AUTODESK 3DS MAX 2012 ESSENTIALS:AUTODESK OFFICIAL TRAINING GUIDE

AUTODESK 3DS MAX 2012 ESSENTIALS:AUTODESK OFFICIAL TRAINING GUIDE PDF

Author: Randi L.Derakhshani

Publisher:

Published: 2011-08-01

Total Pages: 400

ISBN-13: 9788126532179

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Market_Desc: Targets those new to 3D generally, and beginning 3ds Max users specifically. Traditional artists, students, 2D artists, educators, and hobbyists will also seek out this book for its exceptionally accessible coverage of Max basics. Students, teachers, and hobbyists alike will benefit from the book's techniques and tutorials Special Features: " EXCLUSIVELY ENDORSED AND PROMOTED: Autodesk will promote this Autodesk Official Training Guide to its 2,500 worldwide Authorized Training Centers, on Autodesk web sites, in emails, and in other channels." COMPELLING, UNIQUE: The full-color guide features approachable, real-world, hands-on exercises and additional task-based tutorials that allow new users to quickly become productive with the 3D program and familiar with its workflow in a professional environment." FULLY CURRENT: CG pros break down the complexities of learning 3D software and get readers started right away with interesting job-related projects with the latest version of the software." ASPIRATION: Teaches the basics of modeling, texturing, animating, and visual effects to familiarize readers with the program as a whole and encourage them to find what aspects of the production pipeline appeal to them. About The Book: The new Essentials books from Sybex are beautiful, task-based, full-color Autodesk Official Training Guides that help you get up to speed on Autodesk topics quickly and easily. Autodesk 3ds Max 2012 Essentials thoroughly covers the fundamentals of this popular 3D animation effects, and visualization software, teaching you what you need to become quickly productive. By following the book's clear explanations, practical tutorials, and step-by-step exercises, you'll cover all the bases. Topics include modeling, animation, rendering, rigging, compositing, and much more. Whether you're an aspiring 3D designer or a professional brushing up on the basics, here is the essential grounding you need in 3ds Max 2012.

Autodesk 3ds Max 2012 Essentials

Autodesk 3ds Max 2012 Essentials PDF

Author: Randi L. Derakhshani

Publisher: John Wiley & Sons

Published: 2011-06-01

Total Pages: 422

ISBN-13: 1118117808

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Get a jump-start on Autodesk 3ds Max 2012 essentials—with the Essentials! The new Essentials books from Sybex are beautiful, task-based, full-color Autodesk Official Training Guides that help you get up to speed on Autodesk topics quickly and easily. Autodesk 3ds Max 2012 Essentials thoroughly covers the fundamentals of this popular 3D animation effects, and visualization software, teaching you what you need to become quickly productive. By following the book's clear explanations, practical tutorials, and step-by-step exercises, you'll cover all the bases. Topics include modeling, animation, rendering, rigging, compositing, and much more. Whether you're an aspiring 3D designer or a professional brushing up on the basics, here is the essential grounding you need in 3ds Max 2012. Covers Autodesk 3ds Max 2012 fundamentals, so you become quickly productive with the software Uses straightforward explanations and real-world, hands-on exercises and tutorials to teach the software's core features and functions Helps you develop the skills you'll need throughout an animation production pipeline, whether you're a beginner or a more experienced user brushing up on the basics Uses a task-based approach and covers topics such as polygon modeling, materials and mapping, lighting, using mental ray, HDRI images, and more This book is an Autodesk Official Training Guide If you want to get quickly up to speed on 3ds Max, Autodesk 3ds Max 2012 Essentials is the place to start.

Autodesk 3ds Max 2012

Autodesk 3ds Max 2012 PDF

Author: Dwayne J Ferguson

Publisher:

Published: 2012

Total Pages:

ISBN-13:

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"Autodesk 3ds Max is an industry-leading application used to create amazing 3d models and animations. In this VTC course, you will learn how to navigate the interface while exploring the anatomy of 3d models. You will build your own 3d models, discover how to light and render scenes, and learn how to create logo animations. VTC author and professional animator Dwayne Ferguson will also demonstrate how to leverage the power of 3ds Max with several external applications, such as Adobe Illustrator, Adobe Photoshop, and Pixologic ZBrush."--Resource description page.

Computer Vision - ACCV 2012 Workshops

Computer Vision - ACCV 2012 Workshops PDF

Author: Jong-Il Park

Publisher: Springer

Published: 2013-03-27

Total Pages: 639

ISBN-13: 3642374840

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The two volume set, consisting of LNCS 7728 and 7729, contains the carefully reviewed and selected papers presented at the nine workshops that were held in conjunction with the 11th Asian Conference on Computer Vision, ACCV 2012, in Daejeon, South Korea, in November 2012. From a total of 310 papers submitted, 78 were selected for presentation. LNCS 7728 contains the papers selected for the International Workshop on Computer Vision with Local Binary Pattern Variants, the Workshop on Computational Photography and Low-Level Vision, the Workshop on Developer-Centered Computer Vision, and the Workshop on Background Models Challenge. LNCS 7729 contains the papers selected for the Workshop on e-Heritage, the Workshop on Color Depth Fusion in Computer Vision, the Workshop on Face Analysis, the Workshop on Detection and Tracking in Challenging Environments, and the International Workshop on Intelligent Mobile Vision.

3ds Max 4 Workshop

3ds Max 4 Workshop PDF

Author: Duane Loose

Publisher: Que Publishing

Published: 2001

Total Pages: 574

ISBN-13:

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The book teaches skills and techniques in a way that not only provides an understanding of MAX X and its functionality but also how to apply those tools to a normal work environment by using a single, comprehensive project. Each chapter contains a section that provides an explanation of the tools, features and techniques being used, some sample exercises for reinforcement, and some of the artistic insight behind the process. The chapter concludes with the "workshop" section, which walks the reader through a series of step-by-step tutorials that culminate into a final, working project by the end of the book. The tear card, color section, tips, notes and sidebars are filled with expert advice and supplemental information and together with the chapter material provide the reader with an invaluable resource that they can return to time and again.

Computer Vision -- ECCV 2012. Workshops and Demonstrations

Computer Vision -- ECCV 2012. Workshops and Demonstrations PDF

Author: Andrea Fusiello

Publisher: Springer

Published: 2012-09-26

Total Pages: 629

ISBN-13: 3642338682

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The three volume set LNCS 7583, 7584 and 7585 comprises the Workshops and Demonstrations which took place in connection with the European Conference on Computer Vision, ECCV 2012, held in Firenze, Italy, in October 2012. The total of 179 workshop papers and 23 demonstration papers was carefully reviewed and selected for inclusion in the proceedings. They where held at workshops with the following themes: non-rigid shape analysis and deformable image alignment; visual analysis and geo-localization of large-scale imagery; Web-scale vision and social media; video event categorization, tagging and retrieval; re-identification; biological and computer vision interfaces; where computer vision meets art; consumer depth cameras for computer vision; unsolved problems in optical flow and stereo estimation; what's in a face?; color and photometry in computer vision; computer vision in vehicle technology: from earth to mars; parts and attributes; analysis and retrieval of tracked events and motion in imagery streams; action recognition and pose estimation in still images; higher-order models and global constraints in computer vision; information fusion in computer vision for concept recognition; 2.5D sensing technologies in motion: the quest for 3D; benchmarking facial image analysis technologies.

3ds Max 5 Fundamentals

3ds Max 5 Fundamentals PDF

Author: Ted Boardman

Publisher: New Riders Publishing

Published: 2003

Total Pages: 500

ISBN-13: 9780735713185

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Jumpstart your quest for mastering 3ds max 5 with beginner level techniques that will apply to many aspects of 3d design. The exercises will walk you through steps that introduce and reinforce productive workflow methods for all users. The techniques focus on exciting new tools and features in 3ds max 5. Learn how to work quickly to build optimum scenes with flexible editing capabilities for maximum efficiency. CD-Rom will iclude all the project files needed to work through the book. 3d environment artists, whether for gaming, web content, film and television, or architecture have a responsibility to set the foundation and mood for all other aspects of 3d design. There is a plethora of books on character design and animation while the majority of jobs in the marketplace are for building environments for those few characters to exist in. This book walks you through several scenes that form a basis for learning tools, work methods, and efficient techniques that will make you a more valuable artist in a wide range of job opportunities. More experienced max users can also benefit from the fresh perspective and a focus on amazing new modeling tools, Global Illumination and Radiosity lighting, and animation enhancements included in 3ds max X. The book will include a CD ROM that will have all the project files needed to go with the book. Ted Boardmanis a well known 3ds max trainer, writer, and columnist, and is one of a dozen Authorized Discreet Training Specialists for Multimedia. He specializes in topics that enhance user productivity by teaching problem solving methods that lay the foundations for a deeper understanding of the concepts in the workflow. These methods allow a 3ds max user time for more important artistic decisions under tight deadlines.