Bureau of Mysteries 2: The Mechanomancers

Bureau of Mysteries 2: The Mechanomancers PDF

Author: H.J. Harper

Publisher: Random House Australia

Published: 2013-02-01

Total Pages: 283

ISBN-13: 1742756492

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Obscuria is in trouble! Join the Bureau of Mysteries as they puzzle their way out of a Mechanomancer disaster. George and Imp are back, this time alongside the adventurer Lord Periwinkle Tinkerton and his moody assistant, Lexica Quill. Together, they must battle the crafty Mechanomancers, ancient spirits that meld magic and technology to wreak havoc. Fighting mechanical bulls, getting trapped in sewage dungeons with monster worms and confronting overgrown plant monsters, the team faces their biggest challenge yet. And, as always, there are codes to crack and riddles along the way!

The Mechanomancers

The Mechanomancers PDF

Author: H. J. Harper

Publisher: Random House Australia

Published: 2013

Total Pages: 322

ISBN-13: 1742756484

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George and Imp are back, this time alongside the adventurer Lord Periwinkle Tinkerton and his moody assistant, Lexica Quill. Together, they must battle the crafty Mechanomancers, ancient spirits that meld magic and technology to wreak havoc.

What the Raven Saw

What the Raven Saw PDF

Author: Samantha-Ellen Bound

Publisher: Random House Australia

Published: 2013

Total Pages: 290

ISBN-13: 1742757359

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"An unlikely hero. An extraordinary story. The raven doesn t want you to read his story. What if you find out the location of his treasure? Or worse, what if you learn his secret that ravens can talk? But you should read it, even though the raven wants to be left alone. A pesky pigeon, a beady-eyed weatherhen, a ghost boy and a lovestruck scarecrow will make sure this story isn t just about one grumpy raven. With their help, the raven will uncover a thief, sing his own song, and discover there s more to life than being magnificent. Just promise that you won t steal his treasure."

Star League 2: Curse Of The Werewolf

Star League 2: Curse Of The Werewolf PDF

Author: H.J. Harper

Publisher: Random House Australia

Published: 2011-06-01

Total Pages: 98

ISBN-13: 174274432X

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Connor Lowe stars in . . . Curse of the Werewolf Connor's having trouble fitting in with the rest of the Star League, and when the group suspects a werewolf might be behind a savage attack, it only makes matters worse. As they search for the attacker's trail, they discover that the mystery werewolf may not be what he seems, and that his evil scheme may rob Connor of the very thing that makes him who he is. A movie star, werewolf, ninja, robot, zombie and animancer join forces to become the crime-fighting Star League! Illustrated throughout by Nahum Ziersch.

Ultraviolet Grasslands: 2E

Ultraviolet Grasslands: 2E PDF

Author: Luka Rejec

Publisher:

Published: 2023-02

Total Pages: 0

ISBN-13:

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Welcome to Ultraviolet Grasslands: 2E the roleplaying game of heroes on a strange trip through mythic steppes in search of lost time, broken space, and deep riffs.Ultraviolet Grasslands is a tabletop role-playing game book, half setting, half adventure, and half epic trip; inspired by psychedelic heavy metal, the Dying Earth genre, and classic Oregon Trail games. It leads a group of 'heroes' into the depths of a vast and mythic steppe filled with the detritus of time and space and fuzzy riffs.

Bureau of Mysteries

Bureau of Mysteries PDF

Author: H. J. Harper

Publisher: Random House Australia

Published: 2012

Total Pages: 290

ISBN-13: 1742752144

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In the bustling city of Little Obscurity, George Feather lives a fairly uneventful life. That is, until he falls down a chimney and discovers the Bureau of Mysteries, an eccentric group of investigators and codebreakers who live in between the floors of the Brass Castle Hotel. After learning that evil Clockwork Octopus Society are planning to wreak havoc on Little Obscurity, George is quickly recruited to help track the villains down. Along with his partner, Imp, George follows the trails of evidence and cracks the codes that each of their suspects leave behind.

Star League 6: Robot Reboot

Star League 6: Robot Reboot PDF

Author: H.J. Harper

Publisher: Random House Australia

Published: 2011-08-31

Total Pages: 98

ISBN-13: 1742754449

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S.A.M. the robot stars in ... Robot Reboot! Sam is one of the smartest kids on earth, but there are a lot of things he doesn’t quite get. When Sam gets to be too much of a know-it-all for his friends, he accepts a mysterious offer of help: a computer chip that will make him more like a normal kid. But the chip is encoded with more than just emotions, and soon Sam finds himself being controlled by an old enemy. Can he overcome his programming and fight back, or must he obey all orders? A movie star, werewolf, ninja, robot, zombie and animancer join forces to become the crime-fighting Star League! Illustrated throughout by Nahum Ziersch.

Break Today

Break Today PDF

Author: Greg Stolze

Publisher: Atlas Games

Published: 2003-05-01

Total Pages:

ISBN-13: 9781589780163

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Hey, consumer -- have some fries with your universal transcendance! The bizarre occult conspiracy known as Mak Attax wants to upsize your soul, one fast-food burger at a time, until we all go dancing out the doorways of the luminous clown's thousands of mystically aligned restaurants and into a bold new future of magickal enlightenment. The men and women of Mak Attax are dreamers, cranks,agitators, crackpots, idealists, saboteurs, poseurs, fanatics, and everything in between. The rest of the Occult Underground thinks they're either complete losers or the most dangerous threat the world has ever faced. But no matter what the Maks hang tough, wash their hands regularly, and serve up a value meal of mojo their way.Contents include: The Mak Attax Story - Major GMCs - Assorted Crews - New Artifacts - New Rituals - New Archetypes - Four New Magick Schools: Anagram Gematria, Plutophagy, Herpemancy, and Geomancy - Rules for Familiars - Scenario Hooks - And 100% Pure Canola Oil.

Star League 7: Box Office Smash

Star League 7: Box Office Smash PDF

Author: H.J. Harper

Publisher: Random House Australia

Published: 2011-08-31

Total Pages: 98

ISBN-13: 1742754457

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The final two Star League books promise a thrilling cliffhanger story and an explosive finale! The Star League are at the premiere for one of their films, but the occasion turns disastrous when Professor Pestilence's henchmen kidnap Ben Beaumont. Before the Star League can act, six mysterious figures show up and challenge them. They are the Shadow Six, six kids with superpowers - a mind controller, a vampire, a human lightning bolt, a troll, a sorceress and an arachnid girl - and they're not in the mood for making friends! Can the Star League defeat the Shadow Six - and another mysterious villain - in time to save Ben? A movie star, werewolf, ninja, robot, zombie and animancer join forces to become the crime-fighting Star League!