Box2d for Flash Games

Box2d for Flash Games PDF

Author: Emanuele Feronato

Publisher: Packt Publishing Ltd

Published: 2012-11-23

Total Pages: 274

ISBN-13: 1849519633

DOWNLOAD EBOOK →

This book is a step by step guide to create games with Box2D explained in a simple and friendly way. Are you familiar with ActionScript3 and want to explore the capabilities of physics in game design using Box2D, then this book is for you. You don't have to be an AS3 hero: if you know how to create classes and functions with AS3, then you can make your first physics game!

Flash Mobile: Building Games with Flash for the Mobile Market

Flash Mobile: Building Games with Flash for the Mobile Market PDF

Author: Matthew David

Publisher: Taylor & Francis

Published: 2012-10-12

Total Pages: 44

ISBN-13: 1136022090

DOWNLOAD EBOOK →

Almost a third of all apps developed are games. Learn the basics needed for game development: Understand what you want your game to be Planning Using Flash to do the heavy lifting Developing your game to work on all devices

Real-world Flash Game Development

Real-world Flash Game Development PDF

Author: Christopher Griffith

Publisher: Taylor & Francis

Published: 2012

Total Pages: 434

ISBN-13: 0240817680

DOWNLOAD EBOOK →

A guide to Flash game development provides real-world scenarios covering such topics as working with graphics, ActionScript animation, XML and dynamic content, working with audio, and collision detection.

Learning Cocos2d-JS Game Development

Learning Cocos2d-JS Game Development PDF

Author: Emanuele Feronato

Publisher: Packt Publishing Ltd

Published: 2015-01-12

Total Pages: 188

ISBN-13: 1784391549

DOWNLOAD EBOOK →

If you are new to game development or have just gotten your teeth into developing games but desire to learn more, then this book is for you. An understanding of the essentials of JavaScript is required.

Physics for Flash Games, Animation, and Simulations

Physics for Flash Games, Animation, and Simulations PDF

Author: Adrian Dobre

Publisher: Apress

Published: 2012-01-31

Total Pages: 547

ISBN-13: 1430236752

DOWNLOAD EBOOK →

Physics for Flash Games, Animation, and Simulations teaches ActionScript programmers how to incorporate real physics into their Flash animations, games, user interfaces, and simulations. Introduces Flash physics in an accurate, but approachable way, covering what is required to produce physically realistic simulations (as opposed to animations that look roughly right) Packed full of practical examples of how physics can be applied to your own games and applications Addresses the diverse needs of game developers, animators, artists, and e-learning developers The book assumes a basic knowledge of ActionScript and Flash. However, no previous knowledge of physics is required—only some very basic math skills. The authors present everything from basic principles to advanced concepts, so you'll be able to follow the logic and easily adapt the principles to your own applications. The book builds on your physics knowledge, enabling you to create not only visual effects, but also more complex models and simulations.

Building Android Games with Cocos2d-x

Building Android Games with Cocos2d-x PDF

Author: Raydelto Hernandez

Publisher: Packt Publishing Ltd

Published: 2015-03-30

Total Pages: 160

ISBN-13: 1785282832

DOWNLOAD EBOOK →

If you have a basic understanding of the C++ programming language and want to create videogames for the Android platform, then this technology and book is ideal for you.

Learning Cocos2D

Learning Cocos2D PDF

Author: Rod Strougo

Publisher: Addison-Wesley Professional

Published: 2011-07-07

Total Pages: 633

ISBN-13: 0132180855

DOWNLOAD EBOOK →

Build the Next Great iOS Game with Cocos2D! Cocos2D is the powerhouse framework behind some of the most popular games in the App Store. If you’ve played Tiny Wings, Angry Birds, Mega Jump, Trainyard, or even Super Turbo Action Pig, then you’ve played a game that uses Cocos2D or Box2D physics. The beauty of Cocos2D is its simplicity. It’s easy to become overwhelmed when you start developing an iOS game, especially if you look at things like OpenGL ES, OpenAL, and other lower level APIs. Writing a game for the iPhone and iPad does not have to be that difficult, and Cocos2D makes game development fun and easy. Learning Cocos2D walks you through the process of building Space Viking (which is free on the App Store), a 2D scrolling game that leverages Cocos2D, Box2D, and Chipmunk. As you build Space Viking, you’ll learn everything you need to know about Cocos2D so you can create the next killer iOS game. Download the free version of Space Viking from the App Store today! Help Ole find his way home while learning how to build the game. As you build Space Viking, you’ll learn how to Install and configure Cocos2D so it works with Xcode 4 Build a complete 2D action adventure game with Cocos2D Add animations and movement to your games Build your game’s main menu screen for accessing levels Use Cocos2D’s Scheduler to make sure the right events happen at the right times Use tile maps to build scrolling game levels from reusable images Add audio and sound effects with CocosDenshion—Cocos2D’s sound engine Add gravity, realistic collisions, and even ragdoll effects with Box2D and Chipmunk physics engines Add amazing effects to your games with particle systems Leverage Game Center in your game for achievements and leader boards Squeeze the most performance from your games along with tips and tricks

The Essential Guide to Flash Games

The Essential Guide to Flash Games PDF

Author: Jeff Fulton

Publisher: Apress

Published: 2010-04-28

Total Pages: 655

ISBN-13: 1430226153

DOWNLOAD EBOOK →

The Essential Guide to Flash Games is a unique tool for Flash game developers. Rather than focusing on a bunch of low-level how-to material, this book dives straight into building games. The book is divided into specific game genre projects, covering everything from old classics such as a Missile Command-style game, to hot new genres such as retro evolved. The chapters build in complexity through the book, and new tools are introduced along the way that can be reused for other games. The game projects covered start simple and increase in complexity as more and more tools are added to your tool chest. Ten full game projects are discussed in detail. Each solves a very different game development problem and builds on the knowledge gained from the previous project. Many advanced game development techniques are covered, including particle systems, advanced controls, artificial intelligence, blitting, scrolling, and more.

Flash Mobile

Flash Mobile PDF

Author: Matthew David

Publisher: CRC Press

Published: 2012-10-12

Total Pages: 310

ISBN-13: 1136022503

DOWNLOAD EBOOK →

Build rich media applications for the iOS and Android platforms with this primer to Flash mobile development. You get all of the essentials-from setting up your development environment to publishing your apps to the Google Market Place/Apple iTunes App Store. Develop elementary applications without coding; then realize the power of ActionScript 3 to add rich complexity to your applications. Step-by-step instruction is combined with practical tutorial lessons to deliver a working understanding of the development stages including: *Rapid prototyping *Adding interactivity, audio, and video *Employing iOS and Android Interface Calls *Hardware optimization with AIR *Game development; game engines, controlling physics, and 3D *Designing for iPad, Android tablets, and Google TV *Code optimization, testing, and debugging User interfaces are presented in full color to illustrate their nuances. The companion website, www.visualizetheweb/flashmobile, includes all of the AS3 code, project files, and a blog to keep you up to date with related news and developments.

Pro HTML5 Games

Pro HTML5 Games PDF

Author: Aditya Ravi Shankar

Publisher: Apress

Published: 2017-10-05

Total Pages: 432

ISBN-13: 148422910X

DOWNLOAD EBOOK →

Build your next game on a bigger scale with Pro HTML5 Games. This essential book teaches you to master advanced game programming in HTML5. You’ll learn techniques that you can transfer to any area of HTML5 game development to make your own professional HTML5 games. Led by an expert game programmer, you’ll build two complete games in HTML5: a strategy puzzle game based on the Box2d physics engine and in the style of Angry Birds and a real-time strategy (RTS) game complete with units, buildings, path-finding, artificial intelligence, and multiplayer support. This new and fully updated second edition now includes chapters on mobile game development and an essential game developer's toolkit. Understand how to develop complex, bolder games and become an HTML5 games pro using Pro HTML5 Games today. What You'll Learn Create realistic physics in your game by incorporating the Box2d physics engine Design large worlds with lots of characters and let users interact with them Use sprite sheets, panning, parallax scrolling, and sound effects to build a more polished game Incorporate pathfinding and steering to help characters navigate through your world Create challenging levels with intelligent enemies by using decision trees, state machines, and scripted events Add multiplayer in your games using Node.js and the WebSocket API