publisher: Vintage

Published: 2010-01-20

Total Pages: 274

ISBN-13: 0375413510

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NATIONAL BESTSELLER • With the same emotional generosity and effortlessly compelling storytelling that made All Over But the Shoutin’ a beloved bestseller, Rick Bragg continues his personal history of the Deep South. This time he’s writing about his grandfather Charlie Bundrum, a man who died before Bragg was born but left an indelible imprint on the people who loved him. Drawing on their memories, Bragg reconstructs the life of an unlettered roofer who kept food on his family’s table through the worst of the Great Depression; a moonshiner who drank exactly one pint for every gallon he sold; an unregenerate brawler, who could sit for hours with a baby in the crook of his arm. In telling Charlie’s story, Bragg conjures up the backwoods hamlets of Georgia and Alabama in the years when the roads were still dirt and real men never cussed in front of ladies. A masterly family chronicle and a human portrait so vivid you can smell the cornbread and whiskey, Ava’s Man is unforgettable.

Auditory Scene Analysis

Auditory Scene Analysis PDF

Author: Albert S. Bregman

Publisher: MIT Press

Published: 1994-09-29

Total Pages: 800

ISBN-13: 9780262521956

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Auditory Scene Analysis addresses the problem of hearing complex auditory environments, using a series of creative analogies to describe the process required of the human auditory system as it analyzes mixtures of sounds to recover descriptions of individual sounds. In a unified and comprehensive way, Bregman establishes a theoretical framework that integrates his findings with an unusually wide range of previous research in psychoacoustics, speech perception, music theory and composition, and computer modeling.

Wildflowers from Winter

Wildflowers from Winter PDF

Author: Katie Ganshert

Publisher: WaterBrook

Published: 2012-05-08

Total Pages: 323

ISBN-13: 0307730395

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Like the winter, grief has a season. Life returns with the spring. A young architect at a prestigious Chicago firm, Bethany Quinn has built the life she dreamed of during her teen years in a trailer park. An unexpected interruption from her estranged mother reveals that tragedy has struck in her hometown and a reluctant Bethany is called back to rural Iowa. Determined to pay her respects to her past while avoiding any emotional entanglements, she vows not to stay long. But the unexpected inheritance of five hundred acres of farmland and a startling turn of events in Chicago forces Bethany to come up with a new plan. Handsome farmhand Evan Price has taken care of the Quinn farm for years. When Bethany is left the land, Evan must fight her decisions to realize his dreams. But even as he disagrees with Bethany’s vision, Evan feels drawn to her and the pain she keeps so carefully locked away. For Bethany, making peace with her past and the God of her childhood doesn’t seem like the path to freedom. Is letting go the only way to new life, love and a peace that she’s not even sure exists?

Unreal Engine 4 Scripting with C++ Cookbook

Unreal Engine 4 Scripting with C++ Cookbook PDF

Author: William Sherif

Publisher: Packt Publishing Ltd

Published: 2016-10-24

Total Pages: 453

ISBN-13: 1785884689

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Get the best out of your games by scripting them using UE4 About This Book A straightforward and easy-to-follow format A selection of the most important tasks and problems Carefully organized instructions to solve problems efficiently Clear explanations of what you did Solutions that can be applied to solve real-world problems Who This Book Is For This book is intended for game developers who understand the fundamentals of game design and C++ and would like to incorporate native code into the games they make with Unreal. They will be programmers who want to extend the engine, or implement systems and Actors that allow designers control and flexibility when building levels. What You Will Learn Build function libraries (Blueprints) containing reusable code to reduce upkeep Move low-level functions from Blueprint into C++ to improve performance Abstract away complex implementation details to simplify designer workflows Incorporate existing libraries into your game to add extra functionality such as hardware integration Implement AI tasks and behaviors in Blueprints and C++ Generate data to control the appearance and content of UI elements In Detail Unreal Engine 4 (UE4) is a complete suite of game development tools made by game developers, for game developers. With more than 100 practical recipes, this book is a guide showcasing techniques to use the power of C++ scripting while developing games with UE4. It will start with adding and editing C++ classes from within the Unreal Editor. It will delve into one of Unreal's primary strengths, the ability for designers to customize programmer-developed actors and components. It will help you understand the benefits of when and how to use C++ as the scripting tool. With a blend of task-oriented recipes, this book will provide actionable information about scripting games with UE4, and manipulating the game and the development environment using C++. Towards the end of the book, you will be empowered to become a top-notch developer with Unreal Engine 4 using C++ as the scripting language. Style and approach A recipe based practical guide to show you how you can leverage C++ to manipulate and change your game behavior and game design using Unreal Engine 4.

Techniques of the Selling Writer

Techniques of the Selling Writer PDF

Author: Dwight V. Swain

Publisher: University of Oklahoma Press

Published: 2012-09-06

Total Pages: 346

ISBN-13: 0806186674

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Techniques of the Selling Writer provides solid instruction for people who want to write and sell fiction, not just to talk and study about it. It gives the background, insights, and specific procedures needed by all beginning writers. Here one can learn how to group words into copy that moves, movement into scenes, and scenes into stories; how to develop characters, how to revise and polish, and finally, how to sell the product. No one can teach talent, but the practical skills of the professional writer's craft can certainly be taught. The correct and imaginative use of these kills can shorten any beginner's apprenticeship by years. This is the book for writers who want to turn rejection slips into cashable checks.

EMS Medicine

EMS Medicine PDF

Author: Derek R. Cooney

Publisher: McGraw-Hill Education / Medical

Published: 2015-12-08

Total Pages: 0

ISBN-13: 9780071775649

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Written exclusively for EMS physicians with everything you need to know for certification A Doody's Core Title for 2021! In 2010 the American Board of Emergency Medicine (ABEM) began certifying emergency physicians in the subspecialty of Emergency Medical Services (EMS). Every EMS agency and system must have a physician available to provide medical direction of the service, in-the-moment consultation, and oversight of training and quality improvement. Whether they are working in the ambulance, on the streets, out in the wilderness, or in the skies, EMS physicians play a pivotal role as part of the EMS team. EMS Medicine is the most concise textbook written specifically for EMS physicians. While there are EMS books available for EMTs and EMS managers, only a fraction of their content covers what EMS physicians need to know. This well-written and concise textbook details current EMS physician practice and provides precisely the information you need to successfully prepare for board certification. It covers operations and oversight, legal issues, business practices, disaster preparation and response, special operations, field procedures, transportation issues, and more.

Elements of Scene Perception

Elements of Scene Perception PDF

Author: Monica S. Castelhano

Publisher: Cambridge University Press

Published: 2021-11-11

Total Pages: 156

ISBN-13: 1108924891

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Visual cognitive processes have traditionally been examined with simplified stimuli, but generalization of these processes to the real-world is not always straightforward. Using images, computer-generated images, and virtual environments, researchers have examined processing of visual information in the real-world. Although referred to as scene perception, this research field encompasses many aspects of scene processing. Beyond the perception of visual features, scene processing is fundamentally influenced and constrained by semantic information as well as spatial layout and spatial associations with objects. In this review, we will present recent advances in how scene processing occurs within a few seconds of exposure, how scene information is retained in the long-term, and how different tasks affect attention in scene processing. By considering the characteristics of real-world scenes, as well as different time windows of processing, we can develop a fuller appreciation for the research that falls under the wider umbrella of scene processing.