Bayt Al Azif #4

Bayt Al Azif #4 PDF

Author: Carsten Pohl

Publisher: Bayt Al Azif LLC

Published: 2022-01-31

Total Pages: 104

ISBN-13: 9781940398952

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The magazine dedicated to adventuring against the Cthulhu Mythos continues! Issue #4 includes: 3 adventures dual-statted for Call of Cthulhu 7th edition and GUMSHOE (Trail of Cthulhu) A group of strangers awakens in an unfamiliar place with a deadly countdown (Classic Era 1930s, 19 pages) A suicide sets off a search for an unorthodox architect (Classic Era 1930s, 19 pages) A mysterious ancient box leads into dark events (Classic Era 1920s, 19 pages) An overview of every Cthulhu Mythos RPG release of 2020 A roundtable on streaming horror RPGs An interview with Mike Mason, the creative director for Call of Cthulhu Advice, history, comics, and more!

Bayt Al Azif #1

Bayt Al Azif #1 PDF

Author: Rich McKee

Publisher: Bayt Al Azif LLC

Published: 2018-08-02

Total Pages: 80

ISBN-13: 9781940398860

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A magazine for Cthulhu roleplaying games, featuring 4 scenarios, reviews, advice, history, comics and more.

Tales of the Al-Azif

Tales of the Al-Azif PDF

Author: Matthew Davenport

Publisher: Crossroad Press

Published: 2019-03-22

Total Pages: 291

ISBN-13:

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The Necronomicon was not the first book by H.P. Lovecraft to terrify readers with tales of dark and twisted horrors from beyond. No, the Al-Azif, or Book of the Insect, is the first work that told mankind of Cthulhu, Azathoth, and other terrors. Indeed, it was the book that inspired "The Mad Arab" Abdul Al-Hazred to write its more famous successor. Join us for a collection of novellas written by some of the best Neo-Lovecraftian authors today: Matthew Davenport (Andrew Doran, The Trials of Obed Marsh), David Hambling (Harry Stubbs, The Dulwich Horror), David J. West (Porter Rockwell, Redneck Eldritch), David Niall Wilson (The Call of Distant Shores), and C.T. Phipps (Cthulhu Armageddon) in telling stories of this mysterious book. Find out where the nightmares began!

Cairo

Cairo PDF

Author: Claire E. Francy

Publisher: American Univ in Cairo Press

Published: 2008-06

Total Pages: 276

ISBN-13: 9789774162039

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The guide described by The New York Times as "indispensable," revised and updated for 2008, fills a vital niche for expatriates and Cairenes alike who need a helping hand to organize--and enjoy--the challenges of a sojourn in Cairo. The basics of daily life--finding a flat, transporting personal goods, investigating school options for children, navigating Egypt's famous bureaucracy, and the intricacies of feeding and clothing oneself and one's family from the local market--are all detailed here. Advice gathered from a wide range of Cairo insiders, both native and foreign, gives the reader a cornucopia of current facts on prices, neighborhoods, product availability, work and business opportunities, and the dizzying range of cultural and leisure pursuits that Cairo is famous for. The format of this edition addresses the needs of independently minded tourists as well as residents by the inclusion of: an A-to-Z directory of goods, services, and interests subdivided by neighborhood; a language section on the basics of Cairene Arabic; and details on shopping and sightseeing from a resident's perspective. Cairo: The Practical Guide, now in its sixteenth edition, is the key to deciphering the complexities of living, working, and enjoying life in one of the world's most exciting and dauntingly complex mega-cities.

Cthulhu Dark Ages

Cthulhu Dark Ages PDF

Author: Stephane Gesbert

Publisher:

Published: 2003-11

Total Pages: 0

ISBN-13: 9781568821719

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A New Call of Cthulhu Roleplaying Game from Chaosium Inc.Cthulhu Dark Ages950 A.D. -- The world is torn apart: empires and kingdoms have endured two centuries of invasions, and now warlords fight over the remains like wild dogs. The clergy is weak and morally depraved, cities are depopulated, trade is stagnant and violence reigns everywhere. History is coming into the Sixth Age of humankind, the ultimate age before the end of the world.The Byzantine Theodoras Philetas translated the Al Azif into Greek, and renames it the Necronomicon. It will take one century before that blasphemous tome is finally condemned, and most copies destroyed.CTHULHU DARK AGES continues with Lovecraft's sinister tradition of men and women struggling against the dark forces of the Cthulhu Mythos, but in a time nearly one thousand years before Lovecraft's birth.CTHULHU DARK AGES is a compleat roleplaying game using Chaosium's classic Basic Roleplaying System. All you need to play are some dice and some friends.For more info, or graphics contact mailto: [email protected]

Cthulhu by Gaslight

Cthulhu by Gaslight PDF

Author: William A. Barton

Publisher: Chaosium

Published: 1988-10-01

Total Pages: 128

ISBN-13: 9780933635555

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Cthulhu and his minions, in the 1890s sharing the globe with the mighty British Empire, had duties to an empire of their own: a dark and cruel design against the ownership of the world and the dreams of humanity. Even in the peaceful fields of rural England only intelligent and energetic intervention could keep the shadows at bay. "Cthulhu by Gaslight" includes a lengthy roleplaying adventure, "The Yorkshire Horrors" in which the investigators join forces with the world's most famous consulting detective, Sherlock Holmes! Extensive background essays provide period skills, social classes, world politics, biographies and timelines for the 1890s, maps and London location notes (including the best stores of the time), travel, criminals and police, Cockney slang, cost of living, royalty and titles, club life in London, the occult in the 1890s, prices, and clothing. A lengthy essay considers time-travel rationales for moving investigators of another time into the 1890s.

Masks of Nyarlathotep

Masks of Nyarlathotep PDF

Author: Larry DiTillio

Publisher:

Published: 2010-06

Total Pages: 0

ISBN-13: 9781568823294

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Masks of Nyarlathotep is a Lovecraftian exercise in horror and mystery. This Call of Cthulhu roleplaying classic is a series of linked adventures forming one long and unforgettable campaign. Horrifying deeds and dangerous sorcery dog those who dare attempt to unravel the fate of the Carlyle Expedition. Set in 1925, adventures begin in New York, then move overseas to England, Egypt, Kenya Colony, Shanghai, and western Australia. Such extended globetrotting requires wit and planning by the players. Their investigators must have steady finances, good language skills, and a willingness to persevere despite governmental interference and cultist harassment. Meanwhile the keeper must bring to life different exotic locales, recreate the sensibilities of other cultures, and balance non-player-character foes and friends to allow each investigator to earn his or her own destiny--ultimate triumph, perhaps, or perhaps madness and agonizing death.

HP Lovecraft for Young Readers

HP Lovecraft for Young Readers PDF

Author: R. J. Ivankovic

Publisher:

Published: 2016-12

Total Pages: 102

ISBN-13: 9781568821122

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The most merciful thing in the world, I believe is humanity's failure to fully conceive the cosmical horrors we've yet to reveal, and which up until now I have tried to conceal. The iconic H.P. Lovecraft 1928 story, The Call of Cthulhu, is now a children's book. Seamlessly and gracefully told in anapestic tetrameter by "genius poet-artist" RJ Ivankovic. The late Professor Angell's research has been discovered by his grand-nephew, Francis Wayland Thurston. Francis delves into the papers and discovers a bas-relief depicting an odd creature with an octopoid head, spurring him to read on. He learns of the raid led by Inspector Legrasse and the voyage of the Vigilant, captained by Gustaf Johansen. This glorious full color 102-page adaptation of the H.P. Lovecraft story was written and illustrated by R.J. Ivankovic.

Golden Sky Stories

Golden Sky Stories PDF

Author:

Publisher:

Published: 2013-09-30

Total Pages: 144

ISBN-13: 9780989904308

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Golden Sky Stories is a heartwarming, non-violent role-playing game from Japan, by Ryo Kamiya. In this game, players take on the role of henge, animals that have just a little bit of magical power, including the ability to temporarily take on human form. You can be a fox, raccoon dog, cat, dog, rabbit, or bird, and each kind has their own special magical powers. Players will then attempt to solve problems around a small enchanted town with ingenuity, co-operation and friendship.