Cinema 4D 11 Workshop

Cinema 4D 11 Workshop PDF

Author: Arndt von Koenigsmarck

Publisher: Taylor & Francis

Published: 2012-10-12

Total Pages: 335

ISBN-13: 1136136290

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Model, texture and animate with Cinema 4D 11 using the techniques and tips provided in Cinema 4D 11 Workshop. Starting with all of the basic concepts, functions, and tools - follow along to the workshop tutorials that deliver a hands-on knowledge of the new R11 toolset as well as the returning advanced features. The companion website provides all of the required tutorial media from the projects in the book so that you create your own working models and animations.

MAXON CINEMA 4D S24: A Tutorial Approach, 8th Edition

MAXON CINEMA 4D S24: A Tutorial Approach, 8th Edition PDF

Author: Prof. Sham Tickoo

Publisher: CADCIM Technologies

Published: 2021-10-29

Total Pages: 551

ISBN-13: 1640571248

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MAXON CINEMA 4D S24: A Tutorial Approach is a tutorial-based book and aims at harnessing the power of MAXON CINEMA 4D S24 for modelers, animators, and designers. The book caters to the needs of both the novice and the advance users of MAXON CINEMA 4D S24. Keeping in view the varied requirements of users, the book first introduces the basic features of CINEMA 4D S24 and then progresses to cover the advanced techniques. In this book, three projects based on the tools and concepts covered in the book have been added to enhance the knowledge of users. The third project will enable the users to learn about some major enhancements in Cinema 4D S24 such as the Asset Browser and the new placement tools in depth. Salient Features Consists of 13 Chapters and 3 Projects that are organized in a pedagogical sequence covering various aspects of modeling, sculpting texturing, lighting, rendering, and animation. The author has followed the tutorial approach to explain various concepts of modeling, texturing, lighting, and animation. The first page of every chapter summarizes the topics that are covered in it. Step-by-step instructions that guide the users through the learning process. Additional information is provided throughout the book in the form of notes and tips. Self-Evaluation Test, Review Questions, and Exercises are given at the end of each chapter so that the users can assess their knowledge. Table of Contents Chapter 1: Exploring CINEMA 4D S24 Interface Chapter 2: Working with Splines Chapter 3: Introduction to Polygon Modeling Chapter 4: Sculpting Chapter 5: Texturing Chapter 6: Lighting Chapter 7: Rigging Chapter 8: Animation Chapter 9: Introduction to UV Mapping Chapter 10: Compositing 3D objects Chapter 11: Rendering Chapter 12: MoGraph Chapter 13: Working with XPresso Project 1: Creating an Indoor Scene Project 2: Texturing an Indoor Scene Project 3: Creating an Exterior Scene Index

CINEMA 4D

CINEMA 4D PDF

Author: Anne Powers

Publisher: Taylor & Francis

Published: 2012-10-12

Total Pages: 366

ISBN-13: 113606141X

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Make the creative leap to 3D. Realize your artistic vision with this treasure chest of instructional projects. Get the essential concepts and techniques without drowning in the technical complexities. This new edition is an artist's sourcebook for the visionary in you that wants to master 3D-and have fun in the process. It serves as a complete guide for the creative use of CINEMA 4D R10 and all of its modules. This new edition features an engaging full-color presentation of short, playful projects show you how to put this powerful toolset to work. You will master R10's improved workflow, scene management, enhanced animation timeline and searchable object manager, as well as its: * MOCCA 3 system, including Joints, Skin Objects, the Weight Tool, the Morph Tool, Visual Selector and Clothilde * MoGraph module for motion graphics, type manipulation and the animation of multiple forms * Bodypaint 3D for applying 2D drawing and painting skills to 3D models * Advanced modeling tools such as the Brush tool * Interface with third-party applications including Z-Brush, and Adobe's Creative Suite You also get inventive quick starts for other modules including Hair, Sketch and Toon, Advanced Render, Dynamics and Thinking Particles. The companion DVD is bursting to the brim with project source files, extra projects, tutorial movies, guest artist tutorials, inspirational galleries and unique C4D Teacher Files (C4D scenes with embedded step-by-step instruction).

MAXON CINEMA 4D R18 Studio: A Tutorial Approach, 5th Edition

MAXON CINEMA 4D R18 Studio: A Tutorial Approach, 5th Edition PDF

Author: Prof. Sham Tickoo

Publisher: CADCIM Technologies

Published: 2017-01-17

Total Pages: 383

ISBN-13: 194268973X

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MAXON CINEMA 4D R18 Studio: A Tutorial Approach book aims at harnessing the power of MAXON CINEMA 4D R18 Studio for modelers, animators, and motion graphic designers. The CINEMA 4D R18 book caters to the needs of both the novice and the advance users of CINEMA 4D R18. Keeping in view the varied requirements of users, the CINEMA 4D book first introduces the basic features and then progresses to cover the advanced techniques such as MoGraph, XPresso, and 3D Compositing. This book features two projects based on the tools and concepts covered in the book. In this edition of the CINEMA 4D R18 book, new tutorials and exercises have been added to enhance the knowledge of the users. Salient Features: Consists of 13 chapters and 2 projects that are organized in a pedagogical sequence covering various aspects of modeling, texturing, lighting, and animation. The author has followed the tutorial approach to explain various concepts of modeling, texturing, lighting, and animation. The first page of every chapter summarizes the topics that are covered in it. Step-by-step instructions that guide the users through the learning process. Additional information is provided throughout the book in the form of notes and tips. Self-Evaluation test and Review Questions are given at the end of each chapter so that the users can assess their knowledge. Table of Contents: Chapter 1: Exploring MAXON CINEMA 4D R18 Studio Interface Chapter 2: Working with Splines Chapter 3: Introduction to Polygon Modeling Chapter 4: Sculpting Chapter 5: Texturing Chapter 6: Lighting Chapter 7: Rigging Chapter 8: Animation Chapter 9: Introduction to UV Mpping Chapter 10: Composting in 3D Objects Chapter 11: Rendering Chapter 12: MoGraph Chapter 13: Working with XPresso Project 1: Creating an Indoor Scene Project 2: Texturing an Indoor Scene Index

MAXON CINEMA 4D R25: A Tutorial Approach, 9th Edition

MAXON CINEMA 4D R25: A Tutorial Approach, 9th Edition PDF

Author: Prof. Sham Tickoo

Publisher: CADCIM Technologies

Published: 2023-01-07

Total Pages: 570

ISBN-13: 1640571663

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MAXON CINEMA 4D R25: A Tutorial Approach is a tutorial-based book and aims at harnessing the power of MAXON CINEMA 4D R25 for modelers, animators, and designers. The book caters to the needs of both the novice and the advance users of MAXON CINEMA 4D R25. Keeping in view the varied requirements of users, the book first introduces the basic features of CINEMA 4D R25 and then progresses to cover the advanced techniques. The book covers three important projects to enhance the knowledge of the users. Salient Features Consists of 13 Chapters and 3 Projects that are organized in a pedagogical sequence covering various aspects of modeling, sculpting texturing, lighting, rendering, and animation. The author has followed the tutorial approach to explain various concepts of modeling, texturing, lighting, and animation. The author has followed the tutorial approach to explain various concepts of modeling, texturing, lighting, and animation. The first page of every chapter summarizes the topics that are covered in it. Step-by-step instructions that guide the users through the learning process. Additional information is provided throughout the book in the form of notes and tips. Self-Evaluation Tests, Review Questions, and Exercises are given at the end of each chapter so that the users can assess their knowledge. Table of Contents Chapter 1: Exploring CINEMA 4D R25 Interface Chapter 2: Working with Splines Chapter 3: Introduction to Polygon Modeling Chapter 4: Sculpting Chapter 5: Texturing Chapter 6: Lighting Chapter 7: Rigging Chapter 8: Animation Chapter 9: Introduction to UV Mapping Chapter 10: Compositing 3D objects Chapter 11: Rendering Chapter 12: MoGraph Chapter 13: Working with XPresso Project 1: Creating an Indoor Scene Project 2: Texturing an Indoor Scene Project 3: Creating an Exterior Scene Index

MAXON CINEMA 4D R20 Studio: A Tutorial Approach, 7th Edition

MAXON CINEMA 4D R20 Studio: A Tutorial Approach, 7th Edition PDF

Author: Prof. Sham Tickoo

Publisher: CADCIM Technologies

Published: 2019

Total Pages: 380

ISBN-13: 1640570640

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MAXON CINEMA 4D R20 Studio: A Tutorial Approach is a tutorial-based book and aims at harnessing the power of MAXON CINEMA 4D R20 Studio software for modelers, animators, and designers. The book caters to the needs of both the novice and the advance users of MAXON CINEMA 4D R20 Studio. Keeping in view the varied requirements of users, the book first introduces the basic features of CINEMA 4D R20 Studio And then progresses to cover the advanced techniques. In this book, two projects based on the tools and concepts covered in the book have been added to enhance the knowledge of users. This book will help you unleash your creativity and transform your imagination into reality with ease. Salient Features: Consists of 13 Chapters and 2 Projects that are organized in a pedagogical sequence covering various aspects of modeling, sculpting texturing, lighting, rendering, and animation. The author has followed the tutorial approach to explain various concepts of modeling, texturing, lighting, and animation. The first page of every chapter summarizes the topics that are covered in it. Additional information is provided throughout the book in the form of notes and tips. Self-Evaluation Test and Review Questions are given at the end of each chapter so that the users can assess their knowledge. Table of Contents Chapter 1: Exploring CINEMA 4D R20 Studio Interface Chapter 2: Working with Splines Chapter 3: Introduction to Polygon Modeling Chapter 4: Sculpting Chapter 5: Texturing Chapter 6: Lighting Chapter 7: Rigging Chapter 8: Animation Chapter 9: Introduction to UV Mapping Chapter 10: Compositing 3D objects Chapter 11: Rendering Chapter 12: MoGraph Chapter 13: Working with XPresso Project 1: Creating an Indoor Scene Project 2: Texturing an Indoor Scene Index

After Effects and Cinema 4D Lite

After Effects and Cinema 4D Lite PDF

Author: Chris Jackson

Publisher: CRC Press

Published: 2014-09-04

Total Pages: 316

ISBN-13: 1317678052

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One of the most exciting new features in After Effects is the integration of Cinema 4D using the CINEWARE plug-in and a free version of Cinema 4D Lite. Both provide a wide assortment of new 3D tools and options that are difficult or nearly impossible to achieve in After Effects alone. This book clearly demonstrates how the new 3D workflow bridges the two applications together to raise the design bar for motion graphics and broadcast design. Hands-on exercises teach you essential production skills including: Modeling in CINEMA 4D Lite Importing 3D models in After Effects Tracking 3D motion in After Effects Compositing with CINEWARE Using MoGraph features in CINEMA 4D Rendering and optimization techniques Additional online materials include project files and videos showcasing the techniques covered in the book. To access these materials, please see the 'eResources' tab.

MAXON CINEMA 4D R19 Studio: A Tutorial Approach, 6th Edition

MAXON CINEMA 4D R19 Studio: A Tutorial Approach, 6th Edition PDF

Author: Prof. Sham Tickoo

Publisher: CADCIM Technologies

Published: 2018-01-25

Total Pages: 369

ISBN-13: 1640570217

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MAXON CINEMA 4D R19 Studio: A Tutorial Approach book aims at harnessing the power of MAXON CINEMA 4D R19 Studio for modelers, animators, and motion graphic designers. The CINEMA 4D R19 book caters to the needs of both the novice and the advance users of CINEMA 4D R19. Keeping in view the varied requirements of users, the CINEMA 4D book first introduces the basic features and then progresses to cover the advanced techniques such as MoGraph, XPresso, and 3D Compositing. Salient Features: Consists of 13 chapters and 2 projects that are organized in a pedagogical sequence covering various aspects of modeling, texturing, lighting, and animation. The author has followed the tutorial approach to explain various concepts of modeling, texturing, lighting, and animation. The first page of every chapter summarizes the topics that are covered in it. Step-by-step instructions that guide the users through the learning process. Additional information is provided throughout the book in the form of notes and tips. Self-Evaluation test and Review Questions are given at the end of each chapter so that the users can assess their knowledge. Technical support by contacting '[email protected]'. Additional learning resources available at 'cinema4dexperts.blogspot.com'. Table of Contents Chapter 1: Exploring MAXON CINEMA 4D R19 Studio Interface Chapter 2: Working with Splines Chapter 3: Introduction to Polygon Modeling Chapter 4: Sculpting Chapter 5: Texturing Chapter 6: Lighting Chapter 7: Rigging Chapter 8: Animation Chapter 9: Introduction to UV Mpping Chapter 10: Composting in 3D Objects Chapter 11: Rendering Chapter 12: MoGraph Chapter 13: Working with XPresso Project 1: Creating an Indoor Scene Project 2: Texturing an Indoor Scene Index

CINEMA 4D 10 Workshop

CINEMA 4D 10 Workshop PDF

Author: Arndt von Koenigsmarck

Publisher: CRC Press

Published: 2007-01-05

Total Pages: 413

ISBN-13: 1136141502

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Model, animate and render with a practical command of all the essential functions and tools in CINEMA 4D 10. Detailed tutorials, suitable for novices and experienced users alike, demonstrate how to navigate the redesigned UI and orient you to the workflow. Next, the author guides you through the creation of a more complex project in which you model, create, apply textures, light, and render a final showcase image of a sports car. Finally, you will model, texture and prepare a comic character for animation using the new powerslider, timeline and the revised MOCCA module. Build on your command of the essentials with an introduction to the new layer system as well as these advanced skills: * Light, texture, and shade with CINEMA's material system, BodyPaint 3D, and the integrated shaders * Build complex mechanical and organic models using NURBS and polygon tools * Compose 3D content into photos * Render with advanced techniques such as Multi Pass rendering, HDRI lighting and radiosity * Simplify animation setups using XPresso constrains * Work with specialized tools such as HAIR, Clothilde or SKY for special effects The companion CD includes all of the required tutorial media, a bonus chapter on character modeling, Macintosh and PC demo versions of CINEMA 4D 10, and a limited edition of the PhotoMatch plug-in that permits you to easily insert 3D objects into photos.

Cinema 4D 11

Cinema 4D 11 PDF

Author: Arndt von Koenigsmarck

Publisher: Anaya Multimedia-Anaya Interactiva

Published: 2009-06-30

Total Pages: 368

ISBN-13: 9788441526464

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CINEMA 4D es una excelente herramienta de referencia para la creación de gráficos y animación 3D. Ideal para modelado 3D y efectos especiales para el cine o la televisión, permite además realizar simulaciones de arquitectura. La versión 11 aporta importantes novedades, como la conexión con RenderMan, el soporte de 64 bits para Mac OS X, la posibilidad de pintar con pinceles de Photoshop en BodyPaint o el nuevo sistema ProjectionMan. Este libro comienza explicando los conceptos básicos de las principales herramientas y funciones, para luego profundizar en las características más avanzadas. Aprenderá a desarrollar un proyecto de principio a fin, modelando, aplicando texturas e iluminaciones, y renderizando el resultado final. Saque todo el partido a su genio y creatividad y trabaje como un profesional.