A Guide to ZX Spectrum Games - 1985 To 1986

A Guide to ZX Spectrum Games - 1985 To 1986 PDF

Author: Shaun McClure

Publisher:

Published: 2021-01-12

Total Pages: 790

ISBN-13:

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Retrospective reviews of 256 ZX Spectrum games published between 1985 and 1986 - and interviews from developers such as Steve Turner (Hewson Consultants), Jon Ritman (Ocean Software, Artic), John Gibson (Imagine, Denton Designs, Ocean), Julian Gollop (Target Games, Ubisoft), Bill Harbison (Ocean), Phil Mochan (Firebird), Fergus McNeill (Delta 4), Steve Wetherill (Odin Computing), Karen Davies (Imagine, Denton Designs), Ian Oliver (Realtime Games), Graham Stafford (Design Design), Ian Morrison (US Gold), Roger Womack (Icon Design, Gremlin), John Heap (Imagine, Denton Designs), Dave Martin (Martech), Simon Butler (Ocean), Clive Townsend (Durell Software), Shaun Hollingworth (Gremlin), Pete Harrap (Gremlin), Gary Bracey (Ocean), Ste Pickford (Binary Design), Shaun Abbott (Level 9), Pete Harrison (Icon Design, Binary Design), David Bishop (Argus Press), and Allan Findlay (Laser Genius) . Fully illustrated with screenshots of every game - Some original box artwork and advertisements, and original illustrations from Rob Grenville-Evans (Automata).

The Ultimate Guide to Games for the ZX Spectrum 2017 Edition Volume 1

The Ultimate Guide to Games for the ZX Spectrum 2017 Edition Volume 1 PDF

Author: Andrew Green

Publisher:

Published: 2017-04-24

Total Pages: 796

ISBN-13: 9781545551028

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The Ultimate Guide to Games for the ZX Spectrum is an indispensable guide to the games that were available for the Sinclair ZX Spectrum home computer. Over 15,000 games are featured in this book, complete with mini-review, screenshots, original magazine scores and an out of five star rating. This updated version of the guide features previously unavailable and lost games, as well as bringing the guide up to date by covering games released up to 2016.This first volume covers games from A-M, with volume 2 (available separately) featuring games from N-Z, plus an extensive facts and stats section.

The Ultimate Guide to Games for the ZX Spectrum

The Ultimate Guide to Games for the ZX Spectrum PDF

Author: Andrew Green

Publisher:

Published: 2017-10-20

Total Pages: 436

ISBN-13: 9781978395329

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The Ultimate Guide to Games for the ZX Spectrum covers 35 years of gaming from 1982 to 2016, with mini reviews of over 15,000 games for the Spectrum home computer. This deluxe version of the guide has all screenshots in colour, and is spread over three volumes. All games reviewed come complete with a colour screenshot, mini review (with five star rating) and original magazine scores and quotes. At the end of volume three of the guide is an extensive facts and stats section, including the complete Home Computing Weekly Spectrum charts and Crash readers' charts. At over 1300 pages, the Guide is an indispensable guide to those people who were there at the time, or a fascinating history lesson for those who wish they were!

A Guide to ZX Spectrum Adventure Games - 1982 - 1985

A Guide to ZX Spectrum Adventure Games - 1982 - 1985 PDF

Author: Shaun McClure

Publisher:

Published: 2021-10-28

Total Pages: 579

ISBN-13:

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This book is a guide to ZX Spectrum adventure games released between 1982 to 1985. It includes all of the hit games, plus many that you've probably never even heard of (188 games in total), complete with screenshots, covers and some adverts from the era... Plus oodles of new artwork from Robin Grenville-Evans. This thick tome (over 575 pages) has an introduction from Mike Gerrard (Your Sinclair adventure game columist), plus interviews with developers Don Woods (Colossal Caves), Mel Croucher (Automata), Charles Cecil (Artic Computing), Scott Adams (Adventure International), Tim Gilberts (Gilsoft), Trevor Hall (Mikro Gen), Terry Greer (Interceptor Micros), Tony Barber (Phipps Associates, RamJam Corporation), Pete Austin (Level 9 Computing) and Roy Carnell (Carnell Software). You can download free maps from www.retro-spective-books.co.uk

A Guide to ZX Spectrum Games - 1987 To 1988

A Guide to ZX Spectrum Games - 1987 To 1988 PDF

Author: Shaun McClure

Publisher:

Published: 2021-03-19

Total Pages: 769

ISBN-13:

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Retrospective reviews of over 240 ZX Spectrum games published between 1987 and 1988 - With an Introduction from Ex-Your Sinclair journalist Phil South, and interviews with some of the leading lights of the day including John Phillips (Hewson Consultants), Peter Stone (CEO Palace Software), Andrew Hewson (CEO Hewson Consultants), Richard Darling (CEO Codemasters), Jas Austin (Creative Reality), Nick Bruty (Probe Software), Richard Stevenson (Anco/Gremlin), Dawn Hollywood (Ocean Software), Paul Griffiths (Interceptor Software), Mike Follin (Software Creations), Andy Swann (Enigma Variations), Mev Dinc (System 3/Vivid Image),The Oliver Twins (Codemasters), John Wilson (Zenobi) and Colin Dooley (Gremlin), with original illustrations by Robin Grenville-Evans (Ex-Automata)

A Guide to ZX Spectrum Games - 1985 To 1986

A Guide to ZX Spectrum Games - 1985 To 1986 PDF

Author: Hilary Wells

Publisher: Independently Published

Published: 2018-12

Total Pages: 790

ISBN-13: 9781973411062

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Retrospective reviews of 256 ZX Spectrum games published between 1985 and 1986 - With an Introduction from Retro Gamer Journalist Kieren Hawken, and interviews from developers such as Steve Turner (Hewson Consultants), Jon Ritman (Ocean Software, Artic), John Gibson (Imagine, Denton Designs, Ocean), Julian Gollop (Target Games, Ubisoft), Bill Harbison (Ocean), Phil Mochan (Firebird), Fergus McNeill (Delta 4), Steve Wetherill (Odin Computing), Karen Davies (Imagine, Denton Designs), Ian Oliver (Realtime Games), Graham Stafford (Design Design), Ian Morrison (US Gold), Roger Womack (Icon Design, Gremlin), John Heap (Imagine, Denton Designs), Fergus McNeill (Delta 4 Software), Dave Martin (Martech), Simon Butler (Ocean), Clive Townsend (Durell Software), Shaun Hollingworth (Gremlin), Pete Harrap (Gremlin), Gary Bracey (Ocean), Ste Pickford (Binary Design), Shaun Abbott (Level 9), Pete Harrison (Icon Design, Binary Design), David Bishop (Argus Press), and Allan Findlay (Laser Genius) . Fully illustrated with screenshots of every game - Some original box artwork and advertisements, and original illustrations from Rob Grenville-Evans (Automata).

A Guide to ZX Spectrum Games - 1982 To 1984

A Guide to ZX Spectrum Games - 1982 To 1984 PDF

Author: Hilary Wells

Publisher: Independently Published

Published: 2017-09-04

Total Pages: 570

ISBN-13: 9781522090755

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Retrospective reviews of over 200 ZX Spectrum games published between 1982 and 1984 - An Introduction from Crash Editor Roger Kean, and interviews from developers such as Steve Turner (Hewson Consultants), Charles Cecil (Artic, US Gold, Activision), Mel Croucher (Automata), Jon Ritman (Ocean Software, Artic), John Gibson (Imagine, Denton Designs, Ocean), Malcolm Evans (New Generation), Don Priestley (DK, Troniks, Pirahna), Simon Brattel (Crystal Computing, Design Design), Scott Adams (Adventure International), Kevin Toms (Addictive Games), Mike Lamb (CDS, Ocean), Daren White (Gem Software, Rainbow Arts), David Leitch (Silversoft, Binary Design, Sales Curve), Ally Noble (Imagine, Denton Designs), Andy Stagg (Automata), and Bruce Everiss (Bug Byte, Imagine, Codemasters). Fully illustrated with Screenshots of every game - Some original box artwork and advertisements, and original illustrations from Rob Grenville-Evans (Automata).