Building MacOS Apps with SwiftUI

Building MacOS Apps with SwiftUI PDF

Author: Grace Huang

Publisher: Independently Published

Published: 2022-12-09

Total Pages: 0

ISBN-13:

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Introduced in 2019, SwiftUI is a user interface toolkit that let you create applications with the power of the programming language Swift for all Apple platforms, including iOS, tvOS, watchOS, and macOS. Before the launch of SwiftUI, developers had to use platform-specific UI frameworks to develop user interfaces, for example, AppKit for macOS apps, TVUIKit for tvOS, and WatchKit for watchOS apps. SwiftUI becomes the one unified UI framework for building user interfaces for all Apple devices. This book will primarily focus on building macOS apps with SwiftUI, including both coding and releasing apps. Some details for releasing apps on different platforms (iOS, macOS, tvOS, and WatchOS) may differ, so I believe a single focus on macOS development will bring more clarity and avoid confusion. This book will also touch upon the basics of SwiftUI, which can be potentially shared for other platforms. I first published an article on Medium about my playbook for macOS app development, which enabled me to quickly turn ideas into apps, and publish them in apps. It received quite a lot of views and shares. This motivated me to write this book with practical examples, so readers who are new to macOS app development can learn, practice, and publish apps hopefully by the end of the book.

SwiftUI by Tutorials (Fourth Edition)

SwiftUI by Tutorials (Fourth Edition) PDF

Author: raywenderlich Tutorial Team

Publisher:

Published: 2021-11-11

Total Pages:

ISBN-13: 9781950325542

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Learn & Master SwiftUI!?Every developer wants to build the most fluid and engaging declarative UI for their apps with as little code as possible. SwiftUI will help you do just that. Learn all the main concepts through an easy-to-follow tutorials where you'll build apps that teach you to create modern, responsive UI and animations that look great on iOS, iPadOS, watchOS, tvOS, and even macOS.?Who This Book Is For?This book is for intermediate iOS developers who already know the basics of iOS, and who wish to know everything there is to know about SwiftUI.?Topics Covered in SwiftUI by Tutorials?SwiftUI Overview: Learn SwiftUI features, as well as the differences between Apple ́s platforms with SwiftUI. Customize your apps for AppKit, UIKit, WatchKit, tvOS, iPadOS and even Catalyst.Testability: See how to apply UI Testing to your SwiftUI apps in this very simple, yet powerful course.Controls & User Input: Learn about controls such as TextField, Button, Toggle, Slider, Stepper, pickers and many more.State & Data Flow: Learn how to bind data to the UI, about reactive updates to the UI through state management, and in-depth usage of the attributes related to SwiftUI.Accessibility: Learn how to navigate your app with VoiceOver on an iOS device and use the SwiftUI Accessibility API attributes to improve your app's accessible UI.Drawing Custom Graphics & Animations: Create drawings, graphics, animations and even view transitions in SwiftUI.macOS: Learn how to create a document-based Mac app and later start with an existing iOS app and learn how to re-use code, views and assets for creating a macOS app.One thing you can count on: After you finish reading this book, you'll be able to take advantage of the latest and greatest features of SwiftUI to bring modern declarative UX to your apps.

MacOS App Development

MacOS App Development PDF

Author: Grace Huang

Publisher: Independently Published

Published: 2024-01-24

Total Pages: 0

ISBN-13:

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Got awesome macOS app ideas but unsure where to begin? This book will not only equip you with the right tools and essential concepts but also guide you, step by step, with hands-on examples. Get ready to unleash your creativity and publish your own app! This book will primarily focus on building macOS apps with SwiftUI, covering both coding and releasing apps. Some details for releasing apps on different platforms (iOS, macOS, tvOS, watchOS and visionOS) may differ, so a single focus on macOS development aims to bring more clarity and avoid confusion. The book will also touch upon the basics of SwiftUI, which can potentially be applied to other platforms.

MacOS by Tutorials (First Edition)

MacOS by Tutorials (First Edition) PDF

Author: raywenderlich Tutorial Team

Publisher: Razeware LLC

Published: 2022-04-12

Total Pages: 0

ISBN-13: 9781950325665

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Learn macOS development!You're an experienced iOS developer and have always wanted to develop a native macOS app. But, you have no idea where to begin.Never fear! macOS by Tutorials is here to guide you. You'll be creating your own beautiful macOS apps in no time!Who This Book is ForThis book is for developers with some experience developing for iOS and who are familiar with Swift, Xcode and SwiftUI.Topics Covered in macOS by TutorialsBuilding a Native App: Use SwiftUI to build a complete, beautiful, native macOS app with full multiple window support.Planning and Prototyping: Learn how to plan and prototype data models. Once you're happy with the prototype, you'll incorporate your model into a full-featured app.Making Menu Bar Apps: Learn how to build an app that lives solely in the macOS menu bar.Creating Document-based Apps: Learn how to build an app that manages its own document type.Building a GUI front end: See how to create a graphical user interface for a system command line command.Building Services and Shortcuts: Explore how to enable automation in your app so it can be used from the Services menu and the Shortcuts app.Distributing Your App: Explore the options available for distributing your macOS apps.One thing you can count on: after reading this book, you'll be prepared to create and distribute your own native macOS apps.

Swift OS X Programming for Absolute Beginners

Swift OS X Programming for Absolute Beginners PDF

Author: Wallace Wang

Publisher: Apress

Published: 2015-08-11

Total Pages: 557

ISBN-13: 1484212339

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Swift OS X Programming for Absolute Beginners is your step-by-step guide to learning how to code using Swift, Apple's hottest new programming language. This book will not only teach complete programming novices how to write OS X programs, but it can also help experienced programmers moving to the Macintosh for the first time. You will learn to understand the principles of programming, how to use Swift and Xcode, and how to combine your knowledge into writing OS X programs. If you've always wanted to learn coding but felt stymied by the limitation of simplistic programming languages or intimidated by professional but complicated programming languages, then you'll want to learn Swift. Swift is your gateway to both Macintosh and iOS app development while being powerful and easy to learn at the same time, and Swift OS X Programming for Absolute Beginners is the perfect place to start - add it to your library today.

Learn SwiftUI

Learn SwiftUI PDF

Author: Chris Barker

Publisher: Packt Publishing Ltd

Published: 2020-04-03

Total Pages: 304

ISBN-13: 1839210877

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Get to grips with Apple’s new SwiftUI framework for creating robust UIs for iOS and iPadOS using Swift programming Key FeaturesUse SwiftUI for building dynamic apps for Apple devices from scratchUnderstand declarative syntax in cross-platform development and how states work within SwiftUILearn to develop watchOS apps by reusing SwiftUI codeBook Description SwiftUI is the new and powerful interface toolkit that lets you design and build iOS, iPadOS, and macOS apps using declarative syntax. It is a powerful way to develop the UI elements of applications, which would normally be tightly coupled to application logic. Learn SwiftUI will get you up to speed with the framework and cross-device UI development in no time. Complete with detailed explanations and practical examples, this easy-to-follow guide will teach you the fundamentals of the SwiftUI toolkit. You'll learn how to build a powerful iOS and iPadOS application that can be reused for deployment on watchOS. As you progress, you'll delve into UI and unit testing in iOS apps, along with learning how to test your SwiftUI code for multiple devices. The book will also show you how to integrate SwiftUI features such as data binding and network requests into your current application logic. By the end of this book, you will have learned how to build a cross-device application using the SwiftUI framework and Swift programming. What you will learnExplore the fundamentals of SwiftUI and compare it with existing UI frameworksWrite SwiftUI syntax and understand what should and shouldn't be included in SwiftUI's layerAdd text and images to a SwiftUI view and decorate them using SwiftUI's modifiersCreate basic forms, and use camera and photo library functions to add images to themUnderstand the core concepts of Maps in iOS apps and add a MapView in SwiftUIDesign extensions within your existing apps to run them on watchOSHandle networking calls in SwiftUI to retrieve data from external sourcesWho this book is for This SwiftUI book helps any mobile app developer looking to understand the fundamentals of the new SwiftUI framework along with the benefits of cross-device development. A solid understanding of iOS and macOS app development, along with some knowledge of the Swift programming language, will be beneficial. Basic programming knowledge is essential to grasp the concepts covered in the book effectively.

Cocoa Programming for OS X

Cocoa Programming for OS X PDF

Author: Aaron Hillegass

Publisher: Pearson Education

Published: 2015-04-16

Total Pages: 817

ISBN-13: 0134077121

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Covering the bulk of what you need to know to develop full-featured applications for OS X, this edition is updated for OS X Yosemite (10.10), Xcode 6, and Swift. Written in an engaging tutorial style and class-tested for clarity and accuracy, it is an invaluable resource for any Mac programmer. The authors introduce the two most commonly used Mac developer tools: Xcode and Instruments. They also cover the Swift language, basic application architecture, and the major design patterns of Cocoa. Examples are illustrated with exemplary code, written in the idioms of the Cocoa community, to show you how Mac programs should be written. After reading this book, you will know enough to understand and utilize Apple’s online documentation for your own unique needs. And you will know enough to write your own stylish code. This edition was written for Xcode 6.3 and Swift 1.2. At WWDC 2015, Apple announced Xcode 7 and Swift 2, both of which introduce significant updates that (along with some changes to Cocoa for OS X 10.11) affect some of the exercises in this book. We have prepared a companion guide listing the changes needed to use Xcode 7 to work through the exercises in the book; it is available at https://github.com/bignerdranch/cocoa-programming-for-osx-5e/blob/master/Swift2.md.

Thinking in SwiftUI

Thinking in SwiftUI PDF

Author: Florian Kugler

Publisher:

Published: 2020-03-16

Total Pages: 168

ISBN-13:

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SwiftUI is radically different from UIKit. So in this short book, we will help you build a mental model of how SwiftUI works. We explain the most important concepts in detail, and we follow them up with exercises to give you hands-on experience.SwiftUI is still a young framework, and as such, we don't believe it's appropriate to write a complete reference. Instead, this book focuses on transitioning your way of thinking from the object-oriented style of UIKit to the declarative style of SwiftUI.Thinking in SwiftUI is geared toward readers who are familiar with Swift and who have experience building apps in frameworks like UIKit.

Ultimate SwiftUI Handbook for iOS Developers

Ultimate SwiftUI Handbook for iOS Developers PDF

Author: Dương Đình Bảo (James) Thăng

Publisher: Orange Education Pvt Ltd

Published: 2023-10-03

Total Pages: 351

ISBN-13: 9388590937

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Build Intuitive, Stunning, and User-Centric Apps with SwiftUI KEY FEATURES ● Gradual progression of topics with clear explanations and practical exercises ● Hands-on guidance for creating stunning (UIs) ● Practical implementation of SwiftUI navigation features ● Benefit from industry best practices and tips throughout the book DESCRIPTION Ultimate SwiftUI Handbook for iOS Developers is your comprehensive introduction to SwiftUI, Apple's powerful UI framework. Designed for both aspiring app developers and seasoned programmers, this book equips you with the knowledge and skills to build stunning user interfaces and robust app functionalities. Starting from the basics, you'll learn the core concepts of SwiftUI and its seamless integration with the Swift programming language. With step-by-step tutorials and practical examples, you'll gain hands-on experience in creating interactive apps for iOS, macOS, watchOS, and tvOS. Not only does this book cover the fundamental principles of SwiftUI, but it also goes beyond the basics. Explore advanced topics such as networking with async-await, enabling smooth and responsive data fetching from remote servers. Dive into local storage techniques using UserDefault, CoreData, and File Manager to persist and manage data within your apps. With a focus on practical application, you'll discover how to design responsive layouts, handle user input, and implement state management techniques in your SwiftUI apps. Furthermore, you'll leverage SwiftUI's powerful animation capabilities to create visually appealing and engaging user experiences. Whether you're an independent developer, a student, or an aspiring professional, Ultimate SwiftUI Handbook for iOS Developers empowers you to bring your app ideas to life. By the end of this book, you'll be equipped with the necessary skills to build exceptional apps that seamlessly blend beautiful interfaces with efficient networking and local data storage. Embark on an exciting journey into the world of SwiftUI and unleash your creativity in building outstanding apps for Apple's platforms. Get ready to transform your app development skills with SwiftUI Essentials. WHAT WILL YOU LEARN ● Learn native iOS app building from foundations to pro-level ● Master state management in SwiftUI to build dynamic, feature rich and responsive iOS apps ● Unlock the ability to create stunning charts and graphs using the Swift Charts library Build and ship an app to the App Store WHO IS THIS BOOK FOR? This book targets anyone who loves app development with iOS and wants to bring their idea to life. This book is designed for aspiring iOS app developers or intermediate developers who are new to SwiftUI. No prior experience with SwiftUI or app development is required. Basic familiarity with Swift programming language and macOS/iOS environment will be beneficial but not mandatory. TABLE OF CONTENTS Chapter 1: Swift Language Chapter 2: Introduction to View in SwiftUI Chapter 3: Implementing Layout in SwiftUI Chapter 4: State, Binding, Property Wrapper, and Property Observer Chapter 5: Design Patterns with MVVM Chapter 6: Tab Bar, Navigation, and Compositional Layout Chapter 7: Networking with SwiftUI - Part 1 Chapter 8: Networking with SwiftUI - Part 2 Chapter 9: Local Storage with UserDefaults, CoreData, and File Manager Chapter 10: Construct Beautiful Charts with Swift Charts iOS 17 Appendix Index

Learning Swift

Learning Swift PDF

Author: Jonathon Manning

Publisher: "O'Reilly Media, Inc."

Published: 2018-03-27

Total Pages: 378

ISBN-13: 1491987529

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Get valuable hands-on experience with Swift, the open source programming language developed by Apple. With this practical guide, skilled programmers with little or no knowledge of Apple development will learn how to code with the latest version of Swift by developing a working iOS app from start to finish. You’ll begin with Swift programming basics—including guidelines for making your code "Swifty"—and learn how to work with Xcode and its built-in Interface Builder. Then you’ll dive step-by-step into building and customizing a basic app for taking, editing, and deleting selfies. You’ll also tune and test the app for performance and manage the app’s presence in the App Store. Divided into four parts, this book includes: Swift 4 basics: Learn Swift’s basic building blocks and the features of object-oriented development Building the Selfiegram app: Build model objects and the UI for your selfie app and add location support, user settings, and notifications Polishing Selfiegram: Create a theme and support for sharing and add custom views, image overlays, and localization Beyond app development: Debug and performance test with Xcode, automate chores with Fastlane, and user-test the app with TestFlight