Boost Your STEAM Program with Great Literature and Activities

Boost Your STEAM Program with Great Literature and Activities PDF

Author: Liz Knowles

Publisher: Bloomsbury Publishing USA

Published: 2018-06-01

Total Pages: 185

ISBN-13: 1440862516

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You've created a STEAM program in your library, but how do you work literacy into the curriculum? With this collection of resource recommendations, direction for program development, and activities, you'll have students reading proficiently in no time. Many schools and libraries are implementing STEAM programs in the school library makerspace to promote problem solving by allowing students to create their own solutions to a problem through trial and error. In order to enhance literacy development in the STEAM program, however, they need resources for integrating literature into the curriculum. In this collection of resources for doing just that, veteran education professionals and practiced coauthors Liz Knowles and Martha Smith bring readers over eight hundred recommended and annotated books and web resources, selected based on research on successfully integrating STEAM and literacy programs and organized by the five STEAM areas. Titles are complemented by discussion questions and problem-solving activities that will aid educators in both adding and using the best literature to their STEAM programs for encouraging learning. In addition to promoting literacy, these resources will help to develop creativity, lateral thinking skills, and confidence in students.

Build It, Make It, Do It, Play It!

Build It, Make It, Do It, Play It! PDF

Author: Catharine Bomhold

Publisher: Bloomsbury Publishing USA

Published: 2014-06-30

Total Pages: 374

ISBN-13: 1598843923

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A valuable, one-stop guide to collection development and finding ideal subject-specific activities and projects for children and teens. For busy librarians and educators, finding instructions for projects, activities, sports, and games that children and teens will find interesting is a constant challenge. This guide is a time-saving, one-stop resource for locating this type of information—one that also serves as a valuable collection development tool that identifies the best among thousands of choices, and can be used for program planning, reference and readers' advisory, and curriculum support. Build It, Make It, Do It, Play It! identifies hundreds of books that provide step-by-step instructions for creating arts and crafts, building objects, finding ways to help the disadvantaged, or engaging in other activities ranging from gardening to playing games and sports. Organized by broad subject areas—arts and crafts, recreation and sports (including indoor activities and games), and so forth—the entries are further logically organized by specific subject, ensuring quick and easy use.

Action!

Action! PDF

Author: Nancy Loewen

Publisher: Capstone

Published: 2011

Total Pages: 18

ISBN-13: 1404860177

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Ready to build a play? First, you'll need the right tools. Open this title in the Writer's Toolbox series and discover plenty of tips and tools to get you started. Soon you'll be setting the stage like a pro!

The Art of Comic Book Drawing

The Art of Comic Book Drawing PDF

Author: Maury Aaseng

Publisher: Walter Foster Publishing

Published: 2020-03-10

Total Pages: 131

ISBN-13: 1633228304

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Wham! Pow! Bam! Kaboom! Learn everything you need to make your own comic books, superheroes, and story lines with The Art of Comic Book Drawing. Featuring step-by-step tutorials, helpful tips, and dozens of drawing and illustration techniques, aspiring cartoonists, graphic illustrators, and comic book artists will discover all of the basics, from creating characters to mastering features and expressions to bringing it all together with unique and interesting story lines. Veteran comic book artists teach you to draw basic cartoon characters, superheroes, villains, and more using simple, step-by-step drawing lessons. Once you get the hang of illustrating your favorite characters, you’ll learn to draw action scenes, set up panels, add speech bubbles, and even learn the basics of cartoon and comic book word treatments. With approachable exercises and projects to guide you, The Art of Comic Book Drawing allows beginning artists to create their own comic books, step by step. This helpful guide also includes practice pages to put your newfound skills to immediate use.

Comic Books

Comic Books PDF

Author: Shirrel Rhoades

Publisher: Peter Lang

Published: 2008

Total Pages: 428

ISBN-13: 9780820488929

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This book is an insider's guide to how the comic book industry works. You'll learn how comic book superheroes are created and the deeper meanings they represent. You'll follow the development of sequential art storytelling - from caveman wall paintings to modern manga and cinematic techniques. Here you will explore comics in all forms: those flimsy pamphlets we call comic books; thick graphic novels; Japanese manga; and blockbuster movies featuring epic battles between good and evil. But behind it all, you'll discover how comics are an intellectual property business, the real money found in licensed bedsheets and fast-food merchandise, heart-pounding theme park rides and collectible toys, video games, and Hollywood extravaganza featuring such popular superheroes as Spider-Man, Superman, X-Men, and Batman.

The Art of Comic Book Drawing

The Art of Comic Book Drawing PDF

Author: Maury Aaseng

Publisher: Walter Foster Publishing

Published: 2020-03-10

Total Pages: 131

ISBN-13: 1633228312

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Wham! Pow! Bam! Kaboom! Learn everything you need to make your own comic books, superheroes, and story lines with The Art of Comic Book Drawing. Featuring step-by-step tutorials, helpful tips, and dozens of drawing and illustration techniques, aspiring cartoonists, graphic illustrators, and comic book artists will discover all of the basics, from creating characters to mastering features and expressions to bringing it all together with unique and interesting story lines. Veteran comic book artists teach you to draw basic cartoon characters, superheroes, villains, and more using simple, step-by-step drawing lessons. Once you get the hang of illustrating your favorite characters, you’ll learn to draw action scenes, set up panels, add speech bubbles, and even learn the basics of cartoon and comic book word treatments. With approachable exercises and projects to guide you, The Art of Comic Book Drawing allows beginning artists to create their own comic books, step by step. This helpful guide also includes easy-to-use comic book templates so you can put your newfound skills to immediate use.

Geronimo Stilton Graphic Novels Vol. 8

Geronimo Stilton Graphic Novels Vol. 8 PDF

Author: Geronimo Stilton

Publisher: Simon and Schuster

Published: 2013-06-25

Total Pages: 60

ISBN-13: 159707585X

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The Pirate Cats have traveled back to Milan, Italy in the year 1770, in order to steal one of the most important musical works in history: a symphony composed by a young Wolfgang Amadeus Mozart! It's up to Geronimo and his friends to go back in time and stop the Pirate Cats from their dastardly deed!

Comics Librarianship

Comics Librarianship PDF

Author: Randall W. Scott

Publisher: Jefferson, N.C. : McFarland

Published: 1990

Total Pages: 208

ISBN-13:

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Scott (librarian, Michigan State U. Libraries) covers comics librarianship as a specialty, acquisitions, storage and preservation, cataloging, and "being the expert," and describes how and why a world- class comics collection has grown over the past 20 years at Michigan State. A glossary, a directory of special collections, and a list of research topics are also included. Annotation copyrighted by Book News, Inc., Portland, OR