A Dictionary of Hallucinations

A Dictionary of Hallucinations PDF

Author: Jan Dirk Blom

Publisher: Springer Science & Business Media

Published: 2009-12-08

Total Pages: 553

ISBN-13: 1441912231

DOWNLOAD EBOOK →

A Dictionary of Hallucinations is designed to serve as a reference manual for neuroscientists, psychiatrists, psychiatric residents, psychologists, neurologists, historians of psychiatry, general practitioners, and academics dealing professionally with concepts of hallucinations and other sensory deceptions.

COGNITIVE BIASES - Does Reality Exist? Don't believe anything

COGNITIVE BIASES - Does Reality Exist? Don't believe anything PDF

Author: Kai L. Wood

Publisher: Kai L. Wood

Published:

Total Pages: 85

ISBN-13:

DOWNLOAD EBOOK →

Discover the importance of cognitive biases in a polarized world! Dive into the fascinating world of cognitive biases through this clear, direct and simple book. A book that will allow you to understand how cognitive biases affect us in an increasingly polarized and complex world. Through different examples and studies, you will be able, in an easy and accessible way, to learn the importance of developing critical thinking in the face of increasingly biased information, so as not to fall into extremism or manipulation. - Develop critical and efficient thinking. - Learn about the importance of information. - Develop skills to identify manipulated and biased information. - Develop a new way of looking at life. A must-have book for those seeking critical and efficient thinking. READ THIS BOOK NOW AND DON'T BE FOOLED ANYMORE!

The Sage Age

The Sage Age PDF

Author: MaAnna Stephenson

Publisher: Nightengale Press

Published: 2008

Total Pages: 356

ISBN-13: 1933449632

DOWNLOAD EBOOK →

Combining the knowledge of physics with intuitive practice is no small task. The two disciplines often use the same words to mean entirely different things. Written for the seeker with more than a casual interest, The Sage Age - Blending Science with Intuitive Wisdom demystifies complex ideas with intelligent analogies and examples designed to appeal to both the scientist and the natural intuitive. Four years in the writing, this expansive new work combines knowledge from the physical sciences and the intuitive arts to present a visionary perspective that harmonizes these diverse disciplines into one body of knowledge. With a well-researched approach to its subjects, The Sage Age covers a broad range of material from ancient to modern thought, frontier science and current intuitive practice to deliver a depth and breadth of understanding that culminates in a holistic perspective for our time. Living up to its mantra of "new models for new thought," The Sage Age is certain to be a catalyst for dialogue and is destined to be a major work in its field.

The Varieties of Spiritual Experience

The Varieties of Spiritual Experience PDF

Author: David B. Yaden

Publisher: Oxford University Press

Published: 2022

Total Pages: 441

ISBN-13: 019066567X

DOWNLOAD EBOOK →

"In the midst of life's many ordinary moments, some experiences feel extraordinary. They can mark inflection points in one's life, after which one is never quite the same. Most brief experiences capable of making a long-lasting impact involve obvious changes in one's outward circumstances, like a birth, a death, a marriage, or an illness. Yet some life-changing moments seem to come wholly from another source, appearing as mental states or altered states of consciousness either from deep within a person's mind or, perhaps, from a source beyond the self. These experiences have been called by different names over time: spiritual, religious, mystical, peak, or self-transcendent, and people around the world and throughout history have experienced them, up to and including the present day. The sacred texts of every major religion describe these moments, philosophers since the ancient Greeks have pondered them, and according to recent Gallup polls (2003), well over 30% of contemporary Americans have experienced them"--

The Great Power Competition Volume 3

The Great Power Competition Volume 3 PDF

Author: Adib Farhadi

Publisher: Springer Nature

Published: 2022-09-15

Total Pages: 354

ISBN-13: 3031045866

DOWNLOAD EBOOK →

For millennia, humans waged war on land and sea. The 20th century opened the skies and the stars, introducing air and space as warfare domains. Now, the 21st century has revealed perhaps the most insidious domain of all: cyberspace, the fifth domain. A realm free of physical boundaries, cyberspace lies at the intersection of technology and psychology, where one cannot see one’s enemy, and the most potent weapon is information. The third book in the Great Power Competition series, Cyberspace: The Fifth Domain, explores the emergence of cyberspace as a vector for espionage, sabotage, crime, and war. It examines how cyberspace rapidly evolved from a novelty to a weapon capable of influencing global economics and overthrowing regimes, wielded by nation-states and religious ideologies to stunning effect. Cyberspace: The Fifth Domain offers a candid look at the United States’ role in cyberspace, offering realistic prescriptions for responding to international cyber threats on the tactical, strategic, and doctrinal levels, answering the questions of how can we respond to these threats versus how should we respond? What are the obstacles to and consequences of strategic and tactical response options? What technological solutions are on the horizon? Should the U.S. adopt a more multi-domain offensive posture that eschews the dominant “cyber vs. cyber” paradigm? To answer these questions, experts examine the technological threats to critical infrastructure; cyber operations strategy, tactics, and doctrine; information influence operations; the weaponization of social media; and much more.

Alternate Reality Games and the Cusp of Digital Gameplay

Alternate Reality Games and the Cusp of Digital Gameplay PDF

Author: Antero Garcia

Publisher: Bloomsbury Publishing USA

Published: 2017-04-20

Total Pages: 352

ISBN-13: 1501316265

DOWNLOAD EBOOK →

Alternate Reality Games (ARGs) challenge what players understand as “real.” Alternate Reality Games and the Cusp of Digital Gameplay is the first collection to explore and define the possibilities of ARGs. Though prominent examples have existed for more than two decades, only recently have ARGs come to the prominence as a unique and highly visible digital game genre. Adopting many of the same strategies as online video games, ARGs blur the distinction between real and fictional. With ARGs continuing to be an important and blurred space between digital and physical gameplay, this volume offers clear analysis of game design, implementation, and ramifications for game studies. Divided into three distinct sections, the contributions include first hand accounts by leading ARG creators, scholarly analysis of the meaning behind ARGs, and explorations of how ARGs are extending digital tools for analysis. By balancing the voices of designers, players, and researchers, this collection highlights how the Alternate Reality Game genre is transforming the ways we play and interact today.