Augmenting Collaboration - Impact of Augmented Reality on Collaborative Problem-Solving Processes

Augmenting Collaboration - Impact of Augmented Reality on Collaborative Problem-Solving Processes PDF

Author: Nina Schiffeler

Publisher: Apprimus Wissenschaftsverlag

Published: 2021-07-02

Total Pages: 228

ISBN-13: 3863599861

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Diese Arbeit untersucht die Auswirkungen von Augmented Reality (AR) auf kollaborative Problemlöseprozesse und fokussiert dabei die Kollaborateure sowie das Konzept zur effektiven Gestaltung und Integration von AR in kollaborative Setting zur Lösung komplexer Probleme. Als Ergebnis werden Aussagen und Leitlinien vorgestellt, die die Auswirkungen von AR auf das Verhalten der Teams während der Kollaboration sowie auf den Fortschritt und die Durchführung des Problemlöseprozesses beschreiben.

Beyond Media Literacy

Beyond Media Literacy PDF

Author: Lars C. Grabbe

Publisher: Büchner-Verlag

Published: 2023-07-26

Total Pages: 180

ISBN-13: 3963179279

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The interplay of physical reality and media environments is getting enhanced by new technological innovations. We are living in the age of digital aesthetics and there is a need for individual, cultural or social forms and variations of media literacy. This book seeks the limits of media literacies, and to go beyond them. »Beyond Media Literacy« contributes to the wide range of the media literacy discourse with approaches in modern media theory, philosophy, art and film theory, computer graphics as well as the complex range of modern aesthetics. This volume monitors and discusses the relation of media and literacy in the context of media as environments with effects on psyche and society.

Augmented Reality in Educational Settings

Augmented Reality in Educational Settings PDF

Author:

Publisher: BRILL

Published: 2019-11-11

Total Pages: 475

ISBN-13: 9004408843

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This book is intended to provide teachers and researchers with a wide range of ideas from researchers working to integrate the new technology of Augmented Reality into educational settings and processes.

Converging Pharmacy Science and Engineering in Computational Drug Discovery

Converging Pharmacy Science and Engineering in Computational Drug Discovery PDF

Author: Tripathi, Rati Kailash Prasad

Publisher: IGI Global

Published: 2024-04-22

Total Pages: 337

ISBN-13:

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The world of pharmaceutical research is moving at lightning speed, and the age-old approach to drug discovery faces many challenges. It's a fascinating time to be on the cutting edge of medical innovation, but it's certainly not without its obstacles. The process of developing new drugs is often time-consuming, expensive, and fraught with uncertainty. Researchers are constantly seeking ways to streamline this process, reduce costs, and increase the success rate of bringing new drugs to market. One promising solution lies in the convergence of pharmacy science and engineering, particularly in computational drug discovery. Converging Pharmacy Science and Engineering in Computational Drug Discovery presents a comprehensive solution to these challenges by exploring the transformative synergy between pharmacy science and engineering. This book demonstrates how researchers can expedite the identification and development of novel therapeutic compounds by harnessing the power of computational approaches, such as sophisticated algorithms and modeling techniques. Through interdisciplinary collaboration, pharmacy scientists and engineers can revolutionize drug discovery, paving the way for more efficient and effective treatments. This book is an invaluable resource for pharmaceutical scientists, researchers, and engineers seeking to enhance their understanding of computational drug discovery. This book inspires future innovations by showcasing cutting-edge methodologies and innovative research at the intersection of pharmacy science and engineering. It contributes to the ongoing evolution of pharmaceutical research. It offers practical insights and solutions that will shape the future of drug discovery, making it essential reading for anyone involved in the pharmaceutical industry.

Barriers and Biases in Computer-Mediated Knowledge Communication

Barriers and Biases in Computer-Mediated Knowledge Communication PDF

Author: Rainer Bromme

Publisher: Springer Science & Business Media

Published: 2005-03-29

Total Pages: 362

ISBN-13: 9780387243177

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This books deals with computer-mediated cooperation and communication scenarios in teaching and learning situations, leisure activities (e.g. laypersons looking for expert information on the internet), and net-based communication at work. Such scenarios will become increasingly important. But the successful use of such computer-mediated settings is not trivial. Cooperative learning and work itself requires special skills and strategies. And the technical settings with sometimes restricted, sometimes new possibilities for communication add problems on top of the cooperation itself. What are the barriers in computer-mediated communication for cooperative learning and work? Which are the most relevant biases in computer-mediated information processing? Based on empirical research the contributors from psychology, education and computer sciences offer different perspectives on the nature and causes of such barriers. The chapters also give an answer to the question how it might be possible to overcome these barriers and biases to fully gain advantage from the new technical opportunities. These results and answers are of interest for students as well as for researchers in all fields related to the use and evaluation of computer software in communication settings.

Augmented Reality and Virtual Reality

Augmented Reality and Virtual Reality PDF

Author: M. Claudia tom Dieck

Publisher: Springer

Published: 2019-02-19

Total Pages: 335

ISBN-13: 3030062465

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This book presents a collection of the latest research in the area of immersive technologies, presented at the International Augmented and Virtual Reality Conference 2018 in Manchester, UK, and showcases how augmented reality (AR) and virtual reality (VR) are transforming the business landscape. Innovations in this field are seen as providing opportunities for businesses to offer their customers unique services and experiences. The papers gathered here advance the state of the art in AR/VR technologies and their applications in various industries such as healthcare, tourism, hospitality, events, fashion, entertainment, retail, education and gaming. The volume collects contributions by prominent computer and social sciences experts from around the globe. Addressing the most significant topics in the field of augmented and virtual reality and sharing the latest findings, it will be of interest to academics and practitioners alike.

Human Factors in Augmented Reality Environments

Human Factors in Augmented Reality Environments PDF

Author: Weidong Huang

Publisher: Springer Science & Business Media

Published: 2012-09-19

Total Pages: 275

ISBN-13: 1461442052

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Advances in hardware and networking have made possible a wide use of augmented reality (AR) technologies. However, simply putting those hardware and technologies together does not make a “good” system for end users to use. New design principles and evaluation methods specific to this emerging area are urgently needed to keep up with the advance in technologies. Human Factors in Augmented Reality Environments is the first book on human factors in AR, addressing issues related to design, development, evaluation and application of AR systems. Topics include surveys, case studies, evaluation methods and metrics, HCI theories and design principles, human factors and lessons learned and experience obtained from developing, deploying or evaluating AR systems. The contributors for this cutting-edge volume are well-established researchers from diverse disciplines including psychologists, artists, engineers and scientists. Human Factors in Augmented Reality Environments is designed for a professional audience composed of practitioners and researchers working in the field of AR and human-computer interaction. Advanced-level students in computer science and engineering will also find this book useful as a secondary text or reference.

Computer-Human Interaction Research and Applications

Computer-Human Interaction Research and Applications PDF

Author: Hugo Plácido da Silva

Publisher: Springer Nature

Published: 2023-12-22

Total Pages: 390

ISBN-13: 3031494253

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These 2 volumes constitute the selected papers of the 7th International Conference, CHIRA 2023, held Rome, Italy, during November 16–17, 2023. The 14 full papers and the 29 short papers presented in these books were carefully reviewed and selected from 69 submissions. The papers selected contribute to the advancement of research and practical applications of human-technology and human-computer interaction. Different aspects of Computer-Human Interaction were covered in four parallel tracks: human factors for interactive systems, research, and applications; interactive devices; interaction design; and adaptive and intelligent systems.