Careers in Animation and Comics

Careers in Animation and Comics PDF

Author: W. L. Kitts

Publisher: Referencepoint Press

Published: 2019-08

Total Pages: 0

ISBN-13: 9781682826751

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"There has never been a better time to have a career in animation and comic books. Jobs for web and visual effects animators, comic book artists, and even graphic novelists are opening up thanks to growing demand in industries tied to entertainment and the internet. What these jobs entail, what they pay, and future prospects are discussed along with insights from industry insiders"--

Careers for People Who Love Comics, Animation, and Manga

Careers for People Who Love Comics, Animation, and Manga PDF

Author: Siyavush Saidian

Publisher: The Rosen Publishing Group, Inc

Published: 2020-07-15

Total Pages: 106

ISBN-13: 1499468725

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There are many different forms of entertainment, but comics, animation, and manga are among the most popular. Many people dream of working in these fields, but some may find the prospect of finding a job without a college education daunting. However, there are countless opportunities awaiting those with a passion for these crafts, whether they're artists or simply enthusiasts. This guidebook helps your readers lay a solid foundation for entry into roles across these exciting fields, many of which they may already posses the skills for, without college.

I Moved to Los Angeles to Work in Animation

I Moved to Los Angeles to Work in Animation PDF

Author: Natalie Nourigat

Publisher: Boom! Studios

Published: 2018-12-26

Total Pages: 99

ISBN-13: 1641441461

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When artist Natalie Nourigat left her life in Portland to move to Los Angeles and pursue a job in animation, she realized that despite her research, nothing truly prepared her for the wild world that awaited in the studios of Southern California. This autobiographical how-to graphic novel explores the highest highs and lowest lows of pursuing a dream in animation. Brushed with a dose of humor and illustrated advice about salaries, studio culture, and everything in between, I Moved to Los Angeles to Work in Animation is the unique insider experience you won’t find anywhere else.

Your Career in the Comics

Your Career in the Comics PDF

Author: Lee Nordling

Publisher: Andrews McMeel Publishing

Published: 1995-10

Total Pages: 308

ISBN-13: 9780836207484

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Young artists around the world dream of being the next Bill Watterson, Charles M. Schulz, or Mort Walker. Now, in Your Career in Comics, they'll learn how cartoon syndication really words--from the artists and professionals themselves. Nordling, a cartoonist, children's book, and comic-book writer, has interviewed dozens of artists and syndicate executives for Your Career in the Comics, and provides readers with both a broad-based view of the art form and the nitty-gritty on fashioning a funny, salable comic strip or panel. Detailed information on the business of being a professional cartoonist, tips on what beginners should avoid, and how a newspaper chooses a comic strip are all explored in this fact-filled book. Firsthand insights from Charles M. Schulz, Bill Watterson, Mort Walker, Lynn Johnston, Bil Keane, Cathy Guisewite, Mell Lazarus, Jeff MacNelly, and others make Your Career in the Comics a must-have for all admirerers of the medium. It's an invaluable tool for anyone who is interested in working in comic strips--or who simply wants to know more about how cartooning works.

Career Opportunities in Animation

Career Opportunities in Animation PDF

Author: Jeff Lenburg

Publisher: Ferguson Publishing Company

Published: 2012

Total Pages: 0

ISBN-13: 9780816081820

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Animation is everywhere—from the Internet to the silver screen—and due to the rapid growth of animation in virtually every field and industry, so are animation jobs. Fueled by the worldwide explosion of film and television productions, new and original animated films, and apps and videos for mobile computing devices, the fields of animation and special effects, video games, and e-learning are all expected to grow. This is in addition to the phenomenal widespread growth of industries like mobile gaming, television advertising, digital media, and science and technology. With the high demand for qualified individuals to work in these industries, there has never been a better time to start or advance a career in animation. Career Opportunities in Animation describes 60 careers in many fields of animation, including art, backgrounds and layouts, design, directing, engineering, film and television animation, game and Web design, painting and texturing, performing, producing, technical production, and writing. Appendixes in this comprehensive new resource include Educational Institutions; Major Trade Periodicals, Newsletters, and Other Publications; Professional, Industry, and Trade Associations; Guilds and Unions; Recommended Animation Industry Web Sites; and U.S. Animation Studios and Production Companies. Career profiles include: Art director Character designer Effects animator Flash animator Graphic artist and graphic designer Inbetweener (cel animation) Layout artist/scene planner Motion graphics artist and motion graphics designer Production designer Software engineer Storyboard artist Visual development artist.

Your Career in Animation

Your Career in Animation PDF

Author: David B. Levy

Publisher: Skyhorse Publishing Inc.

Published: 2006-05

Total Pages: 257

ISBN-13: 1581154453

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The author offers advice for starting a career in animation gained from interviews with animators of such shows as "The Incredibles" and "SpongeBob SquarePants."

The American Comic Book Industry and Hollywood

The American Comic Book Industry and Hollywood PDF

Author: Alisa Perren

Publisher: Bloomsbury Publishing

Published: 2021-05-20

Total Pages: 265

ISBN-13: 1844579433

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The American Comic Book Industry and Hollywood traces the evolving relationship between the American comic book industry and Hollywood from the launch of X-Men, Spider-Man, and Smallville in the early 2000s through the ascent of the Marvel Cinematic Universe, the Arrowverse, and the Walking Dead Universe in the 2010s. Perren and Steirer illustrate how the American comic book industry simultaneously has functioned throughout the first two decades of the twenty-first century as a relatively self-contained business characterized by its own organizational structures, business models, managerial discourses, production cultures, and professional identities even as it has remained dependent on Hollywood for revenue from IP licensing. The authors' expansive view of the industry includes not only a discussion of the “Big Two,” Marvel/Disney and DC Comics/Time Warner, but also a survey of the larger comics ecosystem. Other key industry players, including independent publishers BOOM! Studios, IDW, and Image, digital distributor ComiXology, and management-production company Circle of Confusion, all receive attention. Drawing from interviews, fieldwork, archival research, and trade analysis, The American Comic Book Industry and Hollywood provides a road map to understanding the operations of the comic book industry while also offering new models for undertaking trans- and inter-industrial analysis.

Your Career in Animation

Your Career in Animation PDF

Author: David B. Levy

Publisher: Simon and Schuster

Published: 2010-09-07

Total Pages: 256

ISBN-13: 1581158394

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Great ideas for animators who are starting out or looking for their next job • Packed with information and insights • Perfect for film students and art students. Animation is a multibillion-dollar industry. Here’s an insider’s guide to getting into that industry, staying there, and getting ahead. Author David B. Levy has interviewed the top pros in animation, including Steven Hillenburg, creator of SpongeBob SquarePants; Al Brodax, producer of Yellow Submarine; Teddy Newton, character designer on The Incredibles; Linda Simensky, senior director of PBS Kids; John R. Dilworth, creator of Courage the Cowardly Dog; and dozens of others to get their insights on creating a portfolio or reel, meeting animators, networking, and making the leap from working for others to pitching and selling. A resource section lists animation schools, film festivals, studios, Web sites, and publications to get budding animators off to an animated start. Allworth Press, an imprint of Skyhorse Publishing, publishes a broad range of books on the visual and performing arts, with emphasis on the business of art. Our titles cover subjects such as graphic design, theater, branding, fine art, photography, interior design, writing, acting, film, how to start careers, business and legal forms, business practices, and more. While we don't aspire to publish a New York Times bestseller or a national bestseller, we are deeply committed to quality books that help creative professionals succeed and thrive. We often publish in areas overlooked by other publishers and welcome the author whose expertise can help our audience of readers.