Augmented Reality in Tourism, Museums and Heritage

Augmented Reality in Tourism, Museums and Heritage PDF

Author: Vladimir Geroimenko

Publisher: Springer Nature

Published: 2021-04-24

Total Pages: 327

ISBN-13: 3030701980

DOWNLOAD EBOOK →

This book provides extensive research into the use of augmented reality in the three interconnected and overlapping fields of the tourism industry, museum exhibitions, and cultural heritage. It is written by a virtual team of 50 leading researchers and practitioners from 16 countries around the world. The authors explore the opportunities and challenges of augmented reality applications, their current status and future trends, informal learning and heritage preservation, mixed reality environments and immersive installations, cultural heritage education and tourism promotion, visitors with special needs, and emerging post-COVID-19 museums and heritage sites. Augmented Reality in Tourism, Museums and Heritage: A New Technology to Inform and Entertain is essential reading not only for researchers, application developers, educators, museum curators, tourism and cultural heritage promoters, but also for students (both graduates and undergraduates) and anyone who is interested in the efficient and practical use of augmented reality technology.

Virtual and Augmented Reality in Education, Art, and Museums

Virtual and Augmented Reality in Education, Art, and Museums PDF

Author: Guazzaroni, Giuliana

Publisher: IGI Global

Published: 2019-11-22

Total Pages: 385

ISBN-13: 1799817989

DOWNLOAD EBOOK →

Due to the growing prevalence of artificial intelligence technologies, schools, museums, and art galleries will need to change traditional ways of working and conventional thought processes to fully embrace their potential. Integrating virtual and augmented reality technologies and wearable devices into these fields can promote higher engagement in an increasingly digital world. Virtual and Augmented Reality in Education, Art, and Museums is an essential research book that explores the strategic role and use of virtual and augmented reality in shaping visitor experiences at art galleries and museums and their ability to enhance education. Highlighting a range of topics such as online learning, digital heritage, and gaming, this book is ideal for museum directors, tour developers, educational software designers, 3D artists, designers, curators, preservationists, conservationists, education coordinators, academicians, researchers, and students.

Augmented Reality and Virtual Reality

Augmented Reality and Virtual Reality PDF

Author: M. Claudia tom Dieck

Publisher: Springer

Published: 2019-02-19

Total Pages: 335

ISBN-13: 3030062465

DOWNLOAD EBOOK →

This book presents a collection of the latest research in the area of immersive technologies, presented at the International Augmented and Virtual Reality Conference 2018 in Manchester, UK, and showcases how augmented reality (AR) and virtual reality (VR) are transforming the business landscape. Innovations in this field are seen as providing opportunities for businesses to offer their customers unique services and experiences. The papers gathered here advance the state of the art in AR/VR technologies and their applications in various industries such as healthcare, tourism, hospitality, events, fashion, entertainment, retail, education and gaming. The volume collects contributions by prominent computer and social sciences experts from around the globe. Addressing the most significant topics in the field of augmented and virtual reality and sharing the latest findings, it will be of interest to academics and practitioners alike.

VR Technologies in Cultural Heritage

VR Technologies in Cultural Heritage PDF

Author: Mihai Duguleană

Publisher: Springer

Published: 2018-12-12

Total Pages: 245

ISBN-13: 3030058190

DOWNLOAD EBOOK →

This open access book constitutes the refereed proceedings of the First International Conference on VR Technologies in Cultural Heritage, VRTCH 2018, held in Brasov, Romania in May 2018. The 13 revised full papers along with the 5 short papers presented were carefully reviewed and selected from 21 submissions. The papers of this volume are organized in topical sections on data acquisition and modelling, visualization methods / audio, sensors and actuators, data management, restoration and digitization, cultural tourism.

Information and Communication Technologies in Tourism 2016

Information and Communication Technologies in Tourism 2016 PDF

Author: Alessandro Inversini

Publisher: Springer

Published: 2016-01-22

Total Pages: 792

ISBN-13: 331928231X

DOWNLOAD EBOOK →

The papers presented in this volume advance the state-of-the-art research on digital marketing and social media, mobile computing and responsive web design, semantic technologies and recommender systems, augmented and virtual reality, electronic distribution and online travel reviews, MOOC and eLearning, eGovernment and sharing economy. This book covers the most significant areas contributed by prominent scholars from around the world and is suitable for both academics and practitioners who are interested in the latest developments in eTourism.

Augmented Reality, Virtual Reality, and Computer Graphics

Augmented Reality, Virtual Reality, and Computer Graphics PDF

Author: Lucio Tommaso De Paolis

Publisher: Springer Nature

Published: 2020-08-31

Total Pages: 389

ISBN-13: 3030584682

DOWNLOAD EBOOK →

The 2-volume set LNCS 12242 and 12243 constitutes the refereed proceedings of the 7th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, AVR 2020, held in Lecce, Italy, in September 2020.* The 45 full papers and 14 short papers presented were carefully reviewed and selected from 99 submissions. The papers discuss key issues, approaches, ideas, open problems, innovative applications and trends in virtual reality, augmented reality, mixed reality, 3D reconstruction visualization, and applications in the areas of cultural heritage, medicine, education, and industry. * The conference was held virtually due to the COVID-19 pandemic.

The Augmented Museum: Essays on Opportunities and Uses of Augmented Reality in Museums

The Augmented Museum: Essays on Opportunities and Uses of Augmented Reality in Museums PDF

Author: Elizabeth Kane

Publisher: Lulu.com

Published: 2018-01-30

Total Pages: 80

ISBN-13: 1387535099

DOWNLOAD EBOOK →

Augmented reality (AR) can be an artistic choice or an experience augmentation for museum patrons. The Knight Foundation analyzed how museums are adapting to digital demands noting it is "vast" and "complicated." The following collection from contributors to the Arts Management and Technology Laboratory offers perspectives on how museums are adapting to AR and similar digital disruptions.

Handbook of Research on Technological Developments for Cultural Heritage and eTourism Applications

Handbook of Research on Technological Developments for Cultural Heritage and eTourism Applications PDF

Author: Rodrigues, João M. F.

Publisher: IGI Global

Published: 2017-11-30

Total Pages: 535

ISBN-13: 1522529284

DOWNLOAD EBOOK →

Tourism is one of the most rapidly evolving industries of the 21st century. The integration of technological advancements plays a crucial role in the ability for many countries, all over the world, to attract visitors and maintain a distinct edge in a highly competitive market. The Handbook of Research on Technological Developments for Cultural Heritage and eTourism Applications is a pivotal reference source for the latest research findings on the utilization of information and communication technologies in tourism. Featuring extensive coverage on relevant areas such as smart tourism, user interfaces, and social media, this publication is an ideal resource for policy makers, academicians, researchers, advanced-level students, and technology developers seeking current research on new trends in ICT systems and application and tourism.

ICT as Innovator Between Tourism and Culture

ICT as Innovator Between Tourism and Culture PDF

Author: Ramos, Célia M.Q.

Publisher: IGI Global

Published: 2021-11-05

Total Pages: 319

ISBN-13: 1799881679

DOWNLOAD EBOOK →

Lately, tourists consider their mobile devices as essential accessories for the realization of their trip before, during, and after the visit. Such devices allow them to consult information about points of interest, services, or products in real time. Thus, mobile devices have come to be considered as tools to support decision making regarding the realization of trips. In the digital environment, tourists seek complementary information to consolidate knowledge about the destination, heritage, culture, customs, and traditions that make the visited place unique. Simultaneously, they transform tourist experiences into a memory associated with travel, contribute to the sustainability of local populations, reduce inequalities, and cooperate to improve the quality of life of all involved. ICT as Innovator Between Tourism and Culture differs from others on the same areas because it aims to place the emphasis on and increase the bridge of knowledge between information communications technology (ICT), tourism, and culture, considering ICT as the main driver that creates the development environment and enhances the tourist experience in general. In particular, it is linked to cultural heritage, making it a more sustainable and intelligent tourist destination, taking into account the well-being of the local population and visitors. Covering topics such as destination image, religious tourism, and innovation dynamics, this book is an essential resource for IT consultants, hotel managers, marketers, travel agencies, tour operators, tourism researchers, professors, students, practitioners within the tourism industry, and academicians.

Handbook of Research on Digital Communications, Internet of Things, and the Future of Cultural Tourism

Handbook of Research on Digital Communications, Internet of Things, and the Future of Cultural Tourism PDF

Author: Lídia Oliveira

Publisher:

Published: 2021-10

Total Pages:

ISBN-13: 9781799885283

DOWNLOAD EBOOK →

"This book is aimed at researchers who want to improve their understanding of the strategic role of new digital technologies in the field of cultural tourism, offering innovative research results within the scope of the interdisciplinary cross between Digital Communications, Internet of Things, and Cultural Tourism"--