Careers in Focus: Computer and Video Game Design, Third Edition

Careers in Focus: Computer and Video Game Design, Third Edition PDF

Author: James Chambers

Publisher: Infobase Holdings, Inc

Published: 2022-06-01

Total Pages: 384

ISBN-13: 1646933966

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Ferguson's Careers in Focus books are a valuable career exploration tool for libraries and career centers. Written in an easy-to-understand yet informative style, this series surveys a wide array of commonly held jobs and is arranged into volumes organized by specific industries and interests. Each of these informative books is loaded with up-to-date career information presented in a featured industry article and a selection of detailed professions articles. The information here has been researched, vetted, and analyzed by Ferguson's editors, drawing from government and industry sources, professional groups, news reports, career and job-search resources, and a variety of other sources. For readers making career choices, these books offer a wealth of helpful information and resources.

Careers in Focus

Careers in Focus PDF

Author:

Publisher: Infobase Publishing

Published: 2009

Total Pages: 225

ISBN-13: 1438117191

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For each position, the authors include a brief overview and its history. Discussions of education, certifications, or licensing required; a detailed job description; salary; and the future outlook are also supplied.

Careers in Focus: Visual Arts, Third Edition

Careers in Focus: Visual Arts, Third Edition PDF

Author: James Chambers

Publisher: Infobase Holdings, Inc

Published: 2022-06-01

Total Pages: 398

ISBN-13: 1646934024

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Ferguson's Careers in Focus books are a valuable career exploration tool for libraries and career centers. Written in an easy-to-understand yet informative style, this series surveys a wide array of commonly held jobs and is arranged into volumes organized by specific industries and interests. Each of these informative books is loaded with up-to-date career information presented in a featured industry article and a selection of detailed professions articles. The information here has been researched, vetted, and analyzed by Ferguson's editors, drawing from government and industry sources, professional groups, news reports, career and job-search resources, and a variety of other sources. For readers making career choices, these books offer a wealth of helpful information and resources.

Careers in Focus

Careers in Focus PDF

Author: Facts on File, Inc. Staff

Publisher: Ferguson Pub

Published: 2005

Total Pages: 188

ISBN-13: 9780816058501

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Describes careers in computer and video game design in terms of the nature of the work, educational or training requirements, ways to get started, advancement possibilities, salary figures, employment outlook, and sources of more information.

Careers in Focus

Careers in Focus PDF

Author: Barbara Furguson

Publisher: Ferguson

Published: 2011

Total Pages: 0

ISBN-13: 9780816080243

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Careers in Focus: Design, Third Edition profiles 20 careers for students interested in this glamorous field. New and updated job profiles include: Architects Computer and video game designers Drafters Fashion designers Furniture designers Industrial designers Makeup artists Merchandise displayers Packaging designers Toy and game designers and more.

The Art of Game Design

The Art of Game Design PDF

Author: Jesse Schell

Publisher: CRC Press

Published: 2019-07-31

Total Pages: 610

ISBN-13: 1351803646

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Presents over 100 sets of questions, or different lenses, for viewing a game’s design. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. New to this edition: many great examples from new VR and AR platforms as well as examples from modern games such as Uncharted 4 and The Last of Us, Free to Play games, hybrid games, transformational games, and more.

The Art of Game Design

The Art of Game Design PDF

Author: Jesse Schell

Publisher: CRC Press

Published: 2019-07-31

Total Pages: 935

ISBN-13: 1351803638

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The Art of Game Design guides you through the design process step-by-step, helping you to develop new and innovative games that will be played again and again. It explains the fundamental principles of game design and demonstrates how tactics used in classic board, card and athletic games also work in top-quality video games. Good game design happens when you view your game from as many perspectives as possible, and award-winning author Jesse Schell presents over 100 sets of questions to ask yourself as you build, play and change your game until you finalise your design. This latest third edition includes examples from new VR and AR platforms as well as from modern games such as Uncharted 4 and The Last of Us, Free to Play games, hybrid games, transformational games, and more. Whatever your role in video game development an understanding of the principles of game design will make you better at what you do. For over 10 years this book has provided inspiration and guidance to budding and experienced game designers - helping to make better games faster.

Game Design Workshop

Game Design Workshop PDF

Author: Tracy Fullerton

Publisher: CRC Press

Published: 2014-03-05

Total Pages: 540

ISBN-13: 1482217163

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Create the Digital Games You Love to Play Discover an exercise-driven, non-technical approach to game design without the need for programming or artistic expertise using Game Design Workshop, Third Edition. Author Tracy Fullerton demystifies the creative process with a clear and accessible analysis of the formal and dramatic systems of game design. Examples of popular games, illustrations of design techniques, and refined exercises strengthen your understanding of how game systems function and give you the skills and tools necessary to create a compelling and engaging game. The book puts you to work prototyping, playtesting, and revising your own games with time-tested methods and tools. It provides you with the foundation to advance your career in any facet of the game industry, including design, producing, programming, and visual design.

Game Feel

Game Feel PDF

Author: Steve Swink

Publisher: CRC Press

Published: 2008-10-13

Total Pages: 377

ISBN-13: 1482267330

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"Game Feel" exposes "feel" as a hidden language in game design that no one has fully articulated yet. The language could be compared to the building blocks of music (time signatures, chord progressions, verse) - no matter the instruments, style or time period - these building blocks come into play. Feel and sensation are similar building blocks whe