Building Android Apps in Python Using Kivy with Android Studio

Building Android Apps in Python Using Kivy with Android Studio PDF

Author: Ahmed Fawzy Mohamed Gad

Publisher: Apress

Published: 2019-10-14

Total Pages: 432

ISBN-13: 1484250311

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Start building Python-based Android applications using Kivy with Android Studio. Through in-depth examples, this book teaches you everything you need to create your first Android application in Python and publish on Google Play. Building Android Apps in Python Using Kivy with Android Studio takes you through the basics of Kivy by discussing its application structure, widgets, and event handling. The KV language is then introduced for separating the logic and GUI by adding widgets within a KV file. You will then learn how to utilize Android camera using Kivy, build the HTTP server using Flask, and create and manage multiple screens to help you design your own applications. Through detailed step-by-step instructions, you will create your first multi-level cross-platform game that includes animation and sound effects. Following this, the process of converting the Kivy application into an Android application using Buildozer and Python-4-Android is covered in detail. You will then learn how to edit the generated Android Studio project into Android Studio by adding extensions to the original application. The widgets added in Kivy could be handled within Android Studio. Moreover, Android views could be added to enrich the Kivy application. The resulting Android application created with Kivy can be hosted on Google Play to download and install as a regular Android application. At the end, this book will give you the basic knowledge of Kivy needed to build cross-platform Android applications, produce an Android Studio project, and understand how it all works in detail. What You Will Learn Build cross-platform applications from scratch using Kivy in detailCreate a cross-platform interactive multi-level game from the ground upExamine the pipeline of building an Android app from the Python Kivy appUnderstand the structure of the Android Studio project produced by KivyRecognize how to extend the application within Android Studio by adding more Android views to the application main activity. Who This Book Is For Python developers with no previous experience in Kivy who are looking to create their first Android application completely in Python.

Creating Apps in Kivy

Creating Apps in Kivy PDF

Author: Dusty Phillips

Publisher: "O'Reilly Media, Inc."

Published: 2014-04-09

Total Pages: 209

ISBN-13: 1491947357

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Build mobile apps efficiently with Kivy, the Python-powered graphical toolkit for creating natural user interfaces with elegant multitouch support. With this hands-on guide, you’ll learn step-by-step how to build and deploy a complete Kivy app for iOS and Android devices. If you’re just beginning to work with Python, but are reasonably familiar with its syntax, you’re ready to go. Each chapter includes exercises, using examples that run on Python 3 and Python 2.7. Learn how Kivy simplifies mobile development with its cross-platform API and domain-specific Kv language, and why this free and open source toolkit is ideal for commercial products. Design custom widgets with the Kv language Delve into Kivy events, event handlers, and properties Dynamically change which Kivy widgets are displayed Understand and apply iterative development principles Create basic animations, using Canvas and graphics primitives Store local data with Kivy’s powerful key value store Add basic gestures to switch between app views Improve your app’s usability with Kivy’s built-in widgets Deploy the app to your Android or iOS device, using Buildozer

Pro Android Python with SL4A

Pro Android Python with SL4A PDF

Author: Paul Ferrill

Publisher: Apress

Published: 2011-08-21

Total Pages: 295

ISBN-13: 1430235705

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Pro Android Python with SL4A is for programmers and hobbyists who want to write apps for Android devices without having to learn Java first. Paul Ferrill leads you from installing the Scripting Layer for Android (SL4A) to writing small scripts, to more complicated and interesting projects, and finally to uploading and packaging your programs to an Android device. Android runs scripts in many scripting languages, but Python, Lua, and Beanshell are particularly popular. Most programmers know more than one programming language, so that they have the best tool for whatever task they want to accomplish. Pro Android Python with SL4A explores the world of Android scripting by introducing you to the most important open-source programming languages that are available on Android-based hardware. Pro Android Python with SL4A starts by exploring the Android software development kit and then shows you how to set up an Eclipse-based Android development environment. You then approach the world of Android programming by using Beanshell, which runs on the Dalvik, and learning how to write small programs to administer an Android device. Next, discover how Lua, a lightweight language perfectly suited for scripting on smaller devices, can work with Android. Lua can be used for small but important tasks, like SMS encryption and synchronizing photos with flickr. Last, but certainly not least, you will discover the world of Python scripting for SL4A, and the power contained within the full range of Python modules that can combine with the Android SDK. You'll learn to write small location-aware apps to get you started, but by the end of this book, you'll find yourself writing fully GUI-fied applications running on the Android desktop! Pro Android Python with SL4A is rounded out with a chapter on distributing and packaging scripts, a skill that you'll find very useful as you reach out to a wider audience with your programs.

Kivy – Interactive Applications and Games in Python

Kivy – Interactive Applications and Games in Python PDF

Author: Roberto Ulloa

Publisher: Packt Publishing Ltd

Published: 2015-06-29

Total Pages: 206

ISBN-13: 178528438X

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Kivy – Interactive Applications and Games in Python Second Edition, will equip you with all the necessary knowledge to create interactive, responsive, and cross-platform applications and games. This book introduces the Kivy language and the necessary components so you can implement a graphical user interface (GUI) and learn techniques to handle events, detect gestures, and control multi-touch actions. You will learn strategies to animate your applications, and obtain interactive, professional-looking, and responsive results. You will be applying this knowledge throughout the book by developing three applications and tackling their diverse programming challenges.

IronPython in Action

IronPython in Action PDF

Author: Christian J. Muirhead

Publisher: Simon and Schuster

Published: 2009-03-01

Total Pages: 985

ISBN-13: 1638354448

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In 2005, Microsoft quietly announced an initiative to bring dynamic languages to the .NET platform. The starting point for this project was a .NET implementation of Python, dubbed IronPython. After a couple years of incubation, IronPython is ready for real-world use. It blends the simplicity, elegance, and dynamism of Python with the power of the .NET framework. IronPython in Action offers a comprehensive, hands-on introduction to Microsoft's exciting new approach for programming the .NET framework. It approaches IronPython as a first class .NET language, fully integrated with the .NET environment, Visual Studio, and even the open-source Mono implementation. You'll learn how IronPython can be embedded as a ready-made scripting language into C# and VB.NET programs, used for writing full applications or for web development with ASP. Even better, you'll see how IronPython works in Silverlight for client-side web programming. IronPython opens up exciting new possibilities. Because it's a dynamic language, it permits programming paradigms not easily available in VB and C#. In this book, authors Michael Foord and Christian Muirhead explore the world of functional programming, live introspection, dynamic typing and duck typing , metaprogramming, and more. IronPython in Action explores these topics with examples, making use of the Python interactive console to explore the .NET framework with live objects. The expert authors provide a complete introduction for programmers to both the Python language and the power of the .NET framework. The book also shows how to extend IronPython with C#, extending C# and VB.NET applications with Python, using IronPython with .NET 3.0 and Powershell, IronPython as a Windows scripting tool, and much more. Purchase of the print book comes with an offer of a free PDF, ePub, and Kindle eBook from Manning. Also available is all code from the book.

Getting Started with CouchDB

Getting Started with CouchDB PDF

Author: Martin C. Brown

Publisher: "O'Reilly Media, Inc."

Published: 2012

Total Pages: 83

ISBN-13: 1449307558

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CouchDB is a new breed of database for the Internet, geared to meet the needs of today's dynamic web applications. With this concise introduction, you'll learn how CouchDB's simple model for storing, processing, and accessing data makes it ideal for the type of data and rapid response users now demand from your applications--and how easy CouchDB is to set up, deploy, maintain, and scale. The code-packed examples in this book will help you learn how to work with documents, populate a simple database, replicate data from one database to another, and a host of other tasks. Install CouchDB on Linux, Mac OS X, Windows, or (if you must) from the source code Interact with data through CouchDB's RESTful API, and use standard HTTP operations, such as PUT, GET, POST, and DELETE Use Futon--CouchDB's web-based interface-- to manage databases and documents, and to configure replications Learn how to create, update, and delete documents in JSON format, and how to create and delete databases Work with design documents to get the formatting and indexing your application requires

Kivy

Kivy PDF

Author: Roberto Ulloa

Publisher: CreateSpace

Published: 2015-05-18

Total Pages: 138

ISBN-13: 9781512220124

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For Python developers this is the clearest guide to the interactive world of Kivi, ideal for meeting modern expectations of tablets and smartphones. From building a UI to controlling complex multi-touch events, it's all here. Overview Use Kivy to implement apps and games in Python that run on multiple platforms Discover how to build a User Interface (UI) through the Kivy Language Glue the UI components with the logic of the applications through events and the powerful Kivy properties Detect gestures, create animations, and schedule tasks Control multi-touch events in order to improve the User Experience (UX) In Detail Mobiles and tablets have brought with them a dramatic change in the utility of applications. Compatibility has become essential, and this has increased the kind of interaction that users expect: gestures, multi-touches, animations, and magic pens. Kivy is an open source Python solution that covers these market needs with an easy-to-learn and rapid development approach. Kivy is growing fast and gaining attention as an alternative to the established developing platforms. Kivy: Interactive Applications in Python quickly introduces you to the Kivy development methodology. You will learn some examples of how to use many of the Kivy components, as well as understand how to integrate and combine them into big projects. This book serves as a reference guide and is organized in such a way that once finished, you will have already completed your first project. You will start by learning the Kivy Language for building User Interfaces (UI) and vector figures. We then proceed to the uses of Kivy events and properties to glue the UI with the application logic. You then go on to build an entire User Interface (UI) starting from a hand-made sketch. Furthermore, you will go on to understand how to use the canvas and drawing instructions to create different types of geometrical figures. Finally, you will be introduced to a big set of interactive and smooth features: transformations (scale, rotate, and translate), gestures, animations, scheduling tasks, and multi-touch elements. Kivy: Interactive Applications in Python expands your knowledge by introducing various components that improve the User Experience (UX). Towards the end of the book, you will be confident to utilize Kivy components and strategies to start any application or game you have in mind. What you will learn from this book Build a User Interface (UI) using the Kivy Language Understand and alter the order of execution of the drawing instructions Use the powerful Kivy properties to keep the UI always updated with the last user interactions Bind and unbind Kivy events to control widgets (UI components), touches, the mouse and keyboard, animations, and clock Scale, rotate, and translate widgets Control and switch between different screens Develop and use your own single gestures Create animations and combine them to bring widgets to life Add different types of translations to the animations Comprehend the main strategies to control the multi-touch events Schedule single or repetitive tasks such as animations Approach Kivy: Interactive Applications in Python is an easy-to-follow book that will guide you into the world of Kivy. Who this book is written for This book is aimed at Python developers who are familiar with Python and have a good understanding of concepts like inheritance, classes, and instances. No previous experience of Kivy is required, though some knowledge of event handling, scheduling, and user interfaces, in general, would boost your learning.

Introduction to Deep Learning and Neural Networks with PythonTM

Introduction to Deep Learning and Neural Networks with PythonTM PDF

Author: Ahmed Fawzy Gad

Publisher: Academic Press

Published: 2020-11-25

Total Pages: 302

ISBN-13: 0323909345

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Introduction to Deep Learning and Neural Networks with PythonTM: A Practical Guide is an intensive step-by-step guide for neuroscientists to fully understand, practice, and build neural networks. Providing math and PythonTM code examples to clarify neural network calculations, by book’s end readers will fully understand how neural networks work starting from the simplest model Y=X and building from scratch. Details and explanations are provided on how a generic gradient descent algorithm works based on mathematical and PythonTM examples, teaching you how to use the gradient descent algorithm to manually perform all calculations in both the forward and backward passes of training a neural network. Examines the practical side of deep learning and neural networks Provides a problem-based approach to building artificial neural networks using real data Describes PythonTM functions and features for neuroscientists Uses a careful tutorial approach to describe implementation of neural networks in PythonTM Features math and code examples (via companion website) with helpful instructions for easy implementation

Kivy Blueprints

Kivy Blueprints PDF

Author: Mark Vasilkov

Publisher: Packt Publishing Ltd

Published: 2015-01-29

Total Pages: 282

ISBN-13: 1783987855

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This book is intended for programmers who are comfortable with the Python language and who want to build desktop and mobile applications with rich GUI in Python with minimal hassle. Knowledge of Kivy is not strictly required—every aspect of the framework is described when it's first used.

Learn OpenGL ES

Learn OpenGL ES PDF

Author: Prateek Mehta

Publisher: Apress

Published: 2013-09-24

Total Pages: 209

ISBN-13: 1430250542

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Want to create sophisticated games and graphics-intensive apps? Learn OpenGL ES gets you started immediately with OpenGL ES. After mastering the basics of OpenGL ES itself, you will quickly find yourself writing and building game apps, without having to learn about object oriented programming techniques. This book demonstrates the use of a powerful open-source modeling tool, Blender. You will be guided, step by step, through the development of Tank Fence, a dynamic, interactive 3D game. Along the way you'll gain skills in building apps with Eclipse and the Android SDK or NDK, rendering graphics using hardware acceleration, and multithreading for performance and responsiveness. iOS developers will also find this book's information invaluable when writing their apps. You'll learn everything you need to know about: Creating simple, efficient game UIs Designing the basic building blocks of an exciting, interactive 3D game Pulling all the elements together with Blender, a powerful open-source tool for modeling, animation, rendering, compositing, video editing, and game creation Taking the next big step using custom and inbuilt functions, texturing, shading, light sources, and more Refining your mobile game app through collision detection, player-room-obstacle classes, and storage classes Doing all this efficiently on mobile devices with limited resources and processing