Cheliax, Empire of Devils

Cheliax, Empire of Devils PDF

Author: Paizo Publishing

Publisher:

Published: 2009-08

Total Pages: 0

ISBN-13: 9781601251916

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The city of Westcrown, once the capital of Cheliax, is now but a shadow of its former glory. Pauper nobles and self-made princes vie for control in a metropolis perched on the edge of self-destruction. With entire districts abandoned and left to bandits and monsters, Westcrown is a city in need of heroes. This city and its environs are the setting for Pathfinder's new Council of Thieves Adventure Path, and the first to be compatible with both the innovative new Pathfinder RPG rules and the original 3.5 rules of the world's most popular roleplaying game. The Council of Thieves Player's Guide tells you all you need to know to build a character for this new Adventure Path, presents an extensive, player-focused gazetteer on Westcrown and the surrounding region, and offers many new feats, character traits, spells, and magic items, and even a prestige class for characters to use throughout The Council of Thieves Adventure Path and other Pathfinder campaigns.

Sargava, the Lost Colony

Sargava, the Lost Colony PDF

Author: Paizo Inc. Staff

Publisher:

Published: 2010-07-13

Total Pages: 0

ISBN-13: 9781601252555

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Perched on the edge of the treacherous jungles of the Mwangi Expanse, Sargava was once the cherished southern colony of the great Empire of Cheliax. When the empire fell to devils a century ago, turbulent oceans and fierce pirates cut Sargava from the support and defenses of its parent nation, stranding it in a wilderness of disease and death. Pathfinder Companion: Sargava, the Lost Colony provides Pathfinder RPG players with everything they need to survive the Serpent's Skull Pathfinder Adventure Path. Learn the history of this desperate Chelish colony and the ancient traditions it upholds more strongly even than in the fallen homeland. Explore Eleder, the capital city of Sargava, and the many intrigues that keep it balanced on a knife's edge of extinction. Choose a campaign trait suitable to the Serpent's Skull or a host of jungle adventures, learn the secrets of the tribal beliefs of the Mwangi, and join one of several pirate clans prowling the colony's western shores in this invaluable player reference for the Pathfinder Roleplaying Game.

The Bastards of Erebus

The Bastards of Erebus PDF

Author: Sean K. Reynolds

Publisher:

Published: 2009-08

Total Pages: 0

ISBN-13: 9781601251909

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The Council of Thieves Adventure Path starts with a bang in the crumbling metropolis of Westcrown, former capital of Cheliax, a once-proud empire now reduced to political infighting and ruled by a revolutionary aristocracy in league with the vilest devils of Hell. Decadent nobles and desperate rebels face off against a backdrop of crumbling buildings and badly eroded stability. When a gang of devil-blooded bandits called the Bastards of Erebus threaten Westcrown's delicate status quo, the heroes must face sinister beasts of shadow, relentless armored Hellknights, and whispered rumors of a return to power of the city's legendary criminal guild. What mysterious force is pulling the strings of the shadowy Council of Thieves, and what do its machinations mean for the heroes and all of Cheliax itself? A 3.5/Pathfinder RPG adventure for first-level characters. This is it! The first chance to get involved in a Pathfinder campaign using the newest Pathfinder RPG rules innovations! Don't get left behind in the next great step forward for tabletop roleplaying games!

The Sixfold Trial

The Sixfold Trial PDF

Author: Richard Pett

Publisher:

Published: 2009-10

Total Pages: 0

ISBN-13: 9781601251961

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Mysterious shadow beasts haunt the crumbling city of Westcrown, where 100 years ago devil-worshiping cultists wrested control of the empire from the hands of an effete aristocracy. Fresh from their earliest victories against the diabolical gang known as the Bastards of Erebus, the heroes must infiltrate the manor of a local lord and patron of the arts. To do this, they must join the cast of a controversial new play so that they might search the noble's home during an after-production party. The play, The Six Trials of Lazarod has never been successfully performed to completion without the deaths of the actors. And guess who just got cast in the lead roles? A Pathfinder adventure designed for character levels 5-6. The Council of Thieves Adventure Path is the first to take full advantage of the new Pathfinder Roleplaying Game rules, and works with both the Pathfinder RPG and the standard 3.5 fantasy RPG rules set.

Andoran, Spirit of Liberty

Andoran, Spirit of Liberty PDF

Author: Paizo Publishing

Publisher:

Published: 2009-12

Total Pages: 0

ISBN-13: 9781601252050

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From the marble galleries of many-statued Almas to the goblin-haunted forests of Darkmoon Vale, the song of freedom spreads throughout the nation of Andoran. Common rule -- by man, not by divinely inspired kings -- has guided the nation for nearly a century, influencing the whole of the Inner Sea and indeed the world itself with radical new political ideas and one of the strongest economic engines in the hemisphere. This comprehensive guide to the revolutionary realm of Andoran provides a cultural and historical overview, a summary of important philosophies, and factions, regional traits, and character ideas of special interest to Pathfinder Roleplaying Game players.

Pathfinder Campaign Setting

Pathfinder Campaign Setting PDF

Author: Paizo Staff

Publisher:

Published: 2015-12-29

Total Pages: 64

ISBN-13: 9781601257994

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For centuries, the empire of Cheliax stood as an example of the greatness humanity could achieve, with colonies and vassal states spread throughout the Inner Sea region. When the god Aroden died on the eve of his prophesied return to the mortal world, the empire fell into a vicious civil war. The victors of this conflict were the Thrice-Damned House of Thrune, who made pacts with the denizens of Hell to wrest control of Cheliax. In the decades since, many of the empire's holdings have fallen away, but at its core Cheliax remains a powerful nation, now both subservient to and allied with the legions of the Pit. Explore the vast nation and its inhabitants, from the gnomes of Brastlewark to the xenophobic, winged strix of Devil's Perch; from the rebellious citizens of Kintargo to Thrune loyalists in the heart of Egorian. A perfect supplement to the Hell's Rebels and Hell's Vengeance Adventure Paths, Pathfinder Campaign Setting: Cheliax, The Infernal Empire is a must-have!

Mother of Flies

Mother of Flies PDF

Author: Dave Gross

Publisher:

Published: 2009-12

Total Pages: 0

ISBN-13: 9781601251992

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After narrowly averting a city-wide disaster and thwarting the plans of the Council of Thieves, the heroes must consult a legendary hag -- the Mother of Flies -- who knows the many secrets of the thieves guild at the center of so many problems in the city of Westcrown. With the crone's unsettling advice, the heroes can infiltrate the trap-ridden headquarters of the Council of Thieves, defeat the vampiric force within it, and lift the curse of the shadowy menace from the beleaguered city. A Pathfinder adventure designed for character levels 11-12 The Council of Thieves Adventure Path is the first to take full advantage of the new Pathfinder Roleplaying Game rules, and works with both the Pathfinder RPG and the standard 3.5 fantasy RPG rules set. This volume of Pathfinder also includes "The Ecology of the Thieves Guild," a comprehensive guide on how thieves guilds work and how to use them effectively in a campaign, including two sample thieves guilds from Korvosa and Port Peril.

What Lies in Dust

What Lies in Dust PDF

Author: Dave Gross

Publisher:

Published: 2009-12-09

Total Pages: 0

ISBN-13: 9781601251978

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The boldest explorers and adventurers in the world belong to the legendary Pathfinder Society, a brethren that seeks to chart the secret history of the world by exploring its forgotten corners and crumbling reliquaries. The Pathfinder Lodge in the city of Westcrown has laid dormant for a century since revolution thrust the Empire of Cheliax into the hands of a new devil-worshipping aristocracy, sealed with magical locks and wards to protect the secrets within. One such secret holds the key to defeating the shadow creatures infesting Westcrown. Facing magical guardians, devious traps, and the vampiric minions of their umbral enemies, the heroes must explore the sealed Pathfinder Lodge and learn the forgotten secrets of the Pathfinder Society! A Pathfinder adventure designed for character levels 7 - 8. The Council of Thieves Adventure Path is the first to take full advantage of the new Pathfinder Roleplaying Game rules, and works with both the Pathfinder RPG and the standard 3.5 fantasy RPG rules set.

Dwarves of Golarion

Dwarves of Golarion PDF

Author: James Jacobs

Publisher:

Published: 2010-01-06

Total Pages: 0

ISBN-13: 9781601252043

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With their dour looks, proud beards, and battered helmets, dwarves are among the most popular heroic races of the Pathfinder Roleplaying Game. This installment of the Pathfinder Companion provides several rich resources for dwarf-players and the simply dwarf-curious, from cultural and historical overviews to lists of names and titles, new dwarf equipment, and maps of dwarven enclaves and citadels.

Qadira, Gateway to the East

Qadira, Gateway to the East PDF

Author: Brian Cortijo

Publisher:

Published: 2009-08

Total Pages: 0

ISBN-13: 9781601251800

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Dominating the southeastern reaches of the Inner Sea, the nation of Qadira is among the richest and most powerful of the region. Along its roads travel countless caravans and traders of exotic wares, infusing the regional markets with strange spices, unusual weapons, and exotic magic from the east. This Pathfinder Companion explores the nation of Qadira and its shining cities, and presents numerous options for player characters from the region, including new spells, new character traits, new magic items, and a new prestige class.