Building the Virtual State

Building the Virtual State PDF

Author: Jane E. Fountain

Publisher: Rowman & Littlefield

Published: 2004-05-28

Total Pages: 268

ISBN-13: 9780815798903

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The benefits of using technology to remake government seem almost infinite. The promise of such programs as user-friendly "virtual agencies" and portals where citizens can access all sections of government from a single website has excited international attention. The potential of a digital state cannot be realized, however, unless the rigid structures of the contemporary bureaucratic state change along with the times. Building the Virtual State explains how the American public sector must evolve and adapt to exploit the possibilities of digital governance fully and fairly. The book finds that many issues involved in integrating technology and government have not been adequately debated or even recognized. Drawing from a rich collection of case studies, the book argues that the real challenges lie not in achieving the technical capability of creating a government on the web, but rather in overcoming the entrenched organizational and political divisions within the state. Questions such as who pays for new government websites, which agencies will maintain the sites, and who will ensure that the privacy of citizens is respected reveal the extraordinary obstacles that confront efforts to create a virtual state. These political and structural battles will influence not only how the American state will be remade in the Information Age, but also who will be the winners and losers in a digital society.

Building the Virtual State

Building the Virtual State PDF

Author: Jane E. Fountain

Publisher: Rowman & Littlefield

Published: 2004-05-28

Total Pages: 276

ISBN-13: 9780815798903

DOWNLOAD EBOOK →

The benefits of using technology to remake government seem almost infinite. The promise of such programs as user-friendly "virtual agencies" and portals where citizens can access all sections of government from a single website has excited international attention. The potential of a digital state cannot be realized, however, unless the rigid structures of the contemporary bureaucratic state change along with the times. Building the Virtual State explains how the American public sector must evolve and adapt to exploit the possibilities of digital governance fully and fairly. The book finds that many issues involved in integrating technology and government have not been adequately debated or even recognized. Drawing from a rich collection of case studies, the book argues that the real challenges lie not in achieving the technical capability of creating a government on the web, but rather in overcoming the entrenched organizational and political divisions within the state. Questions such as who pays for new government websites, which agencies will maintain the sites, and who will ensure that the privacy of citizens is respected reveal the extraordinary obstacles that confront efforts to create a virtual state. These political and structural battles will influence not only how the American state will be remade in the Information Age, but also who will be the winners and losers in a digital society.

VIRTUAL STATES

VIRTUAL STATES PDF

Author: Jerry Everard

Publisher: Routledge

Published: 2013-02-28

Total Pages: 193

ISBN-13: 1134692757

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First published in 2000. Virtual States challenge the idea that the nation state is dead. In all the hype about the Internet, little thought has been given to the systematic inequalities being brought about by globalisation, and exacerbated by the global spread of the Internet. Jerry Everard argues that new disparities are emerging between the information 'haves' ad the information 'have-nots': between wealthy and poor states; and between the wealthy and poor in wealthy states. Virtual States systematically addresses these inequalities.

The Rise Of The Virtual State

The Rise Of The Virtual State PDF

Author: Richard Rosecrance

Publisher: Basic Books

Published: 2000-08-04

Total Pages: 288

ISBN-13: 9780465071425

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What will power look like in the century to come? ”Imperial Great Britain may have been the model for the nineteenth century,” Richard Rosecrance writes, ”but Hong Kong will be the model for the twenty-first.” We are entering the Age of the Virtual State - when land and its products are no longer the primary source of power, when managing flows is more important than maintaining stockpiles, when service industries are the greatest source of wealth and expertise and creativity are the greatest natural resources.Rosecrance's brilliant new book combines international relations theory with economics and the business model of the virtual corporation to describe how virtual states arise and operate, and how traditional powers will relate to them. In specific detail, he shows why Japan's kereitsu system, which brought it industrial dominance, is doomed; why Hong Kong and Taiwan will influence China more than vice-versa; and why the European Union will command the most international prestige even though the U.S. may produce more wealth.

Building State Capability

Building State Capability PDF

Author: Matt Andrews

Publisher: Oxford University Press

Published: 2017

Total Pages: 276

ISBN-13: 0198747489

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Introduction : the "long voyage of discovery" -- The big stuck in state capability -- Looking like a state : the seduction of isomorphic mimicry -- Premature load bearing : doing too much too soon -- Capability for policy implementation -- What type of organization capability is needed? -- The challenge of building (real) state capability for implementation -- Doing problem-driven work -- The searchframe : doing experimental iterations -- Managing your authorizing environment -- Building state capability at scale through groups.

Building and Managing Virtual Private Networks

Building and Managing Virtual Private Networks PDF

Author: David R. Kosiur

Publisher:

Published: 1998-10-12

Total Pages: 424

ISBN-13:

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Everything you need to know about selecting, designing, building, and managing the right VPN for your company Building and Managing Virtual Private Networks Get complete answers to all your VPN questions in Building and Managing Virtual Private Networks. International networking guru Dave Kosiur provides a candid assessment of the current state of VPN technology. With the help of fascinating and informative case studies based on the experiences of organizations at the forefront of the VPN revolution, he clearly explains the basic concepts and technologies involved, as well as the business reasons for making the switch to an Internet-based network. And he provides practical guidance on all aspects of designing, building, and managing the best VPN for your organization. You get the complete lowdown on: * The pros and cons of all VPN types now available * All major classes of VPN hardware and software * Key VPN design issues and business solutions * Detailed cost comparison * Selecting the right ISP for your VPN * Building a high-performance extranet * Remote access * VPN security threats and solutions, including best-in-class cryptographic techniques * Firewalls and routers

Building Online Learning Communities

Building Online Learning Communities PDF

Author: Rena M. Palloff

Publisher: John Wiley & Sons

Published: 2009-12-30

Total Pages: 335

ISBN-13: 0470605464

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Building Online Learning Communities further explores the development of virtual classroom environments that foster a sense of community and empower students to take charge of their learning to successfully achieve learning outcomes. This is the second edition of the groundbreaking book by Rena Palloff and Keith Pratt and has been completely updated and expanded to include the most current information on effective online course development and delivery. A practical, hands-on guide, this resource is filled with illustrative case studies, vignettes, and examples from a wide variety of successful online courses. The authors offer proven strategies for handling challenges that include: Engaging students in the formation of an online learning community. Establishing a sense of presence online. Maximizing participation. Developing effective courses that include collaboration and reflection. Assessing student performance. Written for faculty in any distance learning environment, this revised edition is based on the authors many years of work in faculty development for online teaching as well as their extensive personal experience as faculty in online distance education. Rena M. Palloff and Keith Pratt share insights designed to guide readers through the steps of online course design and delivery.

Virtual Reality

Virtual Reality PDF

Author: National Research Council

Publisher: National Academies Press

Published: 1995-01-13

Total Pages: 557

ISBN-13: 0309051355

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Despite widespread interest in virtual reality, research and development efforts in synthetic environments (SE)â€"the field encompassing virtual environments, teleoperation, and hybridsâ€"have remained fragmented. Virtual Reality is the first integrated treatment of the topic, presenting current knowledge along with thought-provoking vignettes about a future where SE is commonplace. This volume discusses all aspects of creating a system that will allow human operators to see, hear, smell, taste, move about, give commands, respond to conditions, and manipulate objects effectively in a real or virtual environment. The committee of computer scientists, engineers, and psychologists on the leading edge of SE development explores the potential applications of SE in the areas of manufacturing, medicine, education, training, scientific visualization, and teleoperation in hazardous environments. The committee also offers recommendations for development of improved SE technology, needed studies of human behavior and evaluation of SE systems, and government policy and infrastructure.

Virtual Cities

Virtual Cities PDF

Author: Konstantinos Dimopoulos

Publisher: Unbound Publishing

Published: 2020-11-12

Total Pages: 257

ISBN-13: 1783528508

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Virtual cities are places of often-fractured geographies, impossible physics, outrageous assumptions and almost untamed imaginations given digital structure. This book, the first atlas of its kind, aims to explore, map, study and celebrate them. To imagine what they would be like in reality. To paint a lasting picture of their domes, arches and walls. From metropolitan sci-fi open worlds and medieval fantasy towns to contemporary cities and glimpses of gothic horror, author and urban planner Konstantinos Dimopoulos and visual artist Maria Kallikaki have brought to life over forty game cities. Together, they document the deep and exhilarating history of iconic gaming landscapes through richly illustrated commentary and analysis. Virtual Cities transports us into these imaginary worlds, through cities that span over four decades of digital history across literary and gaming genres. Travel to fantasy cities like World of Warcraft’s Orgrimmar and Grim Fandango’s Rubacava; envision what could be in the familiar cities of Assassin’s Creed’s London and Gabriel Knight’s New Orleans; and steal a glimpse of cities of the future, in Final Fantasy VII’s Midgar and Half-Life 2’s City 17. Within, there are many more worlds to discover – each formed in the deepest corners of the imagination, their immense beauty and complexity astounding for artists, game designers, world builders and, above all, anyone who plays and cares about video games.