Alone Against the Flames

Alone Against the Flames PDF

Author: Gavin Inglis

Publisher: Chaosium

Published: 2016-08

Total Pages: 0

ISBN-13: 9781568824352

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This is a solo adventure for the Call of Cthulhu game. It is a horror story set in the 1920s where you are the main character, and your choices determine the outcome. It is also designed to lead you through the basic rules of the game in a gradual and entertaining fashion. Although most such adventures are played with your friends, this one is just for you.

Alone Against the Dark

Alone Against the Dark PDF

Author: Glenn Rahman

Publisher: Chaosium Incorporated

Published: 2019-11

Total Pages: 120

ISBN-13: 9781568823706

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Alone Against the Frost is a solo horror adventure for one player, set during a research expedition to Canada's Northwest Territories during the 1920s. Here, you choose your own path as you navigate through the story your choices will determine whether you find success or failure! You take on the role of Dr. L. C. Nadelmann, an anthropologist from the renowned Miskatonic University in Arkham, MA. Accompanied by three of your most gifted and practical graduate students, as well as an experienced local guide, you set off into the fabled valley of the North Hanninah in search of the anthropological discovery that will make your career and bring you fame. Or, so you hope.

Alone Against the Tide: Solitaire Adventure by the Lakeshore

Alone Against the Tide: Solitaire Adventure by the Lakeshore PDF

Author: Nicholas Johnson

Publisher: Chaosium

Published: 2021-02-14

Total Pages: 88

ISBN-13: 9781568823515

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Set in the 1920s, Alone Against the Tide is a solo horror adventure for the Call of Cthulhu roleplaying game. You take on the role of an investigator traveling to the affluent, scenic, and remote lakeside town of Esbury, Massachusetts. You decide your pathway through the story by choosing from the options presented. Your choices not only affect what happens to your investigator, but also the fate of Esbury's residents and visitors--even the town itself!

Games to Keep the Dark Away

Games to Keep the Dark Away PDF

Author: Marcia Muller

Publisher: Blackstone Publishing

Published: 2011-10-01

Total Pages: 137

ISBN-13: 1609986121

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Picture Salmon Bay: an isolated, run-down northern California village, home to an idle fleet of fishing boats, a deserted amusement park, and a handful of secretive, even hostile residents. When private investigator Sharon McCone arrives in search of one of the town’s wayward daughters, the trail leads to the thriving resort of Port San Marco. McCone believes that the missing woman, a former social worker named Jane Anthony, was involved in the suspicious deaths of three terminally ill patients at an exclusive hospice. But the elusive Jane Anthony turns up all too soon—washed up beneath a rotting pier in her Salmon Bay. McCone discovers that no one—not her client, a reclusive photographer, nor Jane’s mother, nor her hospice employers—wants to find out why she died. Then the killer strikes again, Jane’s secret life comes into focus, and McCone finds that someone wants her out of the picture—permanently.

Armageddon Summer

Armageddon Summer PDF

Author: Jane Yolen

Publisher: Houghton Mifflin Harcourt

Published: 1999

Total Pages: 276

ISBN-13: 9780152022686

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Fourteen-year-old Marina and sixteen-year-old Jed accompany their parents' religious cult, the Believers, to await the end of the world atop a remote mountain, where they try to decide what they themselves believe.

Call of Cthulhu

Call of Cthulhu PDF

Author: Sandy Petersen

Publisher:

Published: 2021-12-31

Total Pages:

ISBN-13: 9781568824635

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revised (2nd) edition of the Call of Cthulhu Starter set, for the Call of Cthulhu 7th edition rules.

The Ultimate RPG Gameplay Guide

The Ultimate RPG Gameplay Guide PDF

Author: James D’Amato

Publisher: Adams Media

Published: 2019-10-08

Total Pages: 256

ISBN-13: 1507210930

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Improve your RPG campaign with this comprehensive and interactive guide to making the most out of your gaming experience. Whatever RPG game you play, from D&D to Call of Cthulu to licensed games like Star Wars, every detail is important. From setting the scene to choosing the right music or even adjusting the lighting to create the right atmosphere, every choice helps maximize your gaming experience. The Ultimate RPG Gameplay Guide provides practical advice for everything from pre-game preparations and in-game improvisation to working out a plan of attack with your teammates to learning how to lean into the setting of your game. Including instructions, prompts, and activities, it offers everything you need for successful, fun role-playing with your friends every time you play. Create hours of narrative and make the most out of your storytelling skills by setting the perfect scene for your adventure. Whether you need advice on your character or working better with your gaming group, James D’Amato includes everything you’ll need to take your game to the next level.

A Song of Ice and Fire Campaign Guide

A Song of Ice and Fire Campaign Guide PDF

Author: David Chart

Publisher:

Published: 2012

Total Pages: 0

ISBN-13: 9781934547496

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A Song of Ice and Fire Campaign Guide is your complete resource on George R.R. Martin's Westeros. In its pages you will find a complete history of the Seven Kingdoms, from the days of the First Men to the reign to the Targaryen kings and the War of the Usurper. Its chapters cover the lands from the North to Dorne, the Iron Islands to the Stormlands, the Free Cities and beyond. You'll also find descriptions and game stats for the major players of the Game of Thrones, from the Starks and Lannisters to the Baratheons and Tyrells. This new edition revises and updates the original book, making it the indispensable guide for fans of the novels, the TV show, and the roleplaying game.

Did You Say Ghosts?

Did You Say Ghosts? PDF

Author: Richard Michelson

Publisher: Simon & Schuster Books For Young Readers

Published: 1993

Total Pages: 0

ISBN-13: 9780027669152

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It's time for bed, and a parent teasingly reassures a fearful child that there are no such things as ghosts. Anyway, even if there were, werewolves would scare them away. Now the child wonders what will keep the werewolves away. . . . Eerie, full-color illustrations conjure up ghosts, werewolves, witches, vampires, and other monsters.