Audio Reality

Audio Reality PDF

Author: Bruce Rozenblit

Publisher: Transcendent Sound, Inc.

Published: 1999

Total Pages: 124

ISBN-13: 0966961102

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Are you confused about which accessories to buy? Have you ever wondered how they work? Do claims made in advertisements seem too bizarre to be real? This book will give you the knowledge needed to answer these questions yourself. By using simple analogies with clear explanations, the author equips the reader with the science that governs the operations of these devices without using any math. By replacing "myths" with "facts" the reader acquires essential information that yields the greatest value from your purchasing dollar and not be taken advantage of. Topics include: conductors, connectors, skin effect, impedance, interconnects, speaker cables, balanced lines, transmission lines, power cords, isolation transformers, damping systems, feedback, vacuum tubes, acoustics and much more. Become your own expert!--Back cover.

Reality Radio

Reality Radio PDF

Author: John Biewen

Publisher: Univ of North Carolina Press

Published: 2010-03-15

Total Pages: 223

ISBN-13: 0807895660

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Over the last few decades, the radio documentary has developed into a strikingly vibrant form of creative expression. Millions of listeners hear arresting, intimate storytelling from an ever-widening array of producers on programs including This American Life, StoryCorps, and Radio Lab; online through such sites as Transom, the Public Radio Exchange, Hearing Voices, and Soundprint; and through a growing collection of podcasts. Reality Radio celebrates today's best audio documentary work by bringing together some of the most influential and innovative practitioners from the United States, Canada, the United Kingdom, and Australia. In these nineteen essays, documentary artists tell--and demonstrate, through stories and transcripts--how they make radio the way they do, and why. Whether the contributors to the volume call themselves journalists, storytellers, even audio artists--and although their essays are just as diverse in content and approach--all use sound to tell true stories, artfully. Contributors: Jad Abumrad Jay Allison damali ayo John Biewen Emily Botein Chris Brookes Scott Carrier Katie Davis Sherre DeLys Lena Eckert-Erdheim Ira Glass Alan Hall Natalie Kestecher The Kitchen Sisters Maria Martin Karen Michel Rick Moody Joe Richman Dmae Roberts Stephen Smith Sandy Tolan

Inner Sound

Inner Sound PDF

Author: Jonathan Weinel

Publisher: Oxford University Press

Published: 2018-02-01

Total Pages: 272

ISBN-13: 0190671211

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Over the last century, developments in electronic music and art have enabled new possibilities for creating audio and audio-visual artworks. With this new potential has come the possibility for representing subjective internal conscious states, such as the experience of hallucinations, using digital technology. Combined with immersive technologies such as virtual reality goggles and high-quality loudspeakers, the potential for accurate simulations of conscious encounters such as Altered States of Consciousness (ASCs) is rapidly advancing. In Inner Sound, author Jonathan Weinel traverses the creative influence of ASCs, from Amazonian chicha festivals to the synaesthetic assaults of neon raves; and from an immersive outdoor electroacoustic performance on an Athenian hilltop to a mushroom trip on a tropical island in virtual reality. Beginning with a discussion of consciousness, the book explores how our subjective realities may change during states of dream, psychedelic experience, meditation, and trance. Taking a broad view across a wide range of genres, Inner Sound draws connections between shamanic art and music, and the modern technoshamanism of psychedelic rock, electronic dance music, and electroacoustic music. Going beyond the sonic into the visual, the book also examines the role of altered states in film, visual music, VJ performances, interactive video games, and virtual reality applications. Through the analysis of these examples, Weinel uncovers common mechanisms, and ultimately proposes a conceptual model for Altered States of Consciousness Simulations (ASCSs). This theoretical model describes how sound can be used to simulate various subjective states of consciousness from a first-person perspective, in an interactive context. Throughout the book, the ethical issues regarding altered states of consciousness in electronic music and audio-visual media are also examined, ultimately allowing the reader not only to consider the design of ASCSs, but also the implications of their use for digital society.

Immersive Sound

Immersive Sound PDF

Author: Agnieszka Roginska

Publisher: Taylor & Francis

Published: 2017-10-17

Total Pages: 364

ISBN-13: 1317480112

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Immersive Sound: The Art and Science of Binaural and Multi-Channel Audio provides a comprehensive guide to multi-channel sound. With contributions from leading recording engineers, researchers, and industry experts, Immersive Sound includes an in-depth description of the physics and psychoacoustics of spatial audio as well as practical applications. Chapters include the history of 3D sound, binaural reproduction over headphones and loudspeakers, stereo, surround sound, height channels, object-based audio, soundfield (ambisonics), wavefield synthesis, and multi-channel mixing techniques. Knowledge of the development, theory, and practice of spatial and multi-channel sound is essential to those advancing the research and applications in the rapidly evolving fields of 3D sound recording, augmented and virtual reality, gaming, film sound, music production, and post-production.

New Realities in Audio

New Realities in Audio PDF

Author: Stephan Schütze

Publisher: CRC Press

Published: 2018-01-29

Total Pages: 565

ISBN-13: 1351727435

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The new realities are here. Virtual and Augmented realities and 360 video technologies are rapidly entering our homes and office spaces. Good quality audio has always been important to the user experience, but in the new realities, it is more than important, it’s essential. If the audio doesn’t work, the immersion of the experience fails and the cracks in the new reality start to show. This practical guide helps you navigate the challenges and pitfalls of designing audio for these new realities. This technology is different from anything we’ve seen before and requires an entirely new approach; this book will introduce the broad concepts you need to know before delving into the practical detail you need. Key Features This book covers audio for all types of new reality technology. At the moment, VR and 360 video are getting a lot of press, but in a few years we will be hearing a lot more about Augmented and Mixed reality technologies as well. A practical guide to creating, designing and implementing audio for this new technology by a leading sound design and implementation expert. Conceptual explanations address the new approaches necessary to designing effective audio for the new realities. Real-world examples and analysis of what does and does not work including detailed case study discussions.

Alan Parsons' Art & Science of Sound Recording

Alan Parsons' Art & Science of Sound Recording PDF

Author: Julian Colbeck

Publisher: Hal Leonard Corporation

Published: 2014-09-01

Total Pages: 393

ISBN-13: 1480397237

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(Technical Reference). More than simply the book of the award-winning DVD set, Art & Science of Sound Recording, the Book takes legendary engineer, producer, and artist Alan Parsons' approaches to sound recording to the next level. In book form, Parsons has the space to include more technical background information, more detailed diagrams, plus a complete set of course notes on each of the 24 topics, from "The Brief History of Recording" to the now-classic "Dealing with Disasters." Written with the DVD's coproducer, musician, and author Julian Colbeck, ASSR, the Book offers readers a classic "big picture" view of modern recording technology in conjunction with an almost encyclopedic list of specific techniques, processes, and equipment. For all its heft and authority authored by a man trained at London's famed Abbey Road studios in the 1970s ASSR, the Book is also written in plain English and is packed with priceless anecdotes from Alan Parsons' own career working with the Beatles, Pink Floyd, and countless others. Not just informative, but also highly entertaining and inspirational, ASSR, the Book is the perfect platform on which to build expertise in the art and science of sound recording.

Spatial Hearing

Spatial Hearing PDF

Author: Jens Blauert

Publisher: MIT Press

Published: 1997

Total Pages: 512

ISBN-13: 9780262024136

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The field of spatial hearing has exploded in the decade or so since Jens Blauert's classic work on acoustics was first published in English. This revised edition adds a new chapter that describes developments in such areas as auditory virtual reality (an important field of application that is based mainly on the physics of spatial hearing), binaural technology (modeling speech enhancement by binaural hearing), and spatial sound-field mapping. The chapter also includes recent research on the precedence effect that provides clear experimental evidence that cognition plays a significant role in spatial hearing.The remaining four chapters in this comprehensive reference cover auditory research procedures and psychometric methods, spatial hearing with one sound source, spatial hearing with multiple sound sources and in enclosed spaces, and progress and trends from 1972 (the first German edition) to 1983 (the first English edition) -- work that includes research on the physics of the external ear, and the application of signal processing theory to modeling the spatial hearing process. There is an extensive bibliography of more than 900 items.

Designing Sound

Designing Sound PDF

Author: Andy Farnell

Publisher: MIT Press

Published: 2010-08-20

Total Pages: 689

ISBN-13: 0262014416

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A practitioner's guide to the basic principles of creating sound effects using easily accessed free software. Designing Sound teaches students and professional sound designers to understand and create sound effects starting from nothing. Its thesis is that any sound can be generated from first principles, guided by analysis and synthesis. The text takes a practitioner's perspective, exploring the basic principles of making ordinary, everyday sounds using an easily accessed free software. Readers use the Pure Data (Pd) language to construct sound objects, which are more flexible and useful than recordings. Sound is considered as a process, rather than as data—an approach sometimes known as “procedural audio.” Procedural sound is a living sound effect that can run as computer code and be changed in real time according to unpredictable events. Applications include video games, film, animation, and media in which sound is part of an interactive process. The book takes a practical, systematic approach to the subject, teaching by example and providing background information that offers a firm theoretical context for its pragmatic stance. [Many of the examples follow a pattern, beginning with a discussion of the nature and physics of a sound, proceeding through the development of models and the implementation of examples, to the final step of producing a Pure Data program for the desired sound. Different synthesis methods are discussed, analyzed, and refined throughout.] After mastering the techniques presented in Designing Sound, students will be able to build their own sound objects for use in interactive applications and other projects

Virtual Reality

Virtual Reality PDF

Author: Steven M. LaValle

Publisher: Cambridge University Press

Published: 2023-09-30

Total Pages: 389

ISBN-13: 1108187714

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Virtual reality is a powerful emerging technology using advanced computing techniques to create perceptual illusions that transcend ordinary human experiences. This interdisciplinary text explains fundamentals and industry insights from engineering to psychology, enabling students, researchers, and developers to contribute to this growing field.